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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Scroll of 7 Leagues - 1st Edition 412 of 440$2.50Set: 1st Edition Card Type: Magic Item World: AD&D Icon: +7 Frequency: Special Text: The possessor of this scroll (and allies) can attack any realm without flying. (Def)
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Annulus - 1st Edition 411 of 440$2.50Set: 1st Edition Card Type: Artifact World: DS Icon: +3 Frequency: Special Text: At the beginning of its owner's turn, this helm of telepathy (fashioned from a mummified illithid's head) allows th...
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The Labyrinth Map of Shuuc - 1st Edition 410 of 440$2.50Set: 1st Edition Card Type: Artifact World: FR Icon: +4 Frequency: Special Text: A champion with this map is never discarded, if defeated, he escapes into the labyrinth and returns to the player's...
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Ren's Bell of Death - 1st Edition 409 of 440$2.50Set: 1st Edition Card Type: Artifact World: FR Icon: +3 Frequency: Special Text: Allies of level 4 or higher cannot be used against the champion who carries Ren's Bell of Death.
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Living Scroll - 1st Edition 408 of 440$2.50Set: 1st Edition Card Type: Monster World: FR Icon: 0 Frequency: Special Text: The Living Scroll defeats a hero or cleric automatically. But it is automatically defeated by a wizard or monster.
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Mercenary Gold - 1st Edition 407 of 440$2.50Set: 1st Edition Card Type: Ally World: AD&D Icon: +8 Frequency: Special Text: One opposing ally of level 1 or 2, chosen by this player, is discarded.
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Phorbes's Scrolls - 1st Edition 406 of 440$2.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Icon: +7 Frequency: Special Text: Besides adding 7 levels, the scrolls force the largest enemy ally played so far to be discarded. (Off/4)
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Slave Realm of Tunek - 1st Edition 405 of 440$2.50Set: 1st Edition Card Type: Realm World: DS Frequency: Special Text: No cleric or wizard can attack this realm.
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Chaos Shield - 1st Edition 404 of 440$2.50Set: 1st Edition Card Type: Artifact World: FR Icon: +1 Frequency: Special Text: A champion with this shield gains 1 level for every ally currently opposing him.
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Traitor - 1st Edition 403 of 440$2.50Set: 1st Edition Card Type: Event World: AD&D Frequency: Special Text: One ally of this player's choice switches sides for the duration of this round.
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Magical Champion - 1st Edition 402 of 440$2.50Set: 1st Edition Card Type: Magic Item World: AD&D Frequency: Special Text: Attach this item to an ally from your hand. The ally becomes a champion (hero) until discarded for any reason. Its l...
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Discovery of Spellfire - 1st Edition 401 of 440$2.50Set: 1st Edition Card Type: Event World: AD&D Frequency: Special Text: The user can examine all other player's hands and discard one card from each.
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Finger of Death - 1st Edition 397 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Kills any one champion or ally of level 5 or less. (Off/4)
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Control Undead - 1st Edition 396 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: The caster can ask any player for his largest undead ally card and use it in this round of battle. The ally is disc...
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Geas - 1st Edition 394 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: The affected champion can neither attack nor defend until after the owner's next turn. (Off/3)
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Death Fog - 1st Edition 391 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Kills all champions of level 5 or less in one player's pool and prevents survivors from attacking until after that ...
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Rock to Mud - 1st Edition 389 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Only flyers can attack this player's realms until the player's next turn. (Def/4)
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Passwall - 1st Edition 388 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Negates any wall spell. (Def/4)
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Faithful Hound - 1st Edition 387 of 400$0.20Set: 1st Edition Card Type: Event World: AD&D Frequency: Common Text: Only flyers can attack any realm until the player's next turn.
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Magic Jar - 1st Edition 386 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: If the defender is defeated, the current attacking champion becomes the defending champion in the next round of thi...
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Feebleminded - 1st Edition 385 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: An opposing spellcaster cannot cast any spells for the rest of this round. (Off/4)
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Cloudkill - 1st Edition 384 of 400$0.20Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opposing allies of level 3 or less are discarded and no more can be played this round. (Off/4)
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Phantasmal Killer - 1st Edition 381 of 400$1.50Set: 1st Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: The champion gains one level for each ally played against him. (Off/4)
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Wind of Disenchantment - 1st Edition 377 of 400$1.50Set: 1st Edition Card Type: Event World: AD&D Frequency: Rare Text: An anti-magic storm sweeps across the cosmos, destroying all magical items in play.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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