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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Gladiators - 2nd Edition 257 of 400$0.25Set: 2nd Edition Card Type: Ally World: AD&D Icon: +9 Frequency: Uncommon
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Sadira - 2nd Edition 260 of 400$0.20Set: 2nd Edition Card Type: Wizard World: DS Icon: 4 Frequency: Common
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Anavias - 2nd Edition 262 of 400$1.50Set: 2nd Edition Card Type: Hero World: DS Icon: 2 Frequency: Rare Text: When attacking, psionically negates the power of all enemy holdings for the duration of battle.
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T'kkyl - 2nd Edition 265 of 400$0.20Set: 2nd Edition Card Type: Hero World: DS Icon: 3 Frequency: Common
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Sloth - 2nd Edition 283 of 400$0.20Set: 2nd Edition Card Type: Ally World: AD&D Icon: +1 Frequency: Common
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Powell - 2nd Edition 294 of 400$0.20Set: 2nd Edition Card Type: Ally World: AD&D Icon: +1 Frequency: Common
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Stef'fa Naf'ski - 2nd Edition 298 of 400$1.50Set: 2nd Edition Card Type: Monster World: DS Icon: 5 Frequency: Rare
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Dragon King - 2nd Edition 304 of 400$1.50Set: 2nd Edition Card Type: Monster World: DS Icon: 8 Frequency: Rare Text: Can cast wizard spells.
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Treasure - 2nd Edition 312 of 400$0.20Set: 2nd Edition Card Type: Event World: AD&D Frequency: Common Text: All monsters are bribed to desert, discard all monsters in battle or in pools.
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Shield of Annihilation - 2nd Edition 314 of 400$0.25Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +2 Frequency: Uncommon Text: (Def)
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Desert Warrior - 2nd Edition 325 of 400$1.50Set: 2nd Edition Card Type: Hero World: DS Icon: 2 Frequency: Rare Text: The desert warrior's first ally each round is considered a +4, regardless of the ally's actual level.
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Fireball - 2nd Edition 331 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Destroys immediately all opposing allies of level 4 or less. (Off/4)
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Lightning Bolt - 2nd Edition 332 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: Immediately destroys one opposing ally of level 4 or less, or one magic item, of caster's choice. (Off/4)
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Paralyze - 2nd Edition 333 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Cast on a champion before battle to prevent that card from defending. Cast during a battle to eliminate one ally of...
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Wall of Iron - 2nd Edition 336 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +3 Frequency: Common Text: Only flyers can attack across the wall. Use on defense only. (Def/4)
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Bless - 2nd Edition 353 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: The champion and each of its allies gain 1 level this round. (Def/4)
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Sanctuary - 2nd Edition 354 of 400$1.50Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: The cleric who casts sanctuary loses this round of battle but is not discarded, it returns to the pool instead. (Def/4)
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Sunray - 2nd Edition 362 of 400$1.50Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: The sunray kills all undead in one player's pool. (Off/3)
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Holy Word - 2nd Edition 365 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: Destroys all undead allies on both sides of a battle instantly. (Off/4)
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Invisibility to Undead - 2nd Edition 370 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: This champion ignores undead opponents.
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Blink - 2nd Edition 374 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: A champion who is about to lose a round of battle escapes to the player's pool, but the battle is still lost. (Def/4)
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Charm Monster - 2nd Edition 376 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: An opposing monster returns to its pool, the caster wins this round of battle. (Off/4)
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Black Tentacles - 2nd Edition 378 of 400$0.25Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Uncommon Text: All champions of level 4 or less die, regardless of whether they are in battle or in pools. (Off/3/4)
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Ice Storm - 2nd Edition 380 of 400$0.20Set: 2nd Edition Card Type: Event World: AD&D Frequency: Common Text: Destroys all champions and allies of level 4 or less in play anywhere.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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