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topThere are 492 productsSort
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Criminal Instinct - AVP Resurrection$8.95Rarity: Rare Card Type: Event Card Text: Roll a die. That number of Rogues at one location may eiter all move one adjacent location immediately or gain +2 to hit. The player of this card chooses w...
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Code 8 - AVP Resurrection$8.95Rarity: Rare Card Type: Event Card Text: All Rogues at 1 location must immediately reveal all concealed items.
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Clear us a path - AVP Resurrection$1.50Rarity: Uncommon Card Type: Event Card Text: Discard any one barrier in play. May not be played by Aliens player. Restrictions: Main Character Computers or Communications
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Calling in the favors - AVP Resurrection$8.95Rarity: Rare Card Type: Event Card Text: Unique. Play at the start of the Movement round. All Rogues beginning the Movement round in any Entry location may rotate to download data, evacuate hostag...
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Breath Analyzer - AVP Resurrection$1.50Rarity: Uncommon Card Type: Event Card Text: Permanent. Play on Pressure Doors; Pressure Doors are now Barrier +2, and only characters that you control may pass freely through the targeted Pressur...
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Bloody Trophy - AVP Resurrection$8.95Rarity: Rare Card Type: Event Card Text: Play on the table. Whenever a Predator that you control makes a kill, you immediately draw 3 cards and then discard 1 of the 3. Discard this Event card aft...
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Black Market - AVP Resurrection$2.95Rarity: Uncommon Card Type: Event Card Text: Permanent. Play on a location. Once per turn, pay * to add 1 resource to this location for the duration of that round. 1* for Equipment, 2* for Weaponr...
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Aquatic Agility - AVP Resurrection$0.35Rarity: Common Card Type: Event Card Text: +2 to hit. In addition, if Alien, may move one additional locaion after combat. Restrictions: Submerged Lethal
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Alien Sacrifice - AVP Resurrection$0.35Rarity: Common Card Type: Event Card Text: Discard 1 Alien token or 1 Alien character card that you control to discard a Barrier at this location. Restrictions: Alien Cloned
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Acid Attack - AVP Resurrection$1.95Rarity: Common Card Type: Event Card Text: Rotate one Alien character you control during the Close Combat Declaration step to declare a Short-Ranged attack. If target is hit, roll a die: 1-4, Targ...
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Lower Level Living Quarters - AVP Resurrection$0.35Rarity: Common Card Type: Cross Location Card Text: Pet may be found at this location. Restrictions: Low Civilian Confined
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Galley - AVP Resurrection$0.35Rarity: Common Card Type: Cross Location Card Text: Child may be found at this location. Restrictions: Low Kitchen
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Flooded Corridor - AVP Resurrection$0.35Rarity: Common Card Type: Cross Location Card Text: This location is distinct. It is not the same location as any other Flooded Corridor. Restrictions: Low Submerged
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Alien Lab - AVP Resurrection$0.35Rarity: Uncommon Card Type: Cross Location Card Text: Aliens gain -2 to their hit rolls and -2 to their defense at this location. Restrictions: Low
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Low Light Levels - AVP Resurrection$8.95Rarity: Rare Card Type: Condition Card Text: Subtract 1 from all to hit rolls. This penalty does not affect Predators with Masks, Aliens at Hive locations, Sentry Guns, or Humans with Infrared Bin...
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Good to Go - AVP Resurrection$8.95Rarity: Rare Card Type: Condition Card Text: Each Human character may begin with 1 Weaponry item (not Shotguns). Aliens may begin with an additional 2 Chest Burster tokens at a Breeding Chamber. E...
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Coolant Leak - AVP Resurrection$0.35Rarity: Uncommon Card Type: Condition Card Text: Roll a die every time a Low location is brought into play: 1-4 no effect, 5-6 location gains the Submerged resource.
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Resin Barrier - AVP Resurrection$1.50Rarity: Uncommon Card Type: Barrier Card Text: Barrier 8. During Movement or Search rounds, rotate an Alien Character you control to place Resin Barrier between character's current location and an...
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Pressure Doors - AVP Resurrection$1.50Rarity: Uncommon Card Type: Barrier Card Text: Barrier 8. During Movement or Search rounds, rotate a Human or Synthetic character that you control to place Pressure Doors between character's curre...
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Newborn - AVP Resurrection$39.95Rarity: Rare Card Type: Alien Main Character Card Text: +2 damage. May replace the Cloned Queen during Aliens Mature step. Must consume any Aliens at same location (see Resurrection rules suppleme...
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Face Hugger - AVP Resurrection$0.35Rarity: Common Card Type: Alien Main Character Card Text: +1 defense. May not enter locations which do not have the Hive resource. May not attack during the Combat round, but may rotate to make a ...
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Cloned Queen - AVP Resurrection$44.95Rarity: Rare Card Type: Alien Main Character Card Text: Can never move. Cloned Queen does Power +3 damage. (See Resurrection rules supplement.) May not mature into Warrior Queen. Restrictions: Was...
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Cloned Alien Warrior - AVP Resurrection$6.95Rarity: Uncommon Card Type: Alien Main Character Card Text: Cloned Warrior does Power +3 damage. Can only be used if the Aliens player began the game with a Cloned Queen. Restrictions: Alien Letha...
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Rogue Assassin - AVP Promo$64.95Rarity: Promo Card Type: Rogue Main Character Card Text: Assassin may use Comoflague, Scope Rifle, and Rifle Attachments (regardless of normal restrictions). Restrictions: Human Rogue Sniper Veter...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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