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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Charm Monster - 3rd Edtion 376/400$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: An opposing monster returns to its pool, the caster wins this round of battle. (Off/4)
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Hold Undead - 3rd Edtion 375/400$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opposing undead allies have no effect on the outcome of this battle. (Off/4)
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Forget - 3rd Edtion 372/400$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: One ally 'forgets' to attack or defend this turn, discard the ally. (Off/4)
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Improved Invisibility to Undead - 3rd Edtion 370/400$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: If on the losing side of a battle with an undead, this champion can slip by and return to his pool. He is not defeated, and may defe...
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Silence - 3rd Edtion 369/400$0.35Card Type: Cleric Spell World: AD&D Frequency: Uncommon Text: The opposing champion cannot cast any spells in this battle. (Off/4)
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Protection from Lightning - 3rd Edtion 368/400$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Lightning cannot harm the caster or his allies in this battle. (Def/4)
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Raise Dead - 3rd Edtion 366/400$1.95Card Type: Cleric Spell World: AD&D Frequency: Rare Text: Any one defeated champion can be selected from the player's discard pile and placed back in his hand. (Def/3/5)
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Wall of Thorns - 3rd Edtion 363/400$0.25Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: Cast only when defending. Only attackers of level 3 or higher can cross the wall. (Def/4)
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Darkness - 3rd Edtion 359/400$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: This battle ends immediately with no victor or loser, champions return to their pools, allies to the players' hands, spells are disc...
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Charm - 3rd Edtion 357/400$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opponent loses one ally of the caster's choice, chosen immediately. (Off/4)
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Shield - 3rd Edtion 342/400$0.25Card Type: Wizard Spell World: AD&D Icon: +2 Frequency: Common Text: Negates the Magic Missile spell. (Def/4)
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Cone of Cold - 3rd Edtion 340/400$0.25Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: Destroy one artifact, chosen by the caster. (Off/4)
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Wall of Fire - 3rd Edtion 335/400$0.25Card Type: Wizard Spell World: AD&D Icon: +3 Frequency: Common Text: Only flyers can attack across the wall. (Off/4)
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Shield of Wickedness - 3rd Edtion 316/400$0.25Card Type: Magic Item World: AD&D Frequency: Common Text: One enemy ally, chosen by the shield's owner, is forced to switch sides and fight for the shield's owner for one round of battle. (Off)
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Shield of Annihilation - 3rd Edtion 314/400$0.35Card Type: Magic Item World: AD&D Icon: +2 Frequency: Uncommon Text: Instantly annihilates one opposing enemy ally played against the attached champion (this player's choice). (Def)
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Ring of All Seeing - 3rd Edtion 311/400$0.35Card Type: Magic Item World: AD&D Frequency: Uncommon Text: Allows the owning player, at the beginning of his turn, to look at one player's hand. (Def)
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Dlasva - 3rd Edtion 300/400$0.35Card Type: Hero World: DS Icon: 3 Frequency: Uncommon Text: Dlasva can psionically destroy one opposing ally during a round of battle.
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Stef'fa Naf'ski - 3rd Edtion 298/400$1.95Card Type: Monster World: DS Icon: 5 Frequency: Rare Text: Psionically negates the special power of an opposing champion in battle. If defeated, he negates the special power of a champion in any p...
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Wind Dancers - 3rd Edtion 275/400$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: All flyers in play are destroyed immediately. (Harmful)
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T'kkyl - 3rd Edtion 265/400$0.25Card Type: Hero World: DS Icon: 3 Frequency: Common Text: Although allies may be played against T'kkyl, if successful the thri-kreen eats them (they are sent to the Abyss and not to the discard pi...
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Neeva - 3rd Edtion 259/400$1.95Card Type: Hero World: DS Icon: 7 Frequency: Rare Text: Flyer. When defending a Dark Sun realm, her level is doubled.
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Silver Spring - 3rd Edtion 244/400$0.25Card Type: Holding World: DS Frequency: Common Text: If the attached realm is razed, one other opponent's realm of the defender's choice is razed also.
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Lost Oasis - 3rd Edtion 242/400$0.25Card Type: Holding World: DS Frequency: Common Text: The owner can draw one card and play it immediately when the attached realm is attacked.
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Yaramuke - 3rd Edtion 241/400$0.25Card Type: Holding World: DS Frequency: Common Text: Poisoned water destroys one of the attacker's allies as it is played (defender's choice).
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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