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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Cleric of Malar - 1st Edition 89 of 400$0.20Set: 1st Edition Card Type: Cleric World: FR Icon: 4 Frequency: Common Text: This cleric gains 2 levels when attacking realms from outside the Forgotten Realms.
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Hornhead Saurial - 1st Edition 81 of 400$0.20Set: 1st Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Common
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Dwarf of Earthfast - 1st Edition 79 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 2 Frequency: Common Text: Gains 4 levels if the opposing champion is a monster.
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Joliet the Rash - 1st Edition 78 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 4 Frequency: Common Text: Once in play, must attack on the player's turn, every turn, or be discarded.
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Grypht the Saurial - 1st Edition 75 of 400$0.25Set: 1st Edition Card Type: Wizard World: FR Icon: 4 Frequency: Uncommon
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Allisa of the Mist - 1st Edition 74 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 5 Frequency: Common Text: Allisa gains 3 levels when fighting monsters.
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Pteranadon - 1st Edition 65 of 400$0.20Set: 1st Edition Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: The Pteranadon gains 3 levels when defending Chult.
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The Iron Legion - 1st Edition 59 of 400$0.20Set: 1st Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Common
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The Jotunslayers - 1st Edition 57 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 4 Frequency: Common Text: The Jotunslayers are level 8 if the opposing champion is a monster.
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Adventurers - 1st Edition 56 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 4 Frequency: Common Text: All allies of these adventurers gain 1 level.
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War Party - 1st Edition 54 of 400$0.20Set: 1st Edition Card Type: Ally World: AD&D Icon: +4 Frequency: Common
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Adventurers! - 1st Edition 53 of 400$0.20Set: 1st Edition Card Type: Hero World: FR Icon: 3 Frequency: Common Text: Can use cleric and wizard spells.
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Torg Mac Cei, the Ironlord - 1st Edition 47 of 400$0.25Set: 1st Edition Card Type: Hero World: FR Icon: 6 Frequency: Uncommon Text: Torg's level is doubled when defending or attacking the Great Rift.
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King Azoun IV - 1st Edition 42 of 400$1.50Set: 1st Edition Card Type: Hero World: FR Icon: 7 Frequency: Rare Text: All allies of King Azoun IV gain 1 level.
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Selune - 1st Edition 39 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: Undead cannot attack the attached realm.
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Fortifications - 1st Edition 38 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: Each defender of the attached realm gains 3 levels.
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Arabel - 1st Edition 36 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Icon: 4 Frequency: Uncommon Text: The attached realm can defend itself as a level 4 monster.
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Suzail - 1st Edition 35 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: Any champion can cast wizard spells when defending the attached realm. If attached to Cormyr, all defenders also gain 4 levels.
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Hillsfar - 1st Edition 34 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: Any champion gains 3 levels when defending the attached realm.
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Tantras - 1st Edition 32 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: No spells can be cast when attacking or defending Tantras.
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Berdusk - 1st Edition 31 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: A wizard or cleric gains 3 levels when defending the attached realm.
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Dragonspear Castle - 1st Edition 25 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: All allies of a defending monster gain 2 levels.
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Myth Drannor - 1st Edition 13 of 400$0.25Set: 1st Edition Card Type: Realm World: FR Frequency: Uncommon Text: Any champion can use wizard spells when defending Myth Drannor. Increases player's maximum hand by one.
Showing 3529 -3551 of 3551 itemsAdded To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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