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topThere are 3551 productsSort
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Silvanesti - Dragonlance 3/100$0.20Any elf (champion or ally) defending Silvanesti gains 2 levels.
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Year of Plenty - Artifacts 98/100$0.20No events can be played, including Calm, until the end of this player's next turn.
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Ur Draxa - Artifacts 93/100$0.20This player's champions are immune to psionic attacks. Champions with attached artifacts or magical items cannot attack this realm, although they can be added during battle.
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Ancient Kalidnay - Artifacts 92/100$0.20This realm is also considered a Ravenloft realm. This realm can be voluntarily razed by the player at the end of his turn, allowing the player to take another turn immediately.
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New Giustenal - Artifacts 91/100$0.20Cannot be attacked by flyers, except Dregoth. If razed, this realm can be rebuilt by discarding only 1 card.
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Yagno Petrovna - Artifacts 82/100$0.20When used in combat, this player can place any two cards from his opponent's discard on top of his draw pile.
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Ariel Anjelique - Artifacts 50/100$0.20Flyer. Ariel flies psionically and is immune to spells, allies, and events that harm other flyers.
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Forbidden Lore - Artifacts 39/100$0.20Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. Only Ravenloft champions may cast offensi...
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Artifact Champions - Artifacts 36/100$0.25Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. Greyhawk Artifacts with numerical bonuses...
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Dark Lords - Artifacts 33/100$0.20Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. If any Ravenloft champion or undead champ...
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Rod of 7 Parts, Part 4 - Artifacts 24/100$1.50Flyers cannot be played against the attached champion. If combined with any other parts of the rod, the rod counts as an artifact and gains an additional +1 for each part. (Off)
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Shalbaal, Red Dragon - 1st Edition Special 9 of 25$2.10Card Type: Monster World: AD&D Icon: 6 Frequency: Special Text: Flyer. Every time Shalbaal wins a round of battle, the player randomly draws one card from the defeated player's hand and discar...
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Ancient Curse - 1st Edition 399 of 400$1.50Set: 1st Edition Card Type: Event World: AD&D Frequency: Rare Text: Choose one champion with an attached artifact or magical item to be killed immediately. Discard the champion and his possess...
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Banishment - 1st Edition 395 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Destroys one monster of the caster's choice. (Off/3/4)
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Chain Lightning - 1st Edition 390 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: (Off/4)
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Fire Shield - 1st Edition 379 of 400$0.25Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Uncommon Text: (Off/4)
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Wall of Fire - 1st Edition 364 of 400$0.25Set: 1st Edition Card Type: Cleric Spell World: AD&D Icon: +1 Frequency: Uncommon Text: Cast only when defending. Only attackers of level 4 or higher can cross the wall. (Off/4)
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Bless - 1st Edition 353 of 400$0.20Set: 1st Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: The champion and each of its allies gain 1 level this round. (Def/4)
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Sticks to Snakes - 1st Edition 351 of 400$0.20Set: 1st Edition Card Type: Cleric Spell World: AD&D Icon: +4 Frequency: Common Text: (Off/4)
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Fear - 1st Edition 348 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Attach to any enemy champion in a pool, that card cannot attack or defend until the fear is dispelled. (Off/3)
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Anti-Magic Shell - 1st Edition 345 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Makes one champion immune to all offensive spells and prevents him from casting any spells himself. (Def/4)
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Fly - 1st Edition 343 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: One champion or ally becomes a flyer. (Def/4)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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