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topThere are 3551 productsSort
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Marco Volo - 3rd Edtion 50/400$0.35Card Type: Hero World: FR Icon: 3 Frequency: Uncommon Text: At the start of the player's turn, he can look at the top card of any draw pile and discard it if he wants.
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Torg Mac Cei, the Ironlord - 3rd Edtion 47/400$0.35Card Type: Hero World: FR Icon: 6 Frequency: Uncommon Text: Dwarf, earthwalker. Torg's level is doubled when attacking or defending the Great Rift.
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Midnight, Goddess of Magic - 3rd Edtion 46/400$1.95Card Type: Wizard World: FR Icon: 7 Frequency: Rare Text: If only one Midnight is in play, wizards cannot cast spells without her permission. She also destroys all magical items held by the opposi...
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Elminster the Mage - 3rd Edtion 44/400$0.35Card Type: Wizard World: FR Icon: 9 Frequency: Uncommon Text: Immune to offensive spells.
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Suzail - 3rd Edtion 35/400$0.35Card Type: Holding World: FR Frequency: Uncommon Text: Any champion can cast wizard spells when defending the attached realm. If attached to Cormyr, all defenders also gain 4 levels.
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High Master Illithid - Ravenloft 96 of 100$0.55Card Type: Monster World: RL Icon: 8 Frequency: Uncommon Text: Can look at opponent's hand after declaring which realm he is attacking.
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Sir Edmund Bloodsworth - Ravenloft 95 of 100$0.20Card Type: Monster World: RL Icon: 2 Frequency: Common Text: Doppleganger. Imitates the level or power of his opponent, but not both. Uses power second (after opponent).
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Hags of Tepest - Ravenloft 94 of 100$0.35Card Type: Monster World: RL Icon: 4 Frequency: Common Text: Cast wizard spells. When in combat, player can take one wizard spell from his deck and play it. Reshuffle the deck.
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Arijani - Ravenloft 89 of 100$0.55Card Type: Monster World: RL Icon: 6 Frequency: Uncommon Text: When attacking, picks which champion from his opponent's pool will face him.
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Harkon Lukas - Ravenloft 87 of 100$0.55Card Type: Monster World: RL Icon: 5 Frequency: Uncommon Text: Werebeast. When in combat, he picks one magical item, artifact, or ally of the opponent to be discarded.
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Adam - Ravenloft 83 of 100$1.95Card Type: Monster World: RL Icon: 7 Frequency: Rare Text: Immune to all offensive spells and magical items.
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Kargat Vampire - Ravenloft 71 of 100$0.35Card Type: Ally World: AD&D Icon: +5 Frequency: Common Text: Flyer. Undead. Becomes +7 if defending a realm with a mausoleum or graveyard holding.
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Fang of the Nosferatu - Ravenloft 70 of 100$1.95Card Type: Artifact World: RL Frequency: Rare Text: Attached champion can substitute the powers of any champion from any pool other than its own.
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Sun Sword - Ravenloft 59 of 100$0.45Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: The sword becomes +5 if the opposing champion is undead. (Off)
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Turn Undead - Ravenloft 41 of 100$0.40Card Type: Cleric Spell World: AD&D Frequency: Uncommon Text: All undead enemy allies with levels equal to or less than the champion must be discarded. (Off/4)
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Eyes of the Undead - Ravenloft 32 of 100$0.20Card Type: Cleric Spell World: AD&D Frequency: Common Text: If an opponent has an undead champion or ally, player can look at the opponent's hand. (Def/4)
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Zeboim, the Sea Queen, Is Enraged - Dragonlance 96/100$0.20Zeboim lends her might to all champions and allies attacking a coastal realm. These attackers gain 1 level until this player's next turn.
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Kiri-Jolith Arrives - Dragonlance 93/100$0.25The war god has taken an interest in the affairs of men. All nonspellcasting champions gain 3 levels until this player's next turn.
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Double Trouble - Dragonlance 90/100$0.20Select a spell or magical item and double its effectiveness for one round. (Off/3)
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Stone Water - Dragonlance 78/100$0.20Swimmers are held in place, preventing them from attacking or defending. (Off/3)
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Recall - Dragonlance 74/100$0.25All spells in this player's discard pile are returned to his deck and reshuffled. (Def/3/5)
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The Nightjewel - Dragonlance 54/100$0.20The attached champion can ignore the effects of up to three spells per battle if played from 6 PM to dawn or two spells if from dawn to 6 PM.
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Dragonlance - Dragonlance 51/100$0.25Usable only by heroes, the Dragonlance is +7 vs. dragon champions.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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