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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Codex of the Infinite Planes - 2nd Edition 152 of 400$0.20Set: 2nd Edition Card Type: Artifact World: GH Frequency: Common Text: All of this player's champions are immune to offensive magical items and spells. (Def)
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Grak's Pool - 2nd Edition 243 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Icon: +5 Frequency: Common Text: The oasis acts as a permanent +5 ally to any champion who defends the attached realm.
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Pyreen - 2nd Edition 286 of 400$1.50Set: 2nd Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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Thri-kreen - 2nd Edition 289 of 400$1.50Set: 2nd Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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Baber - 2nd Edition 295 of 400$1.50Set: 2nd Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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Fly - 2nd Edition 343 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: One champion or ally becomes a flyer. (Def/4)
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Dispel Magic - 2nd Edition 346 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: Cancels the effect of any spell. (Def/3/4)
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Sticks to Snakes - 2nd Edition 351 of 400$0.20Set: 2nd Edition Card Type: Cleric Spell World: AD&D Icon: +4 Frequency: Common Text: (Off/4)
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Chain Lightning - 2nd Edition 390 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +5 Frequency: Common Text: (Off/4)
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Control Undead - 2nd Edition 396 of 400$0.20Set: 2nd Edition Card Type: Wizard Spell World: AD&D Frequency: Common Text: The caster can ask any player for his largest undead ally card and use it in this round of battle. The ally is disc...
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Aquilla - Underdark 98/100$0.35Card Type: Wizard World: DL Icon: 4 Frequency: Uncommon Text: Swimmer. Aquilla poisons all swimmers played against her, causing these champions and allies to be discarded.
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Chantal the Banshee - Underdark 97/100$0.25Card Type: Monster World: RL Icon: 7 Frequency: Common Text: Undead, can cast cleric spells and is immune to psionics. Because of the fear this banshee instills, any allies played with or against ...
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Ellorelloran - Underdark 93/100$0.25Card Type: Wizard World: GH Icon: 9 Frequency: Common Text: Can cast cleric spells and is immune to psionics. When Ellorelloran is first played, she can discard any rule card in play. She may be d...
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Belwar Dissengulp - Underdark 91/100$0.25Card Type: Hero World: FR Icon: 4 Frequency: Common Text: Gnome (svirfneblin). This hero's magical items are doubled in level, as are all dwarf and gnome allies played with him.
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Myconid - Underdark 89/100$0.25Card Type: Monster World: AD&D Icon: 2 Frequency: Common Text: If attacking an Underdark realm, its level rises to 7. If defending an Underdark realm, it can defend twice before being discarded.
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Noran - Underdark 85/100$0.25Card Type: Monster World: AD&D Icon: 5/9 Frequency: Common Text: When defending, its level is 5. When attacking, its level rises to 9 and it can spit rocks, instantly destroying all allies of ...
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Crypt Servant - Underdark 75/100$0.25Card Type: Ally World: AD&D Icon: +6 Frequency: Common Text: Undead. Can be attached to any Underdark holding, where it becomes a permanent defending ally until the holding is discarded.
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Sargonnas - Underdark 70/100$0.25Card Type: Cleric World: DL Icon: 16 Frequency: Common Text: Avatar, a cleric of level 8 or higher must be discarded to bring Sargonnas into play. All cards with the word 'fire' or 'red' in their ...
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Hovering Road - Underdark 62/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Creates a permanent one-way path to a chosen realm until dispelled. Regardless of the realm's restrictions, this player's champions ...
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Spirit of Power - Underdark 58/100$0.25Card Type: Cleric Spell World: AD&D Frequency: Common Text: Any 4 clerics (excluding avatars) may band together to send an avatar to the Abyss. Each player who participates must discard a magi...
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Hornung's Baneful Deflector - Underdark 38/100$0.25Card Type: Wizard Spell World: AD&D Frequency: Common Text: This player's champion and its allies are immune to the special powers of allies for this round of combat. (Def/3/4)
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Black Sail of Schnai - Underdark 35/100$0.35Card Type: Magic Item World: AD&D Frequency: Uncommon Text: Cannot be played on an undead champion. If the attached champion is killed in battle, it returns at the end of the player's next tur...
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Dori's Obsidian Steed of Wondrous Power - Underdark 31/100$0.35Card Type: Magic Item World: AD&D Icon: +4 Frequency: Uncommon Text: Created by Dori's friend Drawmij, this item lets the attached champion and its allies attack any realm. (Def)
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Cloak of the Gargoyle - Underdark 30/100$0.25Card Type: Magic Item World: AD&D Icon: +3 Frequency: Common Text: The attached champion is immune to wizard spells. If defeated in battle, the champion returns to its pool, stripped of all at...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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