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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 3131 productsSort
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The Toad - Runes & Ruins Special 3/25$2.95Card Type: Magic Item World: AD&D Icon: +2 Frequency: Special Text: Play this magical item during a round of battle to reduce an opposing wizard's or cleric's base level to 0. If attached to ...
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Brain Drain - Runes & Ruins Special 2/25$2.95Card Type: Event World: AD&D Frequency: Special Text: Play this event to cancel a just-used psionic card or psionic ability or play on an opponent's pool to prevent the use of psionics by ch...
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The Dream Team - Runes & Ruins Special 1/25$2.95Card Type: Ally World: AD&D Icon: +10 Frequency: Special Text: Playing this ally during a round of battle discards all other allies in play. Further allies played by opponents cannot use thei...
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The Monty Haul Campaign - Runes & Ruins 100/100$1.95Card Type: Rule World: AD&D Frequency: Rare Text: Played at the beginning of this player's turn, this card is not discarded. It affects all players and remains in effect until any other rule...
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Block - Runes & Ruins 99/100$0.25Card Type: Unarmed Combat World: AD&D Frequency: Common Text: Unarmed combat card, usable only by heroes. This maneuver counters any just-played offensive unarmed combat card, negating its ef...
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Headlock - Runes & Ruins 98/100$0.35Card Type: Unarmed Combat World: AD&D Icon: +3 Frequency: Uncommon Text: Unarmed combat card, usable only by heroes. Any unarmed combat cards played by this champion after this one are double...
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Knockdown - Runes & Ruins 97/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +3 Frequency: Common Text: Unarmed combat card, usable only by defending heroes. When this card is played, the opposing champion must draw and disc...
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Bear Hug - Runes & Ruins 96/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +5 Frequency: Common Text: Unarmed combat card, usable only by heroes. This maneuver halves the levels (rounded down) of an opposing champion and o...
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Kidney Punch - Runes & Ruins 95/100$1.95Card Type: Unarmed Combat World: AD&D Icon: +3 Frequency: Rare Text: Unarmed combat card, usable only by heroes. The opposing player must discard a card from his hand before he can play any m...
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Disarm - Runes & Ruins 94/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +2 Frequency: Common Text: Unarmed combat card, usable only by heroes. This maneuver strips away (discards) one magical item or artifact of an oppo...
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Uppercut - Runes & Ruins 93/100$0.35Card Type: Unarmed Combat World: AD&D Icon: +4 Frequency: Uncommon Text: Unarmed combat card, usable only by heroes. Victims of this maneuver cannot cast spells or use psionic power cards dur...
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Haymaker - Runes & Ruins 92/100$1.95Card Type: Unarmed Combat World: AD&D Icon: +7 Frequency: Rare Text: Unarmed combat card, usable only by heroes. Opponent must draw and discard a card, noting the last digit. If the opposing ...
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Flying Kick - Runes & Ruins 91/100$0.25Card Type: Unarmed Combat World: AD&D Frequency: Common Text: Unarmed combat card, usable only by heroes. This maneuver can either count as +5 in any battle or it can destroy (discard) an all...
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Rampaging Oni - Runes & Ruins 89/100$0.25Card Type: Ally World: AD&D Icon: +4 Frequency: Common Text: When played, all psionic power cards in play are canceled and no more can be played during this round of battle. Oni becomes +7 if...
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Red Dragon - Runes & Ruins 88/100$0.35Card Type: Ally World: AD&D Icon: +5 Frequency: Uncommon Text: Flyer. This ally's level increases to +7 if played with a dragon champion. All allies played after the red dragon may be conside...
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Hydra - Runes & Ruins 87/100$0.25Card Type: Ally World: AD&D Icon: +4 Frequency: Common Text: Gains 2 levels for each additional ally played by this player during a round of battle. Immune to the powers of opposing allies.
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Winter Wolf Pack - Runes & Ruins 86/100$0.25Card Type: Ally World: AD&D Icon: +4 Frequency: Common Text: Increases to +8 when allied with giants. Doubles the base level of any champion defending the Glacier Rift.
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The Incantrix - Runes & Ruins 85/100$1.95Card Type: Ally World: AD&D Icon: +3 Frequency: Rare Text: Immune to offensive spells. When this ally is played, all spells in play are dispelled.
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The Rahasia - Runes & Ruins 83/100$1.95Card Type: Ally World: AD&D Icon: +2 Frequency: Rare Text: If the attached champion is defeated in battle, the opposing player must discard all champions and events in his hand.
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Enormous Giant's Rock - Runes & Ruins 81/100$1.95Card Type: Magic Item World: AD&D Icon: +9 Frequency: Rare Text: Usable only by giants. Destroys one opposing ally and artifact when played in battle, and no further allies can be played by t...
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Huge Giant's Rock - Runes & Ruins 80/100$0.25Card Type: Magic Item World: AD&D Icon: +6 Frequency: Common Text: Usable only by giants. Opposing champions must discard one ally of level 7 or less if this item is played during battle. Opp...
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Big Giant's Rock - Runes & Ruins 79/100$0.25Card Type: Magic Item World: AD&D Icon: +3 Frequency: Common Text: Usable only by giants. Opposing champions must discard one ally of level 4 or less if this item is played during a battle. (...
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Star Gem of Martek: Amethyst - Runes & Ruins 78/100$0.35Card Type: Magic Item World: AD&D Icon: +4 Frequency: Uncommon Text: If the attached champion is discarded as a result of combat, the opposing champion is sent to the Abyss. If joined with an...
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Star Gem of Martek: Clear Crystal - Runes & Ruins 77/100$1.95Card Type: Magic Item World: AD&D Icon: +1 Frequency: Rare Text: Spells cast by the attached champion cannot be dispelled. If all five Star Gems are joined, the attached champion can choose t...
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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