-
CookieRun
Flesh and Blood
Grand Archive
Keyforge
Magic: The Gathering
One Piece
Pokemon
-
.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Chizo Rising
Dark Age
Duelmasters
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
NetRunner
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
-
Khisanth - Dracnomicon 40/100$0.35Card Type: Monster World: DL Icon: 7 Frequency: Uncommon Text: Dragon, flyer. If Khisanth razes an opponent's realm in combat, one other unrazed realm anywhere in play is sent to Limbo until the e...
-
Maldraedior, Great Blue Wyrm - Dracnomicon 29/100$0.35Card Type: Wizard World: AD&D Icon: 9 Frequency: Uncommon Text: Dragon, flyer. Maldraedior can cast any spell. Phase 4 spells cast by him during combat are shuffled back into the draw pile ins...
-
Forced Revolt - Dracnomicon 23/100$0.25Card Type: Event World: AD&D Frequency: Common Text: An opposing player must either discard all allies in his hand or may discard one champion from his pool. If he has no allies, he must disca...
-
Trapped! - Dracnomicon 22/100$0.25Card Type: Event World: AD&D Frequency: Common Text: Play on an opposing player's champion, who can do nothing until this event is negated. A trapped champion remains in his pool while impriso...
-
Dragon Fear - Dracnomicon 21/100$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: All champions of base level 5 or less suffer from dragon fear and cannot act (attack or defend, cast spells, use psionics, etc) until the...
-
Dragon Raid! - Dracnomicon 20/100$1.95Card Type: Event World: AD&D Frequency: Rare Text: Until the end of this player's next turn, all dragons can attack as many times as they wish (if successful) until a realm is razed. (Helpful)
-
Wyrm's Decree - Dracnomicon 19/100$0.25Card Type: Event World: AD&D Frequency: Common Text: Until this player's next turn, cards cannot be drawn by another player from your draw deck, discard pile, or hand, and opposing players can...
-
The Mist Caves - Dracnomicon 14/100$0.25Card Type: Holding World: FR Frequency: Common Text: The attached realm cannot be attacked by flyers or swimmers. Giants defending this realm are immune to offensive magical items.
-
Dragon's Horde - Dracnomicon 10/100$1.95Card Type: Holding World: AD&D Frequency: Rare Text: Dragons attacking this player's formation can attack only the attached realm, else they cannot attack.
-
Mount Nevermind - Dracnomicon 7/100$0.35Card Type: Realm World: DL Frequency: Uncommon Text: Champions cannot use other cards (even events) or special powers when attacking or defending this realm. Instead, each champion draws one card ...
-
Medallion of Faith - Dragonlance Special 25/25$2.95Card Type: Artifact World: DL Frequency: Special Text: The attached champion can cast cleric spells. The player draws one extra card per turn and increases maximum hand size by 1.
-
Flute of Wind Dancing - Dragonlance Special 24/25$2.95Card Type: Magic Item World: AD&D Icon: +1 Frequency: Special Text: The attached champion and all allies become swimmers able to attack any realm with a visible coastline, regardless of the re...
-
Haste Spell - Dragonlance Special 23/25$2.95Card Type: Wizard Spell World: AD&D Frequency: Special Text: For one round, the champion's original level (printed on the card) is doubled. (Def/4)
-
The Golden Age - Dragonlance Special 22/25$2.95Card Type: Rule World: DL Frequency: Special Text: Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card ...
-
Call to Arms! - Dragonlance Special 1/25$2.95Card Type: Event World: AD&D Frequency: Special Text: All allies of Dragonlance champions gain 3 levels until the end of this event player's next turn.
-
The Flower of Roesone - Birthright 99/100$0.25Card Type: Hero World: BR Icon: 6 Frequency: Common Text: This foppish fighter tends to be underestimated in combat. Allies played against him lose 3 levels. Allies may have negative levels.
-
Cerilian Dragon - Birthright 71/100$0.35Card Type: Monster World: BR Icon: 10 Frequency: Uncommon Text: Flyer. Can cast cleric spells. When attacking, the Cerilian Dragon may use its breath weapon to destroy any holding in the defender'...
-
Blood Drain - Birthright 60/100$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: The affected champion can no longer use blood abilities. Lasts until dispelled. (Off/3/4)
-
Part Water - Birthright 55/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: This player's champions and allies can attack any realm showing a coastline until the end of this turn. (Def/3)
-
Ring of Spell Storing - Birthright 31/100$1.95Card Type: Magic Item World: AD&D Frequency: Rare Text: Up to three spells playable in phase 4 may be stored in this item, remaining until used or dispelled. These spells may be cast during an...
-
Ring of Human Influence - Birthright 30/100$0.35Card Type: Magic Item World: AD&D Frequency: Uncommon Text: Heroes cannot defend against the attached champion. (Off)
-
In Search of Adventure - Birthright 23/100$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: Send one of your champions to Limbo until the beginning of your next turn. When he returns, draw a card from the draw pile and add the la...
-
Biding Your Time - Birthright 22/100$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: Player can skip his turn and use it later in the game between any two players' turns. This event remains in play until used or canceled. ...
-
Imperial City of Anuire - Birthright 12/100$0.35Card Type: Holding World: BR Frequency: Uncommon Text: Draw a card whenever an opposing player plays an event card.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'