-
CookieRun
Flesh and Blood
Grand Archive
Keyforge
Magic: The Gathering
One Piece
Pokemon
-
.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Chizo Rising
Dark Age
Duelmasters
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
NetRunner
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
-
Havrum Riddle - Powers 22/100$0.35Card Type: Psionicist World: DS Icon: 5 Frequency: Uncommon Text: Psionicist Champion,can use psionic power cards. When in a battle, Havrum may employ his Stasis Field power to end the battle with...
-
Kerm of Tyr - Powers 21/100$0.25Card Type: Psionicist World: DS Icon: 5 Frequency: Common Text: Psionicist Champion,can use psionic power cards. Kerm can employ his Ultrablast to halve the opposing champion's level (round up) an...
-
Rafe Racker - Powers 15/100$0.35Card Type: Psionicist World: DS Icon: 7 Frequency: Uncommon Text: Psionicist Champion,can use psionic power cards. Rafe can psionically Cause Decay, instantly destroying all of the opposing champi...
-
Kelsur Brighteye - Powers 12/100$0.25Card Type: Psionicist World: GH Icon: 8 Frequency: Common Text: Psionicist Champion,can use psionic power cards. Kelsur can employ his Telekinesis to steal a single magical item or artifact from t...
-
Yorgia Sandow - Powers 10/100$0.25Card Type: Psionicist World: DS Icon: 3 Frequency: Common Text: Psionicist Champion,can use psionic power cards. Discard on magical item from your pool to activate Yorgia's Metamorphosis, allowing...
-
Davron Parscall - Powers 9/100$0.35Card Type: Psionicist World: DS Icon: 9 Frequency: Uncommon Text: Psionicist Champion,can use psionic power cards. Davron's psionic Death Field can destroy the opposing champion automatically. Dav...
-
Sword of Blackflame - Powers 4/100$0.35Card Type: Magic Item World: AD&D Icon: +4 Frequency: Uncommon Text: During battle, the Sword of Blackflame reflects all spells back at the caster. Can be played in combat to reflect a spell j...
-
Pavlov's Bell - Nightstalkers Special 13/25$2.95Card Type: Magic Item World: AD&D Frequency: Special Text: Each turn, select any realm in any formation. If players attack that realm on their turn, every one of their champions and allies rec...
-
Cause Disease - Nightstalkers 100/100$1.95Card Type: Unarmed Combat World: AD&D Icon: +6 Frequency: Rare Text: Usable only by any undead. If this champion is defeated in combat, attach this card to the opposing champion. His base leve...
-
Magic Resistance - Nightstalkers 98/100$0.35Card Type: Unarmed Combat World: AD&D Icon: +2 Frequency: Uncommon Text: Usable only by any undead. Attached champion is immune to offensive spells, magical items, artifacts, and blood abiliti...
-
Strength Drain - Nightstalkers 96/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +3 Frequency: Common Text: Usable only by any undead. Discard a card from your draw pile, noting its last digit. Subtract this number from the oppos...
-
Cause Paralysis - Nightstalkers 94/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +1 Frequency: Common Text: Usable only by any undead. An opposing champion of base level 5 or less immediately returns to his pool, defeated. (Off/4)
-
Cause Despair - Nightstalkers 92/100$0.25Card Type: Unarmed Combat World: AD&D Icon: +2 Frequency: Common Text: Usable only by any undead. Opposing allies of +3 or less are immediately removed from combat. (Off/4)
-
Monster Mount - Nightstalkers 90/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Any monster in an opposing pool may be used as an ally for this round of battle. Win or lose, that champion returns to his pool at t...
-
Beggar - Nightstalkers 80/100$1.95Card Type: Ally World: AD&D Icon: +3 Frequency: Rare Text: Ask each player not involved in combat for a card playable in the battle. Play any given immediately. If they refuse and you win the ...
-
Cat Burglar - Nightstalkers 78/100$0.25Card Type: Ally World: AD&D Icon: +3 Frequency: Common Text: Elf. When played in combat, discard a card at random from all other players' hands.
-
Guild Master - Nightstalkers 76/100$0.25Card Type: Ally World: AD&D Icon: +5 Frequency: Common Text: Halfling. The attached champion may use thief skills. He may also use one magical item from any pool for this round of combat.
-
Kaisharga - Nightstalkers 75/100$0.25Card Type: Ally World: AD&D Icon: +6 Frequency: Common Text: Undead. Immune to offensive magical items. Attached champion may cast wizard spells.
-
Wereshark - Nightstalkers 72/100$0.25Card Type: Monster World: DL Icon: 6 Frequency: Common Text: Werebeast, swimmer. The Wereshark is immune to swimming allies and discards any played against him.
-
Winslow the Lich - Nightstalkers 69/100$0.35Card Type: Wizard World: GH Icon: 9 Frequency: Uncommon Text: Undead. All cards with icon bonuses played against Winslow lose 2 levels because of his freezing cold touch.
-
Shera the Wise - Nightstalkers 68/100$0.25Card Type: Wizard World: RL Icon: 6 Frequency: Common Text: Werebeast, flyer. Shera is such a master flyer that she is immune to harmful events and allies that affect flyers.
-
Werebear - Nightstalkers 65/100$1.95Card Type: Monster World: AD&D Icon: 9 Frequency: Rare Text: Werebeast. The Werebear is immune to the special powers of champions base level 6 or less and their attached cards.
-
Concealed Weapon - Nightstalkers 64/100$0.35Card Type: Thief Skill World: AD&D Icon: +4 Frequency: Uncommon Text: Negates all unarmed combat cards played during this round of combat. No further unarmed combat cards can be played. (Off/4)
-
Read Languages - Nightstalkers 62/100$0.25Card Type: Thief Skill World: AD&D Icon: +2 Frequency: Common Text: This champion can cast wizard spells. This skill may be played any time and lasts until the champion is discarded. (Def)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'