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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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The Lion of Urik - 3rd Edtion 304/400$1.95Card Type: Monster World: DS Icon: 8 Frequency: Rare Text: Can cast wizard spells and use psionic powers. Immune to psionic attack.
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Rogue Defiler of Tyr - 3rd Edtion 303/400$0.25Card Type: Wizard World: DS Icon: 6 Frequency: Common Text: Each time the Defiler casts a spell during combat, her player discards one card from his hand and draws a replaement from his draw pile.
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Verrasi - 3rd Edtion 302/400$0.35Card Type: Ally World: AD&D Icon: +2 Frequency: Uncommon Text: No magical items with a bonus greater than +3 can be played after Verrasi joins the battle.
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Captain Kazhal - 3rd Edtion 299/400$1.95Card Type: Hero World: DS Icon: 9 Frequency: Rare Text: Destroys one magical item held by the opposing champion at any time during the battle round.
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Foucault - 3rd Edtion 297/400$0.35Card Type: Ally World: AD&D Icon: +3 Frequency: Uncommon Text: Elf. Foucault and all other attached cards are immune to all spells and magical items with the words "fire" or "flame" in their t...
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Wachter - 3rd Edtion 296/400$0.25Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: Wachter's bonus increases to +8 if played from 6 AM to 6 PM
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Powell - 3rd Edtion 294/400$0.25Card Type: Ally World: AD&D Icon: +1 Frequency: Common Text: Powell can be discarded to the Abyss during phase 3 to retrieve a magical item.
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Zurn - 3rd Edtion 293/400$0.35Card Type: Ally World: AD&D Icon: +1 Frequency: Uncommon Text: Zurn can ally himself with any victorious champion, returning with that champion to the pool.
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Mikor - 3rd Edtion 291/400$0.35Card Type: Ally World: AD&D Icon: +3 Frequency: Uncommon Text: If on the losing side of the battle, Mikor transfers all non-event cards in this player's Abyss to his discard pile.
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Wijon - 3rd Edtion 290/400$0.25Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: Wijon can double the level of one ally played after him (choice need not be immediate).
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Thri-kreen - 3rd Edtion 289/400$1.95Card Type: Ally World: AD&D Icon: +3 Frequency: Rare Text: All nonhuman allies (elves, dwarves and halflings) lose 2 levels for fear of the Thri-kreen.
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Spirit of the land - 3rd Edtion 288/400$1.95Card Type: Event World: AD&D Frequency: Rare Text: Prevents one Dark Sun realm or holding from being razed or discarded, or restores one razed realm from any world. An attacker gets no spoils ...
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Cha'thrang - 3rd Edtion 287/400$0.35Card Type: Ally World: AD&D Icon: +1 Frequency: Uncommon Text: All nonflying allies opposing the Chta'thrang lose 4 levels.
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Inhuman - 3rd Edtion 285/400$0.35Card Type: Ally World: AD&D Icon: +2 Frequency: Uncommon Text: Attached champion and allies are immune to ally powers for this round of combat.
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Mul Savage - 3rd Edtion 284/400$1.95Card Type: Monster World: DS Icon: 6 Frequency: Rare Text: Immune to offensive and defensive magical items.
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Sloth - 3rd Edtion 283/400$0.25Card Type: Ally World: AD&D Icon: +1 Frequency: Common Text: When played in battle, the opposing player must immediately discard one card from his hand.
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Night Runners - 3rd Edtion 280/400$0.35Card Type: Ally World: AD&D Icon: +2 Frequency: Uncommon Text: Elves. If on the winning side of a battle, this player can choose one magical item, artifact, or rule card in play anywhere to be...
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Silt Stalkers - 3rd Edtion 279/400$0.25Card Type: Ally World: AD&D Icon: +3 Frequency: Common Text: If on the losing side of the battle, all magical items in play are shuffled back into the draw pile.
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Silver Hands Revenge - 3rd Edtion 277/400$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: This player's champions killed in the last battle are restored to his pool. Play only after a battle is completely resolved. (Helpful)
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Galek - 3rd Edtion 274/400$0.25Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: Can draw a card from the opposing player's draw pile, playing it on this player's side if applicable, otherwise discarding it.
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Ka'Cha - 3rd Edtion 273/400$0.35Card Type: Ally World: AD&D Icon: +3 Frequency: Uncommon Text: Negates the power of all +1 or +2 allies played against him.
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Stug - 3rd Edtion 272/400$0.25Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: If on the losing side of the battle, Stug can rob a victorious player of his spoils of victory by allowing a player not involved in...
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Ashathra - 3rd Edtion 271/400$0.25Card Type: Ally World: AD&D Icon: +2 Frequency: Common Text: Can be discarded at any time to discard one opposing ally.
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Shayira - 3rd Edtion 270/400$0.25Card Type: Cleric World: DS Icon: 3 Frequency: Common Text: Negates the special powers (but not the level bonuses) of all cards played against her.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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