-
AMC
Artbox
Funko
-
Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
-
.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
-
Balor's Gaze - Limited$0.95The eyes of the user glow a horrifyingly baleful red. For the current combat, any opponents with less Rage than the user are crippled with wracking pains and may take no actions. Discard this Gift ...
-
Aurgra - Limited$1.00Aurgra is a Gurahl (werebear). She can use Gifts of any auspice except Theurge.
-
-
Angus, the White Howler - The Wyrm$2.10Angus can use Galliard, Homid, and Wendigo Gifts. If Angus survives in the Hunting Grounds for 3 turns he becomes an ally of the Gaia pack with the lowest total Renown. Only 1 Angus can be played p...
-
Amazon Warriors - The War of the Amazon$1.75Amazons are the native Black Fury Kinfolk. They can use Black Fury Gifts.
-
-
Alias - Limited$1.15The character creates an exact duplicate of himself, including both Crinos and Breed form. The duplicate has the same printed stats and special abilities as the Gift user. It may vote only in Junta...
-
Shogeka Hunter Moon (Foil) - Limited$44.95Her frenzies cannot be cancelled. During moots, all Wendigo and Uktena in play will vote as she does. +3 Health. Weakness: Will never vote in favor of Tribal Alliances. You must select Shogeka as y...
-
Shu Horus (Foil) - Limited$44.95Can automatically step into the Umbra. Once per game, Shu Horus can bring his entire pack into the Umbra for 1 full turn. +1 Health. Vampires attack Shu Horus at +3 Rage. Weakness: Vampire attackin...
-
The Battleground (Foil) - The Umbra$19.95When defending, your character can replay any one exchange of cards, once per combat. This must be done immediately after the exchange in Question. The cards being replayed are discarded. Your pack...
-
Summer Country (Foil) - The Umbra$19.95When an opponent attacks one of your characters, that opponent cannot frenzy and plays combat actions at -1 Rage. Your pack can only have one Realm in play.
-
Legendary (Foil) - The Umbra$24.95While defending, your character's lowest attribute (Rage, Gnosis, or Health) is increased by 2. This will not affect a character's change into Crinos form if her original Rage is reached. Your pack...
-
Flux (Foil) - The Umbra$17.95When defending, any time your opponent plays a card equal to your combat action's Rage it is treated as a bluff - regardless of your opponent's Rage. Your pack can only have one Realm in play.
-
Victory Party - Promo Apocalypse$9.95Play this Rite immediately after a pack defeats an enemy in the Hunting Grounds of Renown 8 or more. This card is worth +2 victory points.
-
Nemesis - Legacy of the Tribes$0.60Select two characters from different packs. These characters now have a Rivalry.
-
Zhyzhak (Foil) - The Wyrm$24.95Zhyzhak will never refuse a challenge. Zhyzhak is the Warder of the Trinity Hive Caern. If it belongs to her pack, Zhyzhak gains 1 Rage and 2 Health. Zhyzhak can never benefit from Past Lives or Pe...
-
Zachary Ellison - Unlimited$0.35Zachary cannot be in any pack unless a Shadow Lords is the highest-Renown character in the Pack. Discard Zachary if he is forced into such a pack.
-
Zachary Ellison - Limited$0.45Zachary cannot be in any pack unless a Shadow Lords is the highest-Renown character in the Pack. Discard Zachary if he is forced into such a pack.
-
Wyrm Hide - The Wyrm$0.25The user's skin is coated with a thick black hide. The user gains 2 Health. A character cannot be affected by more than 2 Wyrm Hides at a time. This Gift is permanent until canceled.
-
Wyldstorm - The Umbra$0.80Each player selects his highest Renown character, discarding any Gifts or Equipment it may have. These characters are then shuffled together and randomly distributed to all players. For the remaind...
-
Wind-Across-the-Hills - Unlimited$0.25Wind-Across-the-Hills is considered Renown zero for purposes of joining pack attacks or defenses.
-
Warehouse Brawl - The War of the Amazon$0.85Attacker: 10 Renown Gaia Pack. Draw 1 additional combat card. No weapons may be used. Defender: 10 Renown Wyrm Pack. Draw 1 additional combat card. No weapons may be used.
-
War of Attrition - The War of the Amazon$1.75Attacker: 20 Renown, any pack. Draw 4 additional combat cards. Defender: 20 Renown, any pack. Draw 4 additional combat cards. If this combat does not last 5 rounds, this Battlefield remains in the...
-
Walks-with-Might - Limited$1.40Walks-with-Might may escape from any combat after the fourth round.
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'