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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Animate Dead - 1st Edition 383 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: A wizard who casts this spell can fight again in the next round of battle, regardless of whether he won or lost the...
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Ice Storm - 1st Edition 380 of 400$0.20Set: 1st Edition Card Type: Event World: AD&D Frequency: Common Text: Destroys all champions and allies of level 4 or less in play anywhere.
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Crushing Fist - 1st Edition 344 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +4 Frequency: Rare Text: The crushing fist adds 4 levels or destroys one magical item, at the choice of the caster. (Off/4)
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Invisibility - 1st Edition 339 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: An invisible champion can bypass a defending hero (not a monster, wizard, or cleric) and destroy the realm. The defen...
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Paralyze - 1st Edition 333 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Cast on a champion before battle to prevent that card from defending. Cast during a battle to eliminate one ally of...
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Spirit of the land - 1st Edition 288 of 400$1.50Set: 1st Edition Card Type: Event World: AD&D Frequency: Rare Text: Prevents one Dark Sun realm or holding from being razed or discarded, or restores one razed realm from any world. An attacke...
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Gladiators - 1st Edition 257 of 400$0.25Set: 1st Edition Card Type: Ally World: AD&D Icon: +9 Frequency: Uncommon
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Bodach - 1st Edition 239 of 400$1.50Set: 1st Edition Card Type: Holding World: DS Frequency: Rare Text: A champion attacking the attached realm can have only one ally.
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Arkhold - 1st Edition 236 of 400$0.20Set: 1st Edition Card Type: Holding World: DS Frequency: Common Text: Allows owner to draw one extra card per turn.
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Tyr - 1st Edition 224 of 400$0.15Set: 1st Edition Card Type: Realm World: DS Icon: 5 Frequency: Realm Text: Owner draws one extra card per turn. Tyr can defend itself as a level 5 hero.
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Shapechange - 1st Edition 212 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +6 Frequency: Rare Text: (Def/4)
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Siege - 1st Edition 203 of 400$0.20Set: 1st Edition Card Type: Event World: AD&D Frequency: Common Text: All players must discard one realm from their front rank. The next realm played must go into the front position.
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Arch-Druid - 1st Edition 189 of 400$1.50Set: 1st Edition Card Type: Cleric World: GH Icon: 4 Frequency: Rare Text: If only one arch-druid is in play, clerics cannot cast spells without his permission.
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Thorvid - 1st Edition 185 of 400$1.50Set: 1st Edition Card Type: Hero World: GH Icon: 5 Frequency: Rare Text: Thorvid gains 3 levels when fighting monsters, undead, or flyers.
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Staff of Striking - 1st Edition 95 of 400$1.50Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +3 Frequency: Rare Text: The bonus becomes +5 levels if attached to a cleric. (Off)
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Triceratops - 1st Edition 88 of 400$1.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare Text: Triceratops gains 6 levels when defending Chult.
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Vasos Flameslayer - 1st Edition 73 of 400$1.50Set: 1st Edition Card Type: Hero World: FR Icon: 5 Frequency: Rare Text: Vasos gains 3 levels when fighting monsters.
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Gnomes of Samek - 1st Edition 52 of 400$0.25Set: 1st Edition Card Type: Hero World: FR Icon: 4 Frequency: Uncommon
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Mulmaster - 1st Edition 33 of 400$0.25Set: 1st Edition Card Type: Holding World: FR Frequency: Uncommon Text: Draw another card every time a spell card is played.
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Icewind Dale - 1st Edition 20 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm Text: The attacking champion must discard one magical item chosen by the defender.
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Mind Flayer - Underdark 88/100$0.25Card Type: Monster World: AD&D Icon: 7 Frequency: Common Text: Can use psionic power cards and can cast wizard spells. This monster and its allies can attack any Underdark realm, regardless of...
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Earth Weird - Underdark 83/100$0.25Card Type: Monster World: AD&D Icon: 5 Frequency: Common Text: Immune to offensive magical items. If defeated in combat, it regenerates and returns to its pool at the end of the player's next ...
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Fey Dwarf - Underdark 81/100$0.25Card Type: Ally World: AD&D Icon: +7 Frequency: Common Text: Undead. If played in the successful defense of a realm, this ally stays with the champion. If defeated when attacking, it returns t...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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