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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Skull Pig - Legacy of the Tribes$0.60Skull Pigs wander through graveyards and eat the corpses of Wyrm-tainted humans to replenish their ghastly might. They will automatically pack defend with all other Skull Pigs in the Hunting Grounds.
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Renown Admonishment - Legacy of the Tribes$1.95Play Renown Admonishment after a character makes a kill while frenzied. The character is berated for losing control and for having poor willpower. No victory points are earned by the character for ...
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Pietr Windstride - Legacy of the Tribes$6.25Kailindo. Pietr is constantly on the move. He may not be alpha for two successive turns.
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Patagia - Legacy of the Tribes$2.15Forming his skin into baggy flaps, the Black Spiral Dancer gains limited flight abilities. For the current combat round the Gift user may only be hit by Combat Actions from weapon Equipment. Patagi...
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Passive Aggression - Legacy of the Tribes$7.95Kailindo. If your opponent's Combat Action is Rage 5 or lower during the round you play Passive Aggression, he is affected by his own Combat Action.
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Mizrait - Legacy of the Tribes$0.60Mizrait may, as his alpha action, force another alpha to declare their alpha action against a target of Mizrait's choice. He may only do this if the alpha in Question has not yet taken her alpha ac...
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Melody Truthsinger - Legacy of the Tribes$0.60Esteemed by many young Garou, Melody's rational nature has earned her numerous friends. Once per game, Melody may cause all Garou of her Renown and lower to vote as she does for 1 Moot Phase.
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Lord Albrecht - Unlimited$0.35Any Wyrm creature of Renown value 4 or greater that are killed by Albrecht or in pack combat involving Albrecht are worth +1 Renown for victory points.
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Kinfolk - Small-Town Cop - Unlimited$1.45Once per turn, just before alphas are selected, the Cop can select any 1 character in Homid form to put in jail on false charges. That character is removed from play until the beginning of the nex...
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Joseph Roars-as-Bull - Legacy of the Tribes$4.60Joseph draws 1 additional combat card when he is the attacker.
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Friends in High Places - The Wyrm$0.20You call in a favor from some powerful friends. You may end any one combat that does not involve a frenzy. A pack may not play more than one Friends in High Places per turn. A character can only pl...
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Fractured Nephandus - Legacy of the Tribes$1.25The Nephandus is an evil and extremely corrupt mage. He is able to use any aspect Gifts. While the Fractured Nephandus is in play, no other mages may use their special abilities or Gifts, including...
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Death Rattle - Legacy of the Tribes$2.95Play Death Rattle when a frenzied opponent has sustained damage that would kill her. If that opponent suffers 1 more wound
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Curb Stomp - The Wyrm$0.25A character wounded by a Curb Stomp cannot vote in Juntas until this wound is healed.
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Cleft in Twain - Legacy of the Tribes$9.95The character cleaving his opponent in twain must have a weapon. This Combat Action may not be bluffed.
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Beat Unmerciful - The Wyrm$0.40If your opponent's Combat Action is Rage 1, it does not take effect.
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Water Spirit - Legacy of the Tribes$0.95The Water Spirit may heal Aggravated Damage as if it were normal damage. It is unaffected by Gifts.
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Village Annexation - The War of the Amazon$0.75Attacker: 15 Renown Wyrm Pack. Draw 2 additional combat cards. Defender: 10 Renown Gaia Pack. Draw 2 additional combat cards. Act at +2 Rage.
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Thunder's Gauntlet - Legacy of the Tribes$4.95Thunder's Gauntlet enables the user to manipulate the forces of lightning and storms. Once per game, the owner of Thunder's Gauntlet may select 1 non-Shadow Lords character in play and smite him wi...
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Temple Ruins Ambush - The War of the Amazon$0.45Attacker: 10 Renown Gaia Pack. Draw 2 additional combat cards. Defender: Wyrm, Mokole or Bastet alpha. Draw 3 additional combat cards.
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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