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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
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OverPower
Rage CCG
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Shadowfist
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Star Trek
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Star Wars
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World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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There are 3131 productsSort
Translation missing: en.sections.collection_template.product_count
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Justarian, Wizard of the Red Robes - Dragonlance 29/100$0.25Justarian is level 8 if he is played from 6 PM to dawn. If the moon Luitari Waxes event card is in play, all spells cast by him gain 2 levels.
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Tika Waylan Majere - Dragonlance 23/100$0.20If defending a realm that has the holding Inn of the Last Home attached to it, Tika gains 3 levels.
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Skie, Blue Dragon - Dragonlance 21/100$0.20Flyer. The first ally played with Skie is treated as a flyer.
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Altar of Mishakal - Dragonlance 20/100$0.25Any dwarf (champion or ally) who is defeated while defending or attacking the attached realm is not discarded but reshuffled into its deck.
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Southern Ergoth - Dragonlance 10/100$0.25Any elf (champion or ally) attacking Southern Ergoth loses 2 levels.
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Silvanesti - Dragonlance 3/100$0.20Any elf (champion or ally) defending Silvanesti gains 2 levels.
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Deja Vu - Artifacts 100/100$0.25Take any three cards from an opponent's discard pile and place them on top of his draw pile. (Off/3)
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Euripis - Artifacts 90/100$0.20Only champions able to cast spells can attack this realm. Any holding can be attached to Euripis.
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Hell Furnaces - Artifacts 89/100$0.20The level of any dragon defending the Hell Furnaces is doubled. Any holding can be attached to this realm.
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Darsson Spellmaker - Artifacts 85/100$0.20When attacking or defending, Darsson can play any card as a defensive spell card, using the last digit of the card number as the spell's level.
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Invisible Stalker - Artifacts 80/100$0.25The invisible stalker can also be played as a +4 ally to any champion able to cast spells. If the invisible stalker is on the losing side of a battle, it returns to the player's pool at the end of ...
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Hornung the Anarch - Artifacts 79/100$0.20Each spell cast by Hornung has a level equal to the card number's last digit. Hornung never need ask permission to cast a spell.
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Korgunard the Avangion - Artifacts 75/100$0.20Flyer. Can cast wizard spells. Immune to psionic attack. Can be discarded to rebuild a razed realm.
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Zielesch, Ancient Green Dragon - Artifacts 73/100$0.25Swimmer, can attack any realm that shows coastline on the card. When Zielesch enters battle, the player can draw a card. If the card is usable, it can be played, otherwise, the card goes in to the ...
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Dimock the Sprite - Artifacts 48/100$0.20Flyer. Dimock fights invisibly and cannot be discarded or switch sides during battle for any reason.
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Bag of Holding - Artifacts 28/100$0.20Once per turn the player may discard one card from his pool or his hand, and then draw one card from his draw pile. (Def)
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Rod of 7 Parts, Part 6 - Artifacts 26/100$1.50The attached champion becomes an earthwalker. If combined with any other parts of the rod, the rod counts as an artifact and gains an additional +1 for each part. (Off)
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Rod of 7 Parts, Part 5 - Artifacts 25/100$0.25At the beginning of his turn, this item's owner can examine an opponent's hand. If combined with any other parts of the rod, the rod counts as an artifact and gains an additional +1 for each part. ...
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Rod of 7 Parts, Part 3 - Artifacts 23/100$0.25Champion is immune to offensive magical items. If combined with any other parts of the rod, the rod counts as an artifact and gains an additional +1 for each part. (Off)
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Gauntlets of Ogre Power - Artifacts 19/100$1.50Champion breaks down walls, allowing him to ignore all such cards. Can be played on a champion even after combat is ended by a wall spell. Combat must continue. (Off)
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Sword of Kas - Artifacts 7/100$0.25The base level of an opposing champion is halved (round up). This artifact does not function when used against a champion with the Eye and Hand of Vecna.
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Gib Htimsen - 1st Edition Special 13 of 25$2.95Card Type: Monster World: AD&D Icon: 9 Frequency: Special Text: This nether monstrosity is immune to all spells, events, magical items, and artifacts.
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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