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Flesh and Blood
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.Hack//Enemy
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There are 3131 productsSort
Translation missing: en.sections.collection_template.product_count
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Borys - 1st Edition 305 of 400$1.50Set: 1st Edition Card Type: Monster World: DS Icon: 9 Frequency: Rare Text: Can cast wizard and cleric spells.
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Baber - 1st Edition 295 of 400$1.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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Salicia - 1st Edition 292 of 400$1.50Set: 1st Edition Card Type: Ally World: AS&D Icon: +3 Frequency: Rare
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Pyreen - 1st Edition 286 of 400$1.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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Mul Savage - 1st Edition 284 of 400$1.50Set: 1st Edition Card Type: Monster World: DS Icon: 6 Frequency: Rare
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Neeva - 1st Edition 259 of 400$1.50Set: 1st Edition Card Type: Hero World: DS Icon: 7 Frequency: Rare
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Gladiators - 1st Edition 257 of 400$0.25Set: 1st Edition Card Type: Ally World: AD&D Icon: +9 Frequency: Uncommon
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Arkhold - 1st Edition 236 of 400$0.20Set: 1st Edition Card Type: Holding World: DS Frequency: Common Text: Allows owner to draw one extra card per turn.
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Balic - 1st Edition 227 of 400$0.15Set: 1st Edition Card Type: Realm World: DS Icon: 4 Frequency: Realm Text: All attacking allies are halved (round up). Balic can defend itself as a level 4 hero.
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Nibenay - 1st Edition 226 of 400$0.25Set: 1st Edition Card Type: Realm World: DS Frequency: Uncommon Text: This card is not flipped face down unless Nibenay is razed twice in a row.
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Gulg - 1st Edition 225 of 400$0.25Set: 1st Edition Card Type: Realm World: DS Icon: 7 Frequency: Uncommon Text: The first ally to attack Gulg itself each battle is destroyed. Gulg can defend itself as a level 7 hero.
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Urik - 1st Edition 223 of 400$0.15Set: 1st Edition Card Type: Realm World: DS Icon: 4 Frequency: Realm Text: Allies cannot be played to attack Urik. Urik can defend itself as a level 4 champion.
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Draj - 1st Edition 221 of 400$0.15Set: 1st Edition Card Type: Realm World: DS Frequency: Realm Text: Nonflying attackers lose 2 levels.
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Flight - 1st Edition 211 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Champion and all allies become flyers for this battle. (Def/4)
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Magical Barding - 1st Edition 197 of 400$1.50Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +2 Frequency: Rare Text: (Def)
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Sea Zombie - 1st Edition 174 of 400$1.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +4 Frequency: Rare Text: Undead.
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Iuz the Evil - 1st Edition 167 of 400$0.25Set: 1st Edition Card Type: Monster World: GH Icon: 8 Frequency: Uncommon Text: Iuz can cast wizard spells. If defeated, Iuz forces one razed enemy realm to be discarded, or razes one realm.
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Lolth, the Spider Queen - 1st Edition 166 of 400$1.50Set: 1st Edition Card Type: Monster World: GH Icon: 9 Frequency: Rare Text: Lolth can cast both wizard and cleric spells. If Lolth is defeated, shuffle her back into the draw deck.
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County of Sunndi - 1st Edition 138 of 400$0.20Set: 1st Edition Card Type: Realm World: GH Frequency: Common
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Irongate - 1st Edition 136 of 400$0.15Set: 1st Edition Card Type: Realm World: GH Frequency: Realm Text: Any defending hero gains 4 levels.
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Bissel - 1st Edition 134 of 400$0.20Set: 1st Edition Card Type: Realm World: GH Frequency: Common Text: Any champion can use cleric spells while defending Bissel.
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The Sea Barons - 1st Edition 133 of 400$0.15Set: 1st Edition Card Type: Realm World: GH Frequency: Realm Text: Any holding attached to the Great Kingdom also applies to this realm.
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The Bright Desert - 1st Edition 129 of 400$0.15Set: 1st Edition Card Type: Realm World: GH Frequency: Realm Text: Cannot be attacked by heroes.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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