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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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The Sea Barons - 3rd Edtion 133/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Any holding attached to the Great Kingdom also applies to this realm.
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The Duchy of Urnst - 3rd Edtion 132/400$0.15Card Type: Realm World: GH Frequency: Realm Text: The naval fleet of the duchy is so powerful that the realm is immune to swimmers.
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The Bone March - 3rd Edtion 131/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Heroes cannot be played in defense of this realm. Undead defenders gain 4 levels.
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Keoland - 3rd Edtion 127/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Can defend itself as a level 0 hero and use allies and magical items. If this hero successfully defends the realm, he can keep one ally or magical...
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Greyhawk Ruins - 3rd Edtion 125/400$0.35Card Type: Realm World: GH Frequency: Uncommon Text: All Greyhawk champions of this player gain 2 levels.
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Temple of Elemental Evil - 3rd Edtion 124/400$0.35Card Type: Realm World: GH Frequency: Uncommon Text: Draw three cards immediately when the temple is played.
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The Great Kingdom - 3rd Edtion 123/400$1.95Card Type: Realm World: GH Frequency: Rare Text: No undead can attack the Great Kingdom. The player's maximum hand increases by two.
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Furyondy - 3rd Edtion 122/400$0.15Card Type: Realm World: GH Frequency: Realm Text: When first played, Furyondy can remove one wizard from play (the wizard is discarded).
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The Wolf Nomads - 3rd Edtion 118/400$0.15Card Type: Realm World: GH Frequency: Realm Text: The Wolf Nomads are immune to the power of iuz the Evil. But they are fearful of dragons, and dragons gain 1 level when attacking this realm.
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The Yeomanry - 3rd Edtion 115/400$0.15Card Type: Realm World: GH Frequency: Realm Text: Earthwalkers gain 2 levels when defending the Yeomanry.
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The Free City of Greyhawk - 3rd Edtion 111/400$1.95Card Type: Realm World: GH Frequency: Rare Text: Any champion defending Greyhawk can cast cleric and wizard spells.
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Elf Galleon - 3rd Edtion 110/400$1.95Card Type: Ally World: AD&D Icon: +3 Frequency: Rare Text: Flyer, swimmer. All aliies played after the elf galleon in this battle are also flyers and swimmers.
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Safe Harbor! - 3rd Edtion 107/400$1.95Card Type: Event World: AD&D Frequency: Rare Text: Every player can immediately rebuild one razed realm.
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Orb of Doom - 3rd Edtion 104/400$0.25Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: The attached champion can attack again this round if victorious. If he razes the realm, the champion and all attachments are ...
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Viperhand - 3rd Edtion 103/400$0.35Card Type: Magic Item World: AD&D Frequency: Uncommon Text: Any champion with the Viperhand can cast wizard spells. (Def)
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Banner of the One-Eyed God - 3rd Edtion 102/400$0.25Card Type: Magic Item World: AD&D Icon: +1 Frequency: Common Text: All of this champion's allies gain 1 level. (Def)
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Good Fortune - 3rd Edtion 100/400$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: The player of this card draws five cards immediately.
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Cataclysm! - 3rd Edtion 99/400$0.35Card Type: Event World: AD&D Frequency: Uncommon Text: Destroys one realm of the player's choice, that realm is discarded. (Harmful)
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Figurine of Wondrous Power - 3rd Edtion 98/400$0.25Card Type: Magic Item World: AD&D Icon: +3 Frequency: Common Text: The bearer is immune to psionic attack. If on the losing side of a battle, he can eliminate one magical item in play. (Off)
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Staff of Striking - 3rd Edtion 95/400$1.95Card Type: Magic Item World: AD&D Icon: +3 Frequency: Rare Text: The bonus becomes +5 levels if attached to a cleric. (Off)
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Dwarven Hammer - 3rd Edtion 94/400$1.95Card Type: Magic Item World: AD&D Icon: +3 Frequency: Rare Text: The mighty hammer of the dwarves slays any giant opposing the attached champion. (Off)
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Shandril - 3rd Edtion 87/400$0.25Card Type: Hero World: FR Icon: 3 Frequency: Common Text: Immune to offensive spells.
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Noble Djinni - 3rd Edtion 84/400$1.95Card Type: Ally World: AD&D Icon: +4 Frequency: Rare Text: The opponent cannot play flyers this round and all opposing flyers already in the battle are discarded.
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Dagrande - 3rd Edtion 82/400$0.35Card Type: Hero World: FR Icon: 4 Frequency: Uncommon Text: Dwarf, earthwalker. Particularly proud of his ability to cleave through an opponent, Dagrande gets twice as many spoils of victory if vi...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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