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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Trystan - 1st Edition 184 of 400$0.20Set: 1st Edition Card Type: Ally World: AD&D Icon: +2 Frequency: Common
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Miles - 1st Edition 183 of 400$0.25Set: 1st Edition Card Type: Ally World: AD&D Icon: +2 Frequency: Uncommon
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Swordwraith - 1st Edition 169 of 400$1.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +4 Frequency: Rare Text: Undead.
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Mika the Wolf-Nomad - 1st Edition 165 of 400$1.50Set: 1st Edition Card Type: Wizard World: GH Frequency: Rare Text: Mika gains 3 levels when the opponent uses allies against him.
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Cup of Al'Akbar - 1st Edition 160 of 400$0.25Set: 1st Edition Card Type: Artifact World: GH Frequency: Uncommon Text: If the player discards three cards from his hand at the end of his turn, he can return any one card from the discard pile t...
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Eye and Hand of Vecna - 1st Edition 156 of 400$0.25Set: 1st Edition Card Type: Artifact World: GH Icon: +5/+2 Frequency: Uncommon Text: The attached champion gains 5 levels when attacking, 2 when defending.
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Skeletal Horde - 1st Edition 155 of 400$0.20Set: 1st Edition Card Type: Monster World: GH Icon: 5 Frequency: Common Text: Undead.
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Siege! - 1st Edition 150 of 400$0.25Set: 1st Edition Card Type: Event World: AD&D Frequency: Uncommon Text: Razes the first realm of every player, regardless of special powers, if a player's first realm is already razed, he igno...
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Fortification - 1st Edition 149 of 400$0.20Set: 1st Edition Card Type: Holding World: GH Frequency: Common Text: The attached realm and all its defenders are immune to offensive wizard and cleric spells.
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Skull Keep - 1st Edition 148 of 400$0.20Set: 1st Edition Card Type: Holding World: GH Icon: +4 Frequency: Common Text: Any champion defending the attached realm gains 4 levels.
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Arms of Furyondy - 1st Edition 146 of 400$0.20Set: 1st Edition Card Type: Holding World: GH Frequency: Common Text: The attached realm is unaffected by all harmful event cards.
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Castle Hart - 1st Edition 141 of 400$0.20Set: 1st Edition Card Type: Holding World: GH Frequency: Common Text: Any champion and allies defending Castle Hart gain 2 levels.
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Burneal Forest - 1st Edition 140 of 400$0.20Set: 1st Edition Card Type: Realm World: GH Frequency: Common Text: Any champion and allies who attack Burneal Forest lose 2 levels.
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Duchy of Tenh - 1st Edition 139 of 400$0.20Set: 1st Edition Card Type: Realm World: GH Frequency: Common
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Principality of Ulek - 1st Edition 137 of 400$0.20Set: 1st Edition Card Type: Realm World: GH Frequency: Common
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Theocracy of the Pale - 1st Edition 130 of 400$0.15Set: 1st Edition Card Type: Realm World: GH Frequency: Realm
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Staff of Conjuring - 1st Edition 105 of 400$0.20Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +5 Frequency: Common Text: (Off)
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Orb of Doom - 1st Edition 104 of 400$0.20Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: (Off)
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Viperhand - 1st Edition 103 of 400$0.25Set: 1st Edition Card Type: Magic Item World: AD&D Frequency: Uncommon Text: Any champion with the Viperhand can cast wizard spells. (Def)
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Figurine of Wondrous Power - 1st Edition 98 of 400$0.20Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +3 Frequency: Common Text: (Off)
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Horrors of the Abyss - 1st Edition 96 of 400$0.25Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Uncommon Text: (Off/4)
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Rod of Shapechange - 1st Edition 93 of 400$0.25Set: 1st Edition Card Type: Artifact World: FR Frequency: Uncommon Text: Select any champion from the discard pile and use it in battle in place of this champion. After winning the battle, this ch...
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Bad Omens - 1st Edition 91 of 400$0.20Set: 1st Edition Card Type: Event World: AD&D Frequency: Common Text: All allies and champions lose one level until the player's next turn.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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