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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Damara - 0th Edition 23 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Double the level of a defending Forgotten Realms champion.
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The High Moor - 0th Edition 21 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Any defending monster gains 4 levels.
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Icewind Dale - 0th Edition 20 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: The attacking champion must discard one magical item chosen by the defender.
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Impiltur - 0th Edition 19 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: All champions and allies who defend Impiltur gain 1 level.
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Anauroch - 0th Edition 18 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: All attackers lose one level.
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Sword Coast - 0th Edition 17 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: The defending player can return one ally to his hand after each round of battle.
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The High Forest - 0th Edition 16 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm
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Jungles of Chult - 0th Edition 15 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Icon: 5 Frequency: Realm Text: Chult can defend itself as a level 5 monster.
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Myth Drannor - 0th Edition 13 of 400$0.35Set: 0th Edition Card Type: Realm World: FR Frequency: Uncommon Text: Any champion can use wizard spells when defending Myth Drannor. Increases player's maximum hand by one.
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The Great Rift - 0th Edition 12 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Flyers cannot attack this realm.
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Ravens Bluff - 0th Edition 11 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Ravens Bluff.
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Pirate Isles - 0th Edition 10 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Flyers cannot attack this realm.
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Thay - 0th Edition 8 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Thay.
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Moonshae Isles - 0th Edition 7 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Icon: 2 Frequency: Realm Text: The Moonshaes can defend themselves as a level 2 hero. All defending allies gain 3 levels.
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Shadowdale - 0th Edition 4 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can cast cleric and wizard spells when defending Shadowdale.
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Zhentil Keep - 0th Edition 3 of 400$1.95Set: 0th Edition Card Type: Realm World: FR Icon: 5 Frequency: Rare Text: Zhentil Keep can defend itself as a level 5 cleric.
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Menzoberranzan - 0th Edition 2 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Can be played at any time. Immune to flyers.
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Waterdeep - 0th Edition 1 of 400$0.15Set: 0th Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Waterdeep.
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Tiyet - Ravenloft 91 of 100$0.20Card Type: Monster World: RL Icon: 5 Frequency: Common Text: Undead. Casts cleric spells.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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