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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Urik - 3rd Edtion 223/400$0.15Card Type: Realm World: DS Icon: 4 Frequency: Realm Text: Allies cannot be played to attack Urik. Urik can defend itself as a level 4 champion.
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Raam - 3rd Edtion 222/400$0.15Card Type: Realm World: DS Frequency: Realm Text: All defenders of this realm gain 1 level.
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Draj - 3rd Edtion 221/400$0.15Card Type: Realm World: DS Frequency: Realm Text: Nonflying attackers lose 2 levels.
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Kevin's Blade of Doom - 3rd Edtion 206/400$0.25Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: If the combat level of the attached hero or monster is greater than 20 (after all modofiers), the champion automatically wins...
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Border Forts - 3rd Edtion 198/400$0.25Card Type: Holding World: FR Frequency: Common Text: Only flyers can attack the attached realm.
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Treants of the Grandwood - 3rd Edtion 195/400$0.35Card Type: Ally World: AD&D Icon: +5 Frequency: Uncommon Text: The treants and all cards in the player's force are immune to all offensive wizard spells except fireball.
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Winged Horror - 3rd Edtion 194/400$0.35Card Type: Monster World: GH Icon: 7 Frequency: Uncommon Text: Undead, flyer. Any magical item weapons attached to the horror are doubled in level.
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Young Gold Dragon - 3rd Edtion 188/400$0.25Card Type: Monster World: GH Icon: 4 Frequency: Common Text: Flyer. The Dragon can use wizard spells.
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Nenioc - 3rd Edtion 187/400$0.35Card Type: Cleric World: GH Icon: 5 Frequency: Uncommon Text: Nenioc may be sacrified to bring out an avatar, but she is shuffled back in the player's draw pile rather than discarded.
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Iuz the Evil - 3rd Edtion 167/400$0.35Card Type: Monster World: GH Icon: 8 Frequency: Uncommon Text: Iuz can cast wizard spells. If defeated, Iuz forces one razed enemy realm to be discarded, or razes one realm.
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Otto - 3rd Edtion 164/400$1.95Card Type: Wizard World: GH Icon: 6 Frequency: Rare Text: Otto can cast both wizard and cleric spells.
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Orb of Dragonkind - 3rd Edtion 157/400$0.35Card Type: Artifact World: GH Icon: +4 Frequency: Uncommon Text: This player's Greyhawk realms cannot be attacked by dragons or monsters.
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Skull Keep - 3rd Edtion 148/400$0.25Card Type: Holding World: GH Icon: +4 Frequency: Common Text: Any champion defending the attached realm gains 4 levels.
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Ancient Arms of Nyrond - 3rd Edtion 147/400$0.25Card Type: Holding World: GH Frequency: Common Text: This player's monsters have the ability to fly, swim, or earthwalk, as needed.
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Ancient Arms of Furyondy - 3rd Edtion 146/400$0.25Card Type: Holding World: GH Frequency: Common Text: The attached realm deflects all offensive spells and harmful events directed at it to any other realm of the player's choice.
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Ancient Arms of the Horned Society - 3rd Edtion 142/400$1.95Card Type: Holding World: GH Icon: 5 Frequency: Rare Text: This player's Greyhawk monsters all have the ability to earthwalk, as do their allies.
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Duchy of Tenh - 3rd Edtion 139/400$0.25Card Type: Realm World: GH Frequency: Common Text: If Menzoberranzan is played or razed while this realm is in play, this player draws 3 cards.
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County of Sunndi - 3rd Edtion 138/400$0.25Card Type: Realm World: GH Frequency: Common Text: Any champion can use wizard spells when defending the County of Sunndi, spells are doubled in level.
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Principality of Ulek - 3rd Edtion 137/400$0.25Card Type: Realm World: GH Frequency: Common Text: This realm has coastal fortifications and is immune to all swimmers.
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Hookhill - 3rd Edtion 134/400$0.25Card Type: Realm World: GH Frequency: Common Text: This player's Greyhawk realms are immune to offensive spells and harmful events if Bissel is also in play anywhere.
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Theocracy of the Pale - 3rd Edtion 130/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Clerics refuse to attack the Theocracy, clerics who defend the realm, however, double their base level.
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Perrenland - 3rd Edtion 126/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Maximum hand size for all opposing players is reduced by one.
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Sterich - 3rd Edtion 119/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Any monster defending Sterich gains 5 levels.
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The Horned Society - 3rd Edtion 117/400$0.15Card Type: Realm World: GH Frequency: Realm Text: At the start of this player's turn, send one champion to limbo until the end of that player's next turn.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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