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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Rytti, "Horned Thunder" - The War of the Amazon$0.85On the combat round following Rytti's transformation into Archid form, he may play 2 Combat Actions instead of 1.
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Roofwalker - Legacy of the Tribes$3.20Roofwalker is constantly struggling with vampires for control of his city. All vampire attacks against Roofwalker are considered challenges, and may thus be declined.
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Manling Pendant - Legacy of the Tribes$2.15The bearer of the Manling Pendant carries a reminder of man's injustice to womankind. She may discard the Pendant in a combat with a male opponent and immediately enter frenzy. This frenzy may not ...
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Man in Black - The Wyrm$1.65The Man in Black can use Theurge and Black Spiral Dancer Gifts. He may use Kailindo Combat Actions.
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Lamurun - Unlimited$0.35Lamurun can discard any card from his victory pile and draw any 1 card from his sept discard pile into his sept hand.
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Hidden Supplies - The War of the Amazon$0.75When in play, you may play Equipment from your sept hand face down, under the Hidden Supplies card. You may then equip any character in your pack with one or all of these supplies at the beginning ...
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Fang Necklace of Fenris - Unlimited$2.30The Garou can freely change forms. The owner gains 2 Rage. Only 1 Fang Necklace of Fenris can be played per game.
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Evan Heals-the-Past - Legacy of the Tribes$5.10Evan has learned much during his travails with his pack. He may recruit Allies with Theurge prerequisites.
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Dreamspeaker Mage - The Umbra$0.80Restricted. Once per turn the Dreamspeaker can step sideways and/or can cancel any single Gift. If in combat, she may not step sideways until one round of combat has passed. The Mage can use Auspic...
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Distracting Spirits - The War of the Amazon$0.45Reduce the engaging Renown of all Battlefields in play by 2. Distracting Spirits lasts for 1 full turn. No more than 1 Distracting Spirits Event may be in play at a time.
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Danica Rimbaud - Legacy of the Tribes$1.95Danica is the Steward of her protectorate's Lodge of the Sun. She may call any Moot votes; even those that have requirements she does not possess.
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Call of the Wyrm - Legacy of the Tribes$0.60The Gift user emits an unholy shout that attracts minions of the Wyrm. Wyrm pack alphas must declare their attacks against the character using this Gift for the duration of the Combat Phase. If mul...
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Bivouac - The War of the Amazon$0.75The equipped character may heal 1 additional damage card per Regeneration Phase.
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Aegis - Legacy of the Tribes$4.20The Gift user is surrounded by a tangible air of invulnerability. She gains +2 Renown during moots and +2 Health. This Gift lasts until canceled.
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The Pit - Legacy of the Tribes$3.45The Pit is a seedy dive in the thrall of the Wyrm. The pack controlling The Pit gains +1 victory points for any Victims they kill. If The Pit is removed from this pack's control, it still gains the...
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The Docks - Legacy of the Tribes$0.85A pack controlling the Docks may influence Equipment traveling into their area. If a member of another pack wants to equip with a piece of non-Fetish Equipment she must ask permission from the owne...
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Tambertail's heart - Legacy of the Tribes$4.20Tambertail was a Fianna Theurge and the Black Spiral Dancers have mummified his heart as an artifact; it warns them of impending danger. A character equipped with Tambertail's Heart may escape from...
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Spiritual Revelation - The Wyrm$0.90All Bane characters in play are automatically moved into the Umbra.
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Spirit Tiger - The War of the Amazon$1.75This ferocious jungle spirit may not take any actions (other than defense) during the turn it is brought into play.
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Skin of the Hellbound - The Wyrm$0.40Armor. A character equipped with the Skin of the Hellbound is not affected by any Damage Cards of Rage 6 or higher.
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Self-Serving Giovanni - Legacy of the Tribes$0.85This vampire will do anything within his power to further his own agenda. He may use Wyrm Gifts of any aspect.
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Scourge of men - Legacy of the Tribes$3.40Scourge-of-Men may never be in a pack with a male character. If her pack somehow acquires a male character, discard Scourge-of-Men.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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