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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Hamstringed - The Wyrm$0.25Your opponent cannot withdraw or escape during the next round of combat.
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Growls-at-Moon - Unlimited$0.35Territorial of her pack's grounds, Growl-at-Moon can automatically pack defend when any nonalpha packmate is attacked.
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Greyfist - Unlimited$0.35Proud and strong, Greyfist is less affected by Harano than most. If a Harano Gloom card is played on Greyfist, he may discard it at the beginning of his next turn.
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Grandfather Thunder - Unlimited$0.35All opponents play Combat Actions at -1 Rage when fighting any member of your pack. A pack may not have more than 1 Pack Totem at any time.
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Golgol Fangs-First - Unlimited$1.40Golgol draws 1 extra combat card for any attack or defense he assists.
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Gloom At Midnight (Foil) - Legacy of the Tribes$74.95Silver Pack. Gloom-at-Midnight lives in a state of Harano and may never be forced not to take an action. She is -5 Renown for voting in Moots.
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Garbage Food Poisoning - Unlimited$1.45All Bone Gnawers lose 1 Health for the rest of the game. No more than 3 Garbage Food Poisoning Events may be in effect at any time. Bone Gnawers killed when this Event is played are worth no victor...
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Fortuna - The War of the Amazon$7.15The Gift user grants 1 target incredible luck. For 1 complete turn the target can choose to cancel and replay any 1 exchange of Combat Actions. The Combat Actions are discarded and new ones must be...
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Flak Jacket - Unlimited$0.25Armor. The Flak Jacket stops any one attack of up to 4 damage. The owner chooses when the Flak Jacket is used. Discard the Flak Jacket if it is used or if the owner changes to Crinos form. A cha...
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Flak Jacket - Limited$0.30Armor. The Flak Jacket stops any one attack of up to 4 damage. The owner chooses when the Flak Jacket is used. Discard the Flak Jacket if it is used or if the owner changes to Crinos form. A cha...
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Feathermound Skirmish - The War of the Amazon$1.75Attacker: 10 Renown Wyrm pack. Draw 2 additional combat cards. Defender: 10 Renown Gaia Pack. Draw 1 additional combat card +1 per spirit ally. Only spirit allies may pack defend with the alpha.
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Fang Necklace of Fenris - Limited$5.95The Garou can freely change forms. The owner gains 2 Rage. Only 1 Fang Necklace of Fenris can be played per game.
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Eye of the Cobra - Unlimited$0.35May not be used during combat. This character makes any one character a part of his pack, even if she could not normally join a pack of that allegiance. Remove the target from her original pack. Th...
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Eye of Luna - Promo Apocalypse$4.40The Eyes of Luna are sacred stones that contain the residual power of spirits. The bearer of an Eye of Luna gains +1 Gnosis for each Eye in play. An individual may only have 1 Eye of Luna at any time.
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Experimental Fomori - The Wyrm$0.35The Experimental Fomori can use Iliad Gifts of Gnosis 3 or less.
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Experimental Cybernetics - The War of the Amazon$1.75Only equippable by Wyrm creatures and Glass Walkers. The equipped character gains 2 Rage and 1 Health, but loses 2 Gnosis.
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Evade and Strike - Unlimited$1.40Kailindo. You can dodge all attacks this round, except those that normally ignore dodges.
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Entrapment - Limited$0.45Play this card on any character. That character may now attack any ally directly, as his alpha action. The ally may not refuse the challenge. If the character kills the ally, this card is worth 2 v...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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