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topThere are 3551 productsSort
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Gauntlets of Dexterity - Nightstalkers 49/100$0.35Card Type: Magic Item World: AD&D Icon: +3 Frequency: Uncommon Text: The attached champion can use thief skills. If attached to a thief, anytime there are three or more thief skills are in his...
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Giustenal Ruins - Nightstalkers 16/100$1.95Card Type: Holding World: DS Frequency: Rare Text: This player's realms cannot be attacked by psionicists or champions able to use psionic power cards.
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Falkovnia - Nightstalkers 5/100$1.95Card Type: Realm World: RL Frequency: Rare Text: Because of the poisonous nature of this realm, if Falkovnia is razed, all the champions who attacked it that turn must be discarded.
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Time Stop - Forgotten Realms 44/100$0.35Card Type: Wizard Spell World: AD&D Frequency: Uncommon Text: Take any one wizard spell from your draw pile and play it immediately (if legal). Then reshuffle the draw pile. (Def/3/4/5)
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Earthquake - Forgotten Realms 29/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: All cards currently in battle are discarded, and combat ends with no victor. Every player must raze one of his own realms or discard...
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Feral Halfling - Dungeons 43/100$0.35Card Type: Hero World: DS Icon: 9 Frequency: Uncommon Text: Can use all unarmed combat cards and defensive psionic powers. An opposing champion defeated by the feral halfling is eaten (sent to the...
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The Hidden Village - Dungeons 35/100$0.25Card Type: Realm World: FR Icon: +8 Frequency: Common Text: The treant ally guarding this realm is immune to all cards played by or attached to an opposing champion except those that contain the w...
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The Dragon's Refuge - Dungeons 28/100$0.35Card Type: Realm World: AD&D Frequency: Uncommon Text: If an opposing player's dragon champion is defeated in combat, this player may attach the dragon to this realm and use it as an ally (lev...
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Purveyor of Events - Dungeons 16/100$0.35Card Type: Dungeon World: AD&D Frequency: Uncommon Text: This player's helpful events cannot be negated or cancelled by any card.
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The Battle Must Go On! - Dracnomicon 100/100$0.35Card Type: Rule World: AD&D Frequency: Uncommon Text: Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until the end of th...
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Age of the Dragon - Dracnomicon 99/100$1.95Card Type: Rule World: AD&D Frequency: Rare Text: Played at the beginning of this player's turn, this card is not discarded. It affects all players and remains in effect until any other rule c...
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Claw - Dracnomicon 91/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +4 Frequency: Common Text: Usable only by dragon champions. Victims of this maneuver can play no further allies or magical items in this battle. (Of...
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Orb of the Eternal Dragon - Dracnomicon 88/100$1.95Card Type: Artifact World: AD&D Frequency: Rare Text: This artifact can only be attached to dragon champions of any world. The level bonus of all cards attached to this dragon are doubled. Opp...
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Amulet of the Wyrm - Dracnomicon 86/100$0.35Card Type: Artifact World: AD&D Icon: +4 Frequency: Uncommon Text: This artifact can only be attached to a dragon champion of any world. The champion can cast any spell and is immune to offens...
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Drake - Dracnomicon 85/100$0.25Card Type: Ally World: AD&D Icon: +5 Frequency: Common Text: Dragon, flyer. This ally can be discarded from a player's hand to prevent a dragon champion from going to the discard pile for any ...
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Blessing of Bahamut - Dracnomicon 58/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: May also be cast by any dragon. Cast on a dragon champion to ignore the levels or special powers of any opposing champions until the...
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Tiamat, God of Evil Dragons - Dracnomicon 44/100$0.35Card Type: Wizard World: AD&D Icon: 20 Frequency: Uncommon Text: Avatar, flyer. Discard two spellcasting dragons to bring Tiamat into play. She is immune to offensive psionics, unarmed combat ...
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Sparkle, Crystal Dragon - Dracnomicon 35/100$0.35Card Type: Psionicist World: AD&D Icon: 6 Frequency: Uncommon Text: If an opponent wishes to play an ally against Sparkle, she psionically inspects the player's hand and chooses which ally to ...
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Flashburn - Dracnomicon 32/100$0.25Card Type: Hero World: AD&D Icon: 9 Frequency: Common Text: Dragon, flyer. Flashburn has access to a nonflying +9 orc ally that cannot be forced to switch sides during battle.
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Tamarand, Great Gold Wyrm - Dracnomicon 30/100$0.25Card Type: Cleric World: FR Icon: 8 Frequency: Common Text: Dragon, flyer. While Tamarand is in play all flying monsters must ask his permission to fly. Allies of +3 or less cannot be played again...
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Pelath the Bronze Dragon - Dracnomicon 28/100$0.25Card Type: Wizard World: FR Icon: 7 Frequency: Common Text: Flyer, swimmer. Swimming champions and allies cannot face this dragon in combat. At the end of this player's turn, Pelath can retrieve o...
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Infyrana the Dragon - Dracnomicon 26/100$0.35Card Type: Monster World: AD&D Icon: 8 Frequency: Uncommon Text: Flyer. Infryana can cast wizard spells and is immune to the special powers of heroes and allies. If discarded as a result of co...
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Favorable Winds - Dracnomicon 24/100$1.95Card Type: Event World: AD&D Frequency: Rare Text: Must be played immediately upon being drawn. Eack player draws one card for each flyer in his pool. (Helpful)
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Dragon's Graveyard - Dracnomicon 18/100$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: Return one dragon champion and one dragon ally from the discard pile to your hand. (Helpful)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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