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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
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FBI Investigation - The Wyrm$3.45All Black Spiral Dancers miss their next turn. They can take no actions other than to regenerate and to defend themselves.
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Faerie Kin - Unlimited$1.45Summons a faerie spirit. A pack can only have one faerie ally at a time. The faerie can use Gifts from any breed or auspice.
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Faerie Kin - Limited$1.35Summons a faerie spirit. A pack can only have one faerie ally at a time. The faerie can use Gifts from any breed or auspice.
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Eyes of Hate - The War of the Amazon$1.75The Gift user can force any 1 opponent she is in combat with to become terribly frightened. For the duration of the combat the affected character must always play her lowest Rage, lowest damage Com...
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Environmental Action - The Wyrm$0.35Removes 1 Mass Pollution or Garbage Food Poisoning card in play.
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Dragon - The War of the Amazon$1.75If there are more Wyrm characters in play than Gaia characters, the Dragon allows packs which take him as their totem to take 1 additional alpha action at the end of the Combat Phase. A pack may no...
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Cynic's Quest - Legacy of the Tribes$0.60Play this card whenever you are the attacker in a combat and you withdraw after suffering damage and doing none yourself. You gain 1 victory point.
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Coup De Grace - Limited$1.15During the first round of combat, the user of this Gift may not play damage cards. In any single round thereafter, Coup de Grace may add +4 damage to any 1 attack played by the user. Discard this G...
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Corporate Take-over - The Wyrm$3.45Each Pentex character in play must discard 1 piece of Equipment.
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Clever Diversion - The War of the Amazon$1.75An attacker may play Clever Diversion after an attack and a defense have been declared on a Battlefield but before combat begins. She may remove the lowest Renown defender from the Battlefield and ...
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Circular Attack - Limited$1.00Any attacks directed at the user are either redirected to another character in the same combat, or simply dodged. No character may be forced to damage herself. This card may be played to interrupt ...
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Checking the Classifieds - Legacy of the Tribes$0.70You may search through your sept deck and immediately bring any Territory into your hand.
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Carla Grimsson - Limited$0.45If a moot called by Carla's pack does not pass, she shifts to Crinos and must be alpha for that turn's Combat Phase.
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Caern of the Unwashed Child - The Wyrm$3.45Opponents facing your pack lose either 2 Gnosis or 2 Rage for the duration of the combat (caern holder chooses which). This caern can never reduce an opponent's Rage or Gnosis below 1.
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Caern of the Blood God - The Wyrm$2.00You may discard any kill from your victory pile to allow one of your characters in combat to frenzy. You do not draw a frenzy hand equal to the size of your character's Rage. Instead your frenzy ha...
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Caern of Rytthiku - The Wyrm$3.95Your pack may now attack enemies (in addition to victims) in the Hunting Grounds for victory points.
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Bones of Shakir Hind - Unlimited$1.40The owner can command any 1 enemy in the Hunting Grounds to fight in her place. However, the owner gains no Renown for any kills made. Any Garou can attack the owner as if she were in the Hunting...
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Bones of Shakir Hind - Limited$1.25The owner can command any 1 enemy in the Hunting Grounds to fight in her place. However, the owner gains no Renown for any kills made. Any Garou can attack the owner as if she were in the Hunting...
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Body Wrack - Unlimited$1.50The target of this Gift is enfeebled by spasmic pains coursing through her entire body. The target may take no actions during the next combat round and takes 1 damage from the intense pain. Place t...
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Bob Goldstein, Ace Reporter - The Wyrm$2.10If Bob is attacked but not killed within the first 3 rounds of combat, the attacking character is immediately removed from play following the combat. Only 1 Bob Goldstein can be played per game.
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Bawn Guardian - Legacy of the Tribes$0.60This spirit is the guardian of a Caern's outer boundaries. If there are no Caerns in play, Bawn Guardian is immediately discarded.
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Battle of Vista Cataract - The War of the Amazon$0.85Attacker: 15 Renown Wyrm Pack. Draw 1 additional combat card. Attackers may not yield this Battlefield. Defender: 15 Renown Gaia Pack. Draw 1 additional combat card. No Combat Actions of Rage 7 or ...
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Barnaby Shadrack - The War of the Amazon$12.40Barnaby can begin the game equipped with a Submachine Gun. A Submachine Gun will always do aggravated damage in Barnaby's hands. He can choose to ignore the effects of any Gifts used upon him and a...
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Bane Sword - The Wyrm$2.10If the equipped character's Gnosis exceeds her opponent's, all damage done by the Bane Sword is aggravated.
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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