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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Flak Jacket - Unlimited$0.25Armor. The Flak Jacket stops any one attack of up to 4 damage. The owner chooses when the Flak Jacket is used. Discard the Flak Jacket if it is used or if the owner changes to Crinos form. A cha...
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Firebrand - Legacy of the Tribes$4.75Play this card during the Moot Phase before any Moots or Board Meetings are voted upon. If you can talk any member of another pack into voting as you do, regardless of whether the vote passes or fa...
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Feathermound Skirmish - The War of the Amazon$1.75Attacker: 10 Renown Wyrm pack. Draw 2 additional combat cards. Defender: 10 Renown Gaia Pack. Draw 1 additional combat card +1 per spirit ally. Only spirit allies may pack defend with the alpha.
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Fangthane Bloodjaw - The Wyrm$0.25When Fangthane is the attacker, decide randomly whether or not he withdraws at the end of each round.
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Fang Necklace of Fenris - Limited$5.95The Garou can freely change forms. The owner gains 2 Rage. Only 1 Fang Necklace of Fenris can be played per game.
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Eye of the Cobra - Unlimited$0.35May not be used during combat. This character makes any one character a part of his pack, even if she could not normally join a pack of that allegiance. Remove the target from her original pack. Th...
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Eye of Luna - Promo Apocalypse$4.40The Eyes of Luna are sacred stones that contain the residual power of spirits. The bearer of an Eye of Luna gains +1 Gnosis for each Eye in play. An individual may only have 1 Eye of Luna at any time.
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Experimental Fomori - The Wyrm$0.35The Experimental Fomori can use Iliad Gifts of Gnosis 3 or less.
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Experimental Cybernetics - The War of the Amazon$1.75Only equippable by Wyrm creatures and Glass Walkers. The equipped character gains 2 Rage and 1 Health, but loses 2 Gnosis.
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Evade and Strike - Unlimited$1.40Kailindo. You can dodge all attacks this round, except those that normally ignore dodges.
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Elder Stone - Unlimited$0.35The owner of this stone gains an additional 3 votes during any moot. The owner can discard this stone during a moot and gain an additional 10 votes. A character cannot have more than 1 Elder Ston...
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Eater-of-Bears - Unlimited$0.25Eater-of-Bears has +2 Rage whenever she fights a character in Homid form or a human ally.
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Drunken Revelry - Limited$1.45All Fianna lose 1 Gnosis for the rest of the game. No more than 3 Drunken Revelries can be in effect at any time.
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Discredited Lineage - Legacy of the Tribes$2.85Select a Garou channeling a Past Life. On a successful vote, that Garou must discard the Past Life. Only characters of the same tribe as the accused Garou may vote.
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Diem - Unlimited$0.25Once per game, Diem can interrupt the vote on one moot and delay it until next turn. Voting begins next Moot Phase.
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Diem - Limited$0.30Once per game, Diem can interrupt the vote on one moot and delay it until next turn. Voting begins next Moot Phase.
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Den of Rorth, Son of Bast - The War of the Amazon$1.75Attacker: 20 Renown Wyrm pack or 15 Renown Garou. Wyrm draw 4 additional combat cards. Garou draw 3 additional combat cards. Only 1 Den of Rorth may be played per game. Defender: 25 Renown Bastet A...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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