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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 3131 productsSort
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Tapestry of Dark Souls - Ravenloft 69 of 100$0.40Card Type: Artifact World: RL Frequency: Uncommon Text: When used in combat, opponent can have only one ally. Any extras are discarded.
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Holy Symbol of Ravenkind - Ravenloft 68 of 100$0.55Card Type: Artifact World: RL Frequency: Uncommon Text: Opponent cannot use undead champions or allies. OR card can be discarded to force Strahd to be discarded permanently.
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Sun Sword - Ravenloft 59 of 100$0.45Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: The sword becomes +5 if the opposing champion is undead. (Off)
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Plane Shift - Ravenloft 44 of 100$2.95Card Type: Cleric Spell World: AD&D Frequency: Rare Text: Player can substitute an unrazed realm's power, but not its attached holding, for this round. (Off/4)
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Dark Powers - Ravenloft 22 of 100$0.25Card Type: Event World: AD&D Frequency: Uncommon Text: All players shuffle their discard piles and place on top of their decks.
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Barovia - Ravenloft 1 of 100$0.55Card Type: Realm World: RL Frequency: Uncommon Text: Defending champion can cast wizard spells and can discard one enemy ally each round.
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Solamnic Armor - Dragonlance 61/100$1.50All attacking champions and allies are lowered in level by 1 or by 3 if the armor is worn by Lord Gunthar. (Def)
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Kapak Draconians - Dragonlance 49/100$0.25Become +5 if played from dawn to 6 PM. Kapaks turn to acid if defeated, destroying any player's lead holding.
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Maquesta Kar-Thon - Dragonlance 27/100$1.50Maquesta gains 4 levels when attacking a realm that has a coast.
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Year of Plenty - Artifacts 98/100$0.20No events can be played, including Calm, until the end of this player's next turn.
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Lake Island - Artifacts 97/100$0.20Can be attacked only by flyers or earthwalkers. Lake Island defends itself as a level 5 monster.
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The Forest Ridge - Artifacts 95/100$0.20If the Forest Ridge is razed by an attacking champion, feral halflings eat the winning champion, causing the card (and any possessions) to be discarded.
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Shault - Artifacts 94/100$0.20Shault can be attacked only by monsters or flyers. The city can defend itself as any type of level 6 champion, chosen by the player when attacked.
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Ancient Kalidnay - Artifacts 92/100$0.20This realm is also considered a Ravenloft realm. This realm can be voluntarily razed by the player at the end of his turn, allowing the player to take another turn immediately.
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Council Aerie - Artifacts 86/100$0.25Dragon champions may defend this realm twice per turn. Opponent's dragons may not attack. Any holding may be attached to Council Aerie.
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Goldmoon - Artifacts 83/100$0.20Once per turn, in any step, she may cast any cleric spell from an opponent's discard pile, and then place it on the top or bottom of his draw pile.
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Yagno Petrovna - Artifacts 82/100$0.20When used in combat, this player can place any two cards from his opponent's discard on top of his draw pile.
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Erital Kaan-Ipzirel - Artifacts 81/100$0.20This cleric of St. Cuthbert is immune to offensive spells and magical items. When in battle, she can choose to use a dimension door to return to her pool, ending the round of combat, if she does, a...
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Klik-Ka'cha - Artifacts 77/100$0.20When he enters battle as a defender, Klik can destroy one magical item in play anywhere.
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Deathstream, Black Dragon - Artifacts 72/100$0.20Flyer, swimmer, can attack any realm that shows coastline on the card. One opponent's magical item is discarded. Deathstream can cast wizard spells.
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Dragon Turtle - Artifacts 71/100$0.20Swimmer, can attack any realm that shows coastline on the card.
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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