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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Ren's Bell of Death - 0th Edition 409 of 440$2.95Set: 0th Edition Card Type: Artifact World: FR Icon: +3 Frequency: Special Text: Allies of level 4 or higher cannot be used against the champion who carries Ren's Bell of Death.
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Living Scroll - 0th Edition 408 of 440$2.95Set: 0th Edition Card Type: Monster World: FR Icon: 0 Frequency: Special Text: The Living Scroll defeats a hero or cleric automatically. But it is automatically defeated by a wizard or monster.
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Mercenary Gold - 0th Edition 407 of 440$2.95Set: 0th Edition Card Type: Ally World: AD&D Icon: +8 Frequency: Special Text: One opposing ally of level 1 or 2, chosen by this player, is discarded.
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Phorbes's Scrolls - 0th Edition 406 of 440$2.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +7 Frequency: Special Text: Besides adding 7 levels, the scrolls force the largest enemy ally played so far to be discarded. (Off/4)
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Slave Realm of Tunek - 0th Edition 405 of 440$2.95Set: 0th Edition Card Type: Realm World: DS Frequency: Special Text: No cleric or wizard can attack this realm.
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Chaos Shield - 0th Edition 404 of 440$2.95Set: 0th Edition Card Type: Artifact World: FR Icon: +1 Frequency: Special Text: A champion with this shield gains 1 level for every ally currently opposing him.
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Traitor - 0th Edition 403 of 440$2.95Set: 0th Edition Card Type: Event World: AD&D Frequency: Special Text: One ally of this player's choice switches sides for the duration of this round.
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Magical Champion - 0th Edition 402 of 440$2.95Set: 0th Edition Card Type: Magic Item World: AD&D Frequency: Special Text: Attach this item to an ally from your hand. The ally becomes a champion (hero) until discarded for any reason. Its l...
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Discovery of Spellfire - 0th Edition 401 of 440$2.95Set: 0th Edition Card Type: Event World: AD&D Frequency: Special Text: The user can examine all other player's hands and discard one card from each.
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Calm - 0th Edition 400 of 400$0.25Set: 0th Edition Card Type: Event World: AD&D Frequency: Common Text: This magical calm undoes the harmful effect of an event, but only for the player of this card.
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Ancient Curse - 0th Edition 399 of 400$1.95Set: 0th Edition Card Type: Event World: AD&D Frequency: Rare Text: Choose one champion with an attached artifact or magical item to be killed immediately. Discard the champion and his possess...
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Finger of Death - 0th Edition 397 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Kills any one champion or ally of level 5 or less. (Off/4)
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Control Undead - 0th Edition 396 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: The caster can ask any player for his largest undead ally card and use it in this round of battle. The ally is disc...
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Banishment - 0th Edition 395 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Destroys one monster of the caster's choice. (Off/3/4)
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Geas - 0th Edition 394 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: The affected champion can neither attack nor defend until after the owner's next turn. (Off/3)
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Disintegrate - 0th Edition 393 of 400$1.95Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Rare Text: Destroy's one realm, regardless of position. The destroyed realm must be discarded. This player can make no attacks t...
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Death Spell - 0th Edition 392 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Kills any one champion or ally of the caster's choosing of level 7 or less. (Off/3/4)
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Chain Lightning - 0th Edition 390 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: (Off/4)
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Rock to Mud - 0th Edition 389 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Only flyers can attack this player's realms until the player's next turn. (Def/4)
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Passwall - 0th Edition 388 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Negates any wall spell. (Def/4)
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Faithful Hound - 0th Edition 387 of 400$0.25Set: 0th Edition Card Type: Event World: AD&D Frequency: Common Text: Only flyers can attack any realm until the player's next turn.
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Magic Jar - 0th Edition 386 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: If the defender is defeated, the current attacking champion becomes the defending champion in the next round of thi...
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Feebleminded - 0th Edition 385 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: An opposing spellcaster cannot cast any spells for the rest of this round. (Off/4)
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Cloudkill - 0th Edition 384 of 400$0.25Set: 0th Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Opposing allies of level 3 or less are discarded and no more can be played this round. (Off/4)
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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