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There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
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Kinfolk - Small-Town Cop - Unlimited$1.45Once per turn, just before alphas are selected, the Cop can select any 1 character in Homid form to put in jail on false charges. That character is removed from play until the beginning of the nex...
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Juicy Johnes - The War of the Amazon$0.75Juicy subtracts 2 Gnosis from whoever kills him. This Gnosis penalty lasts until the end of the game.
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Iglanotti The Wise - Legacy of the Tribes$2.95Iglanotti possesses great wisdom and insight. He may use any Gaia Gifts. Every other turn, during the Redraw Phase, the pack with Iglanotti as an Ally may search through their sept deck for any sin...
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Howls Like Thunder - Legacy of the Tribes$5.85Howls Like Thunder is a legend among lupus Garou. No lupus breed character will ever attack him, though they may defend themselves if attacked. Howls Like Thunder will never use Equipment.
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Head or Gut ? - Legacy of the Tribes$2.95You offer your opponent a choice as to where on his body he'd like to be slugged. If you kill your opponent with Head or Gut, place this card in your victory pile for +1 victory points.
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Fangs-Through-Eye - The War of the Amazon$0.45Whacked-out and prejudiced, Fangs-Through-Eye will never act to defend a Fomori in the Hunting Grounds.
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Fang Necklace of Fenris - Unlimited$2.30The Garou can freely change forms. The owner gains 2 Rage. Only 1 Fang Necklace of Fenris can be played per game.
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Faerie Armor - The Umbra$0.75Armor. This mystical armor protects its wearer from Rage 2 and 3 damage cards. Faerie Armor can be worn in any breed or form. A character can only have one Faerie Armor at a time.
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Crookpaw - Legacy of the Tribes$2.05Crookpaw is often called 'more lupus than lupus.' He may not be alpha if there are no other Red Talons in his pack unless he is the only character left.
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Caias Katyrev - Legacy of the Tribes$0.60Caias is young and impetuous, wanting to earn a place for himself in the Silver Record.
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Bivouac - The War of the Amazon$0.75The equipped character may heal 1 additional damage card per Regeneration Phase.
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Zmei - Legacy of the Tribes$4.95These ancient dragon-serpents were summoned by the Baba Yaga in Russia. Zmei may play 3 Combat Actions per round, is not affected by any Gifts, may never lose the ability to play Combat Actions, an...
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True Fear - Unlimited$0.35The user causes her opponent to be seized with paralyzing fear. For the next round of combat, the target may play no Combat Actions. Discard this Gift after its effect takes place.
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Temple Ruins Ambush - The War of the Amazon$0.45Attacker: 10 Renown Gaia Pack. Draw 2 additional combat cards. Defender: Wyrm, Mokole or Bastet alpha. Draw 3 additional combat cards.
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Tamara Lovegrove - The War of the Amazon$0.75While in play, Tamara can choose any 1 Garou character and 'lock' them into whichever form they're in (Homid, Crinos or Lupus). This cannot be done until the second turn of play, but will last for ...
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Surprise Attack - Unlimited$1.40If this card damages an opponent during the first round of combat, the victim will inflict no damage this round.
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Spiritual Revelation - The Wyrm$0.90All Bane characters in play are automatically moved into the Umbra.
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Self-Serving Giovanni - Legacy of the Tribes$0.85This vampire will do anything within his power to further his own agenda. He may use Wyrm Gifts of any aspect.
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Sariya Travels the Plains - Legacy of the Tribes$0.85Sariya is mindful of the presence of spirits. She does not need to be in the Umbra to bind a spirit.
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Pietr Windstride - Legacy of the Tribes$6.25Kailindo. Pietr is constantly on the move. He may not be alpha for two successive turns.
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Pentex Strip Miners - The War of the Amazon$0.85All Gaia characters are at -1 Gnosis while the Pentex Strip Miners are in play.
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Mizrait - Legacy of the Tribes$0.60Mizrait may, as his alpha action, force another alpha to declare their alpha action against a target of Mizrait's choice. He may only do this if the alpha in Question has not yet taken her alpha ac...
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Melody Truthsinger - Legacy of the Tribes$0.60Esteemed by many young Garou, Melody's rational nature has earned her numerous friends. Once per game, Melody may cause all Garou of her Renown and lower to vote as she does for 1 Moot Phase.
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Mangle - Limited$1.05Crinos form only. Cannot be bluffed. Slow Striking. The creature wounded by Mangle cannot take any actions (including Combat Actions) until the end of the next combat round.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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