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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Crick Rumwrangler - Unlimited$0.25Crick has gained notoriety for battling the Wyrm in the Amazon jungle.
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Crick Rumwrangler - Limited$0.30Crick has gained notoriety for battling the Wyrm in the Amazon jungle.
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Coup De Grace - Unlimited$1.45During the first round of combat, the user of this Gift may not play damage cards. In any single round thereafter, Coup de Grace may add +4 damage to any 1 attack played by the user. Discard this G...
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Corinna - The Wyrm$0.25A member of Pentex First Team #21, Corinna can pack attack or defend with any other members of this team in her pack.
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Connections - Legacy of the Tribes$2.85It's not who you are, it's who you know. For the remainder of the turn, the pack using its Connections does not have to meet any prerequisites to recruit Allies during the Equip/Ally Phase.
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Congressional Hearing - The Wyrm$1.00Members of the 7th Generation cannot use their special abilities for 1 full turn.
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Chainsaw - The Wyrm$1.85Weapon. Allows the character to play up to Rage 10 Combat Actions. The Chainsaw is discarded immediately after its user plays a Combat Action of Rage 6 or higher.
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Carleson Ruah - Unlimited$0.25Carleson can interrupt another alpha's action to allows his pack's alpha to act first, as long as Carleson's alpha attacks a Wyrm creature.
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Carleson Ruah - Limited$0.30Carleson can interrupt another alpha's action to allows his pack's alpha to act first, as long as Carleson's alpha attacks a Wyrm creature.
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Candomble Witch Doctor - The War of the Amazon$12.40Ancient and wise, the Witch Doctor has learned many of Gaia's secrets. He may use breed Gifts.
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Caern of the Waking Dream - The Umbra$0.80Members of your pack gain the full victory points for any spirits the bind. Only one Caern of the Waking Dream can be in play at any time.
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Caern Building - Limited$0.45This Rite takes the form of a moot, as caern building requires cooperation. Select a player to own the caern. If the vote passes, the player gains 4 victory points. For the remainder of the game, a...
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Bum Rush - Unlimited$0.35Play at the beginning of any combat round before combat action cards are exchanged. Each member of the character's pack comes forward to join the combat for the upcoming round only. At the end of t...
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Buggerhead - Limited$0.45While in play, Buggerhead allows you to discard and redraw any 1 sept card at the end of your normal Redraw Phase.
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Bron Mac Fionn - Unlimited$1.50Once per game, Bron can stop any moot in progress. The moot card is immediately discarded.
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Breath of Fire - The War of the Amazon$13.65At the beginning of each combat, Breath of Fire has the option of doing aggravated damage. If he chooses to do so, he must randomly discard 2 Combat cards.
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Bottlecap of Shakey Mac - Unlimited$1.40Once per turn, the owner can select 1 spirit in play and use it as an ally for the remainder of the turn. Only 1 Bottlecap of Shakey Mac can be played per game.
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Body Wrack - Limited$1.30The target of this Gift is enfeebled by spasmic pains coursing through her entire body. The target may take no actions during the next combat round and takes 1 damage from the intense pain. Place t...
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Block and Strike - Limited$0.45You may block up to 2 points of damage from any 1 attack. You may play any damage-dealing Combat Action simultaneously with Block and Strike, though attacks that exceed your Rage are still consider...
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Bladetooth - Limited$0.30Bladetooth is an outcast from the Get. Bladetooth cannot participate in any pack action with the Get.
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Beta Status - Legacy of the Tribes$0.60Select one pack. If Beta Status passes, the affected pack may not gain the benefits of Territories. A pack affected by Beta Status may remove this stigma by defeating any opponent of Renown 5 or hi...
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Battle Song - Limited$0.30The Galliard's pack plays Combat Actions at +2 Rage for the current turn. Discard this Gift after its effect takes place.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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