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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Dragon's Breath - The War of the Amazon$1.75The Gift user can do 2 points of aggravated damage to any opponent she's in combat against. Once used, this card becomes a damage card.
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Disembowelment - Limited$1.25Your victim plays Combat Actions at -1 Rage until this wound is healed.
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Corinna - The Wyrm$0.25A member of Pentex First Team #21, Corinna can pack attack or defend with any other members of this team in her pack.
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Close the Bawn - Unlimited$1.40A successful vote banishes all spirit allies. Discard any spirit allies in play. Only Homids can vote on this moot.
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Close the Bawn - Limited$1.55A successful vote banishes all spirit allies. Discard any spirit allies in play. Only Homids can vote on this moot.
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Clever Diversion - The War of the Amazon$1.75An attacker may play Clever Diversion after an attack and a defense have been declared on a Battlefield but before combat begins. She may remove the lowest Renown defender from the Battlefield and ...
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Calling a Champion - Unlimited$1.40Select any character. This character must act as alpha for his pack if this vote succeeds. Only Ahroun may vote during this moot.
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Caern of the Blood God - The Wyrm$2.00You may discard any kill from your victory pile to allow one of your characters in combat to frenzy. You do not draw a frenzy hand equal to the size of your character's Rage. Instead your frenzy ha...
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Caern of Bygone Visions - The Umbra$0.85Every other turn during your Moot Phase, you may sort through your sept deck and equip one of your characters with a fetish Equipment card. The equipped characters must still meet the Gnosis requi...
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Buggerhead - Unlimited$0.35While in play, Buggerhead allows you to discard and redraw any 1 sept card at the end of your normal Redraw Phase.
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Brave New World - Legacy of the Tribes$2.70Play Brave New World when there are 3 or more Mass Pollution Events in play. All Mass Pollution cards are immediately discarded. Only 1 Brave New World may be played per game.
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Bottlecap of Shakey Mac - Limited$1.30Once per turn, the owner can select 1 spirit in play and use it as an ally for the remainder of the turn. Only 1 Bottlecap of Shakey Mac can be played per game.
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Body Blow - Unlimited$0.25This well-placed blow will give all but the mightiest warriors pause for thought.
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Blightscape - Legacy of the Tribes$1.40The minions of the Wyrm are cunning and adaptable, and the Blightscape seems to pop up again even after it has been destroyed. The Blightscape may never be removed from play unless the controlling ...
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Beastmind - Unlimited$0.35The target of this Gift finds his mind reduced to that of an animal for 1 turn. The target may not use any Equipment during this time. Discard this Gift after its effect takes place.
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Battle of Vista Cataract - The War of the Amazon$0.85Attacker: 15 Renown Wyrm Pack. Draw 1 additional combat card. Attackers may not yield this Battlefield. Defender: 15 Renown Gaia Pack. Draw 1 additional combat card. No Combat Actions of Rage 7 or ...
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Aura of Confidence - Unlimited$0.35The Shadow Lords gives himself a spiritual aura of prestige, increasing his Renown by 1. This Renown increase does not affect the character's victory point worth. This Gift lasts until canceled.
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Ancestral Burial Mounds - Legacy of the Tribes$3.35The mounds are a source of Rage for the Wendigo, who look to them when they feel the chill of Harano. Once per turn, a pack controlling the Burial Mounds may ignore any single card effect that woul...
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Ambush - The War of the Amazon$1.75The character can use a Gift that targets an opponent(s) in a combat this character is not directly involved with. The Gift user can never gain victory points for a combat he ambushes.
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Alias - Unlimited$1.50The character creates an exact duplicate of himself, including both Crinos and Breed form. The duplicate has the same printed stats and special abilities as the Gift user. It may vote only in Junta...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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