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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Shield - 2nd Edition 342 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +2 Frequency: Common Text: (Def/4)
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Crushing Fist - 2nd Edition 344 of 400$1.50Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +4 Frequency: Rare Text: The crushing fist adds 4 levels or destroys one magical item, at the choice of the caster. (Off/4)
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Anti-Magic Shell - 2nd Edition 345 of 400$1.50Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Makes one champion immune to all offensive spells and prevents him from casting any spells himself. (Def/4)
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Improved Phantasmal Force - 2nd Edition 347 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +6 Frequency: Common Text: (Off/4)
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Fear - 2nd Edition 348 of 400$1.50Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Attach to any enemy champion in a pool, that card cannot attack or defend until the fear is dispelled. (Off/3)
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Cure Light Wounds - 2nd Edition 349 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +1 Frequency: Common Text: (Def/4)
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Cure Serious Wounds - 2nd Edition 350 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: (Def/4)
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Blade Barrier - 2nd Edition 352 of 400$1.50Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: Destroys all opposing allies of level 5 or less. Cast only when defending. (Off/4)
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Wind Walk - 2nd Edition 355 of 400$1.50Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: The champion and all his allies this round are treated as flyers. (Def/4)
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Bark Skin - 2nd Edition 356 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: Adds 2 levels to a single defender. (Def/4)
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Charm - 2nd Edition 357 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opponent loses one ally of the caster's choice, chosen immediately. (Off/4)
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Dispel Magic - 2nd Edition 358 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: Cancels the effect of any spell. (Def/3/4)
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Darkness - 2nd Edition 359 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: This battle ends immediately with no victor or loser, champions return to their pools, allies to the players' hands...
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Protection - 2nd Edition 360 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: The opponent cannot use undead in this battle round, any already played as allies are discarded. An undead champion...
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Chariot of Sustarre - 2nd Edition 361 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: One champion or two allies can fly for one round of battle. (Def/4)
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Wall of Thorns - 2nd Edition 363 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: Cast only when defending. Only attackers of level 3 or higher can cross the wall. (Def/4)
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Wall of Fire - 2nd Edition 364 of 400$0.25Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +1 Frequency: Uncommon Text: Cast only when defending. Only attackers of level 4 or higher can cross the wall. (Off/4)
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Raise Dead - 2nd Edition 366 of 400$1.50Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: Any one defeated champion can be selected from the player's discard pile and placed back in his hand. (Def/3/5)
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Flame Strike - 2nd Edition 367 of 400$0.25Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Uncommon Text: Destroys any number of opposing allies with levels totaling 6 or less, selected by the caster. Discard immediatel...
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Protection from Lightning - 2nd Edition 368 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: Lightning cannot harm the caster or his allies in this battle. (Def/4)
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Silence - 2nd Edition 369 of 400$0.25Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Uncommon Text: The opposing champion cannot cast any spells in this battle. (Off/4)
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Wall of Fog - 2nd Edition 371 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: No attacks are allowed against any player until the caster's next turn. (Off/3)
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Forget - 2nd Edition 372 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: One ally 'forgets' to attack or defend this turn, discard the ally. (Off/4)
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Web - 2nd Edition 373 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Destroys any opposing allies of level 3 or less already in play. (Off/4)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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