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AMC
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Flesh and Blood
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Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
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Chaotic
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Rage CCG
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World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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There are 3131 productsSort
Translation missing: en.sections.collection_template.product_count
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Darkhold - 1st Edition 27 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: All defenders of Darkhold gain 2 levels if Zhentil Keep is in play anywhere.
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Sword Coast - 1st Edition 17 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: The defending player can return one ally to his hand after each round of battle.
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The Great Rift - 1st Edition 12 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: Flyers cannot attack this realm.
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Ravens Bluff - 1st Edition 11 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Ravens Bluff.
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Thay - 1st Edition 8 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Thay.
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Shadowdale - 1st Edition 4 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can cast cleric and wizard spells when defending Shadowdale.
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Waterdeep - 1st Edition 1 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Waterdeep.
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Ellorelloran - Underdark 93/100$0.25Card Type: Wizard World: GH Icon: 9 Frequency: Common Text: Can cast cleric spells and is immune to psionics. When Ellorelloran is first played, she can discard any rule card in play. She may be d...
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Jarlaxle - Underdark 92/100$0.25Card Type: Hero World: FR Icon: 5 Frequency: Common Text: Elf (drow). When defending Menzoberranzan or any Underdark realm, Jarlaxle's level is doubled.
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Earth Weird - Underdark 83/100$0.25Card Type: Monster World: AD&D Icon: 5 Frequency: Common Text: Immune to offensive magical items. If defeated in combat, it regenerates and returns to its pool at the end of the player's next ...
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Corpse Dragon - Underdark 82/100$0.35Card Type: Monster World: AD&D Icon: 9 Frequency: Uncommon Text: Flyer. Can cast wizard spells. Undead champions and allies will not face this horrid creature.
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Foulwing - Underdark 76/100$0.25Card Type: Ally World: AD&D Icon: +6 Frequency: Common Text: Flyer. Devours (discards) all opposing flying allies. Can be played during another player's combat to devour one flying ally, retur...
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The Avatar Shar - Underdark 72/100$0.35Card Type: Cleric World: FR Icon: 17 Frequency: Uncommon Text: Avatar, a cleric and one Forgotten Realms holding must be discarded to bring Shar into play. She absorbs all offensive spells cast ag...
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The Red Death - Underdark 68/100$1.95Card Type: Cleric World: RL Icon: 19 Frequency: Rare Text: Avatar, Ravenloft champions totaling 10+ must be discarded to bring the Red Death into play. On its turn, it can corrupt a champion of ba...
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Breath of Death - Underdark 63/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Cast only by level 13+ champions. Kills all champions of level 6 or less in one pool and prevents survivors from attacking until aft...
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Hovering Road - Underdark 62/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Creates a permanent one-way path to a chosen realm until dispelled. Regardless of the realm's restrictions, this player's champions ...
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Timelessness - Underdark 61/100$0.35Card Type: Cleric Spell World: AD&D Frequency: Uncommon Text: Discard cards equaling in icon points to the level of the targeted champion, who is sent to the Abyss. (Off/3/4/5)
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Tentacle Walls - Underdark 60/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Cast on a realm, this spell creates a permanent ally that devours all nonflying allies. The spell remains in effect until negated or...
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Lorloveim's Creeping Shadow - Underdark 41/100$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: The caster's shadow creeps around the table, letting him see all cards concealed under realms or face down in pools. (Off/3)
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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