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topThere are 1301 productsSort
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Don Campisi - Legacy of the Tribes$0.60Unique. The capo di tutti capi, Don Campisi's will is unquestioned. Once per game, Don Campisi may destroy any Caern or Territory as an action.
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Death Rattle - Legacy of the Tribes$2.95Play Death Rattle when a frenzied opponent has sustained damage that would kill her. If that opponent suffers 1 more wound
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Cleft in Twain - Legacy of the Tribes$9.95The character cleaving his opponent in twain must have a weapon. This Combat Action may not be bluffed.
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Call of the Wyrm - Legacy of the Tribes$0.60The Gift user emits an unholy shout that attracts minions of the Wyrm. Wyrm pack alphas must declare their attacks against the character using this Gift for the duration of the Combat Phase. If mul...
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Beat Unmerciful - The Wyrm$0.40If your opponent's Combat Action is Rage 1, it does not take effect.
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Village Annexation - The War of the Amazon$0.75Attacker: 15 Renown Wyrm Pack. Draw 2 additional combat cards. Defender: 10 Renown Gaia Pack. Draw 2 additional combat cards. Act at +2 Rage.
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Thunder's Gauntlet - Legacy of the Tribes$4.95Thunder's Gauntlet enables the user to manipulate the forces of lightning and storms. Once per game, the owner of Thunder's Gauntlet may select 1 non-Shadow Lords character in play and smite him wi...
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The Docks - Legacy of the Tribes$0.85A pack controlling the Docks may influence Equipment traveling into their area. If a member of another pack wants to equip with a piece of non-Fetish Equipment she must ask permission from the owne...
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Spirit of the Tiger - The War of the Amazon$0.75The Gift user can draw 1 additional combat card for any Battlefield combat she is involved in. This Gift is permanent until canceled.
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Self-Serving Giovanni - Legacy of the Tribes$0.85This vampire will do anything within his power to further his own agenda. He may use Wyrm Gifts of any aspect.
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Questor - Legacy of the Tribes$7.55Questor has been seduced by the evil influence of the Wyrm. He gains +1 victory points each time he kills a Victim from the Hunting Grounds.
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Police Precinct - Legacy of the Tribes$0.60A pack that controls the Police Precinct may arrest (remove from play) any single Homid-form character armed with a firearm until the beginning of the next turn. This ability is used in the Combat ...
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Man in Black - The Wyrm$1.65The Man in Black can use Theurge and Black Spiral Dancer Gifts. He may use Kailindo Combat Actions.
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Machete - The War of the Amazon$0.75Weapon. Only usable in Homid form. The equipped character plays Combat Actions at +1 Rage.
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Leap of the Kangaroo - The War of the Amazon$0.75The Gift user can join her pack in any Battlefield conflict. This character does not count toward the total Battlefield Renown. Also, no additional cards are drawn for this character. Discard this ...
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Lamurun - Unlimited$0.35Lamurun can discard any card from his victory pile and draw any 1 card from his sept discard pile into his sept hand.
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King Albrecht - Legacy of the Tribes$15.95Jonas Albrecht has become the King of the Silver Fangs. When in combat with Wyrm creatures, Albrecht's Combat Actions are always resolved first. He may begin play equipped with a Grand Klaive. Riva...
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Kinfolk Den - Legacy of the Tribes$0.75Their Kinfolk are one of the few things that Lupus Garou hold dear. While the Den is in play, the pack that controls it may automatically attack anyone who kills a packmate. This ability, if it is ...
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Kinfolk - Small-Town Cop - Limited$1.30Once per turn, just before alphas are selected, the Cop can select any 1 character in Homid form to put in jail on false charges. That character is removed from play until the beginning of the nex...
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Hidden Supplies - The War of the Amazon$0.75When in play, you may play Equipment from your sept hand face down, under the Hidden Supplies card. You may then equip any character in your pack with one or all of these supplies at the beginning ...
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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