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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
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OverPower
Rage CCG
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Shadowfist
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Star Trek
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Tomb Raider
World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
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Harano Gloom - Unlimited$1.40Choose 1 Silver Fangs. The character will not initiate combat or join in pack attacks while suffering from Harano Gloom. If the character is attacked, Harano Gloom is discarded. A character may not...
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Harano Gloom - Limited$0.85Choose 1 Silver Fangs. The character will not initiate combat or join in pack attacks while suffering from Harano Gloom. If the character is attacked, Harano Gloom is discarded. A character may not...
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Hamstringed - The Wyrm$0.25Your opponent cannot withdraw or escape during the next round of combat.
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Grek Twice-Tongue - Limited$0.45Despite his Metis breed, Grek is considered +1 Renown for moot voting.
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Glade Child - The Wyrm$0.35The Glade Child is a tree spirit. At the end of the Combat Phase the Glade Child removes ALL Mass Pollution cards from play. A Glade Spirit can use any Lupus, Metis, Bane, or Children of Gaia Gifts.
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Gesar - Limited$0.30If Gesar is your alpha, he is considered Renown 2 for purposes of taking his alpha action.
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Flak Jacket - Limited$0.30Armor. The Flak Jacket stops any one attack of up to 4 damage. The owner chooses when the Flak Jacket is used. Discard the Flak Jacket if it is used or if the owner changes to Crinos form. A cha...
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Feint - Limited$0.45You may play any Combat Action in immediate response to your opponent's Combat Action. If your Feint is a bluff and your opponent's Combat Action is not, you may not play another card. Attacks that...
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Fang Necklace of Fenris - Limited$5.95The Garou can freely change forms. The owner gains 2 Rage. Only 1 Fang Necklace of Fenris can be played per game.
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Fang Jumper - Limited$0.15If Fang Jumper's pack alpha is Get of Fenris, Fang Jumper may join the alpha in pack defense at any time.
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Eyes-of-Frost - Limited$0.30Eyes-of-Frost can banish a Pack Totem card, but then cannot use Gifts for the rest of the game.
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Every Day is Halloween - The Wyrm$0.35The Gift user can force any 1 victim in the Hunting Grounds to attack a character or ally of his choice. Combat proceeds at the Gift user's discretion. The Gift user gains no Renown for any kills m...
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Evan Heals-the-Past - Limited$0.30Evan has only recently joined the Garou, but has quickly distinguished himself as an arbitrator and peacemaker.
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El Guapo - The War of the Amazon$7.15El Guapo, infamous leader of a South American paramilitary group, may play 2 Combat Actions per round, but may never play a Dodge, Evasion, or Fancy Footwork. Only 1 El Guapo can be played per game.
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Dodge - Limited$0.30Avoids one attack. Choose one damage card played this round on the character who has dodged and discard it.
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Distractions - Limited$0.45The user may interrupt any Combat Action with this Gift. The target is distracted and may not take his intended action. The target's Combat Action is immediately discarded. Only 1 Distractions may ...
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Crick Rumwrangler - Limited$0.30Crick has gained notoriety for battling the Wyrm in the Amazon jungle.
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Consumption of Gaia - The Wyrm$0.25The Gift user can cancel any Gift of 6 or less Gnosis. Discard this Gift after its effect takes place.
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Carleson Ruah - Limited$0.30Carleson can interrupt another alpha's action to allows his pack's alpha to act first, as long as Carleson's alpha attacks a Wyrm creature.
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Candomble Witch Doctor - The War of the Amazon$12.40Ancient and wise, the Witch Doctor has learned many of Gaia's secrets. He may use breed Gifts.
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Caern of Bygone Visions - The Umbra$0.85Every other turn during your Moot Phase, you may sort through your sept deck and equip one of your characters with a fetish Equipment card. The equipped characters must still meet the Gnosis requi...
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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