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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 492 productsSort
Translation missing: en.sections.collection_template.product_count
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Hunting Kit - AVP Premiere$0.35Rarity: Common Card Type: Predator Item Card Text: Contains Melee Claws (Does Power +3 damage), Mask (take no damage from Environmental Gas), and Ceremonial Armor (Provides1 armor). Restrictions: ...
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Collapsible Spear - AVP Premiere$0.71Rarity: Uncommon Card Type: Predator Item Card Text: Does Power +4 damage. Can be used in Close Combat or as a Short-Ranged weapon. Is dropped at location after any Ranged attack. Restrictions: Pr...
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Ceremonial Armor - AVP Premiere$0.43Rarity: Fixed Card Type: Predator Item Card Text: Provides 1 armor. Restrictions: Predator Item 2 Honor
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Camouflage Suit - AVP Premiere$0.45Rarity: Fixed Card Type: Predator Item Card Text: Plus 1 defense. Whenever he is allowed to move, the owner may use hidden movement with 3 markers. Restrictions: Predator Item 10 Honor
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Sgt Hart - AVP Premiere$0.71Rarity: Uncommon Card Type: Marine Main Character Card Text: Plus 1 to hit. No cards using Combat Pool ((Combat)) may be played on him or on anyone attacking him. Restrictions: Marine Marksman Sco...
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Sgt Bass - AVP Premiere$0.33Rarity: Common Card Type: Marine Main Character Card Text: Rotate to give all Marines at his location +1 to hit. Restrictions: Marine Leader Marksman Tactics Veteran
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Ripley - AVP Premiere$7.95Rarity: Rare Card Type: Marine Main Character Card Text: Rotate at any time to move 1 location. Restrictions: Brave Lucky Pilot
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Pvt Von Gries - AVP Premiere$0.43Rarity: Fixed Card Type: Marine Main Character Card Text: No Card Text Restrictions: Marine Marksman
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Pvt Rogers - AVP Premiere$0.43Rarity: Fixed Card Type: Marine Main Character Card Text: No Card Text Restrictions: Marine Marksman Smartgunner Tactics Unlucky
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Pvt McIntyre - AVP Premiere$0.43Rarity: Fixed Card Type: Marine Main Character Card Text: No Card Text Restrictions: Marine Marksman Medic
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Pvt Masters - AVP Premiere$0.33Rarity: Common Card Type: Marine Main Character Card Text: No Card Text Restrictions: Marine Brave Marksman Smartgunner
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Pvt Hudson - AVP Premiere$4.95Rarity: Rare Card Type: Marine Main Character Card Text: Plus 1 to hit with Ranged weapons. Restrictions: Marine Lethal Marksman Coward Unlucky Veteran
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Pvt Hewitt - AVP Premiere$0.75Rarity: Uncommon Card Type: Marine Main Character Card Text: Hewitt and Privates moving with him move with no penalty past all opponents. Restrictions: Marine Marksman Tactics Veteran
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Parker - AVP Premiere$6.95Rarity: Rare Card Type: Marine Main Character Card Text: Rotate to find a Makeshift Weapon card from your deck. Shuffle your deck. Restrictions: Lethal Speed: 2 Power: 4
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Marine Private - AVP Premiere$0.35Rarity: Common Card Type: Marine Main Character Card Text: Multiple copies of this card may be selected as starting characters. Restrictions: Marine Marksman
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Lt Campbell - AVP Premiere$0.71Rarity: Uncommon Card Type: Marine Main Character Card Text: Rotate to gain 1 (Combat). Restrictions: Marine Leader Marksman Tactics
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Lambert - AVP Premiere$8.95Rarity: Rare Card Type: Marine Main Character Card Text: May double movement points by reducing defense to 0 until the ned of the turn. Restrictions: Coward Pilot Speed: 2 Power: 2
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Kane - AVP Premiere$6.95Rarity: Rare Card Type: Marine Main Character Card Text: Rotate to search your deck for the next Location card, which is played adjacent to his location. Move Kane to the new location. Shuffle you...
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Dallas - AVP Premiere$6.95Rarity: Rare Card Type: Marine Main Character Card Text: May use Military Arms Restrictions: Leader Pilot
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Cpl Myler - AVP Premiere$0.71Rarity: Uncommon Card Type: Marine Main Character Card Text: Plus 1 to hit with the M42-A Scope Rifle Restrictions: Marine Marksman Scout Tactics Veteran
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Cpl Hicks - AVP Premiere$24.95Rarity: Rare Card Type: Marine Main Character Card Text: Plus 1 to hit with Ranged weapons. Rotate to Ready any Marine at the same location. Restrictions: Marine Brave Marksman Tactics Veteran
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Cpl Brown - AVP Premiere$0.33Rarity: Common Card Type: Marine Main Character Card Text: Plus 1 to hit. If he rolls a 1 in combat, his weapon is Damaged. Restrictions: Marine Marksman Scout Sniper
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Cpl Ackels - AVP Premiere$0.43Rarity: Fixed Card Type: Marine Main Character Card Text: No Card Text Restrictions: Marine Marksman Pilot Tactics Veteran
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Carter Burke - AVP Premiere$5.65Rarity: Rare Card Type: Marine Main Character Card Text: When searching Weaponry locations, he can also find Equipment or Military Arms. Restrictions: Coward Unlucky
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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