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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Darkness - 0th Edition 359 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: This battle ends immediately with no victor or loser, champions return to their pools, allies to the players' hands...
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Dispel Magic - 0th Edition 358 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: Cancels the effect of any spell. (Def/3/4)
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Charm - 0th Edition 357 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opponent loses one ally of the caster's choice, chosen immediately. (Off/4)
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Bark Skin - 0th Edition 356 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: Adds 2 levels to a single defender. (Def/4)
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Wind Walk - 0th Edition 355 of 400$1.95Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: The champion and all his allies this round are treated as flyers. (Def/4)
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Sanctuary - 0th Edition 354 of 400$1.95Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: The cleric who casts sanctuary loses this round of battle but is not discarded, it returns to the pool instead. (Def/4)
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Bless - 0th Edition 353 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Common Text: The champion and each of its allies gain 1 level this round. (Def/4)
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Blade Barrier - 0th Edition 352 of 400$1.95Set: 0th Edition Card Type: Cleric Spell World: AD&D Frequency: Rare Text: Destroys all opposing allies of level 5 or less. Cast only when defending. (Off/4)
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Sticks to Snakes - 0th Edition 351 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Icon: +4 Frequency: Common Text: (Off/4)
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Cure Serious Wounds - 0th Edition 350 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Icon: +2 Frequency: Common Text: (Def/4)
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Cure Light Wounds - 0th Edition 349 of 400$0.25Set: 0th Edition Card Type: Cleric Spell World: AD&D Icon: +1 Frequency: Common Text: (Def/4)
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Fear - 0th Edition 348 of 400$1.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Attach to any enemy champion in a pool, that card cannot attack or defend until the fear is dispelled. (Off/3)
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Improved Phantasmal Force - 0th Edition 347 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +6 Frequency: Common Text: (Off/4)
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Dispel Magic - 0th Edition 346 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Cancels the effect of any spell. (Def/3/4)
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Anti-Magic Shell - 0th Edition 345 of 400$1.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Makes one champion immune to all offensive spells and prevents him from casting any spells himself. (Def/4)
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Crushing Fist - 0th Edition 344 of 400$1.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +4 Frequency: Rare Text: The crushing fist adds 4 levels or destroys one magical item, at the choice of the caster. (Off/4)
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Fly - 0th Edition 343 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: One champion or ally becomes a flyer. (Def/4)
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Shield - 0th Edition 342 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +2 Frequency: Common Text: (Def/4)
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Sleep - 0th Edition 341 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Eliminates up to three opposing allies of level 1 or 2, chosen by the caster. (Off/4)
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Cone of Cold - 0th Edition 340 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: (Off/4)
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Invisibility - 0th Edition 339 of 400$1.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: An invisible champion can bypass a defending hero (not a monster, wizard, or cleric) and destroy the realm. The defen...
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Wall of Force - 0th Edition 338 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: Only flyers can attack across the wall. (Def/4)
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Wall of Stone - 0th Edition 337 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +4 Frequency: Common Text: Only flyers can attack across the wall. Use on defense only. (Def/4)
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Wall of Iron - 0th Edition 336 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +3 Frequency: Common Text: Only flyers can attack across the wall. Use on defense only. (Def/4)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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