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topThere are 777 productsSort
Translation missing: en.sections.collection_template.product_count
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Stalking Wolf (Foil) - Unleashed (166/219)$0.15[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.) As an additional cost to play me, kill a Bird, Cat, Dog, or Poro you control. You may play me to its battlefield (e...
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Shadow's Call - Unleashed (165/219)$0.21Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)
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Enthralling Protector - Unleashed (162/219)$0.15[Hunt] (When I conquer or hold, gain 1 XP.) Spend 2 XP: [Buff] me. (Give me a +1 might buff if I don't have one.)
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Mageseeker Investigator - Unleashed (163/219)$0.15Opponents must pay 1 rune of any type for each unit beyond the first to move multiple units to my battlefield at the same time.
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Shadow's Call (Foil) - Unleashed (165/219)$1.03Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.)
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Divining Shells - Unleashed (161/219)$0.15[Vision] (When you play this, look at the top card of your Main Deck. You may recycle it.) [Action][>] Kill this, exhaust: Give a unit +2 might this turn.
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Ultrasoft Poro - Unleashed (160/219)$0.10exhaust: Play two 1 energy might Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay 1 rune of any type to choose a [Deflect] unit with a spell or...
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Safety Inspector (Foil) - Unleashed (164/219)$0.40You may spend 3 XP as an additional cost to play me. When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way.
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Mageseeker Investigator (Foil) - Unleashed (163/219)$0.15Opponents must pay 1 rune of any type for each unit beyond the first to move multiple units to my battlefield at the same time.
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Scrutinizing Sergeant - Unleashed (157/219)$0.10When you play me, gain 1 XP for each friendly unit.
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Enthralling Protector (Foil) - Unleashed (162/219)$0.15[Hunt] (When I conquer or hold, gain 1 XP.) Spend 2 XP: [Buff] me. (Give me a +1 might buff if I don't have one.)
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Shepherd's Heirloom - Unleashed (158/219)$0.10When you play this, gain 1 XP. [Equip] — Spend 1 XP (Pay the cost: Attach this to a unit you control.)
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Loyal Poro - Unleashed (156/219)$0.10[Deathknell][>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)
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Ultrasoft Poro (Foil) - Unleashed (160/219)$0.10exhaust: Play two 1 energy might Bird unit tokens with [Deflect]. Use this ability only while I'm at a battlefield. (Opponents must pay 1 rune of any type to choose a [Deflect] unit with a spell or...
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Shepherd's Heirloom (Foil) - Unleashed (158/219)$0.10When you play this, gain 1 XP. [Equip] — Spend 1 XP (Pay the cost: Attach this to a unit you control.)
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Heroic Charge - Unleashed (155/219)$0.10[Action] (Play on your turn or in showdowns.) Give a friendly unit +1 might this turn and [Stun] an enemy unit at its location. (A stunned unit doesn't deal combat damage this turn.)
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Carrion Dredger - Unleashed (153/219)$0.10[Deathknell][>] Play a 1 might Bird unit token with [Deflect] to your base. (When I die, get the effect. Opponents must pay 1 rune of any type to choose a [Deflect] unit with a spell or ability.)
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Scrutinizing Sergeant (Foil) - Unleashed (157/219)$0.10When you play me, gain 1 XP for each friendly unit.
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Loyal Poro (Foil) - Unleashed (156/219)$0.10[Deathknell][>] If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)
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Heroic Charge (Foil) - Unleashed (155/219)$0.10[Action] (Play on your turn or in showdowns.) Give a friendly unit +1 might this turn and [Stun] an enemy unit at its location. (A stunned unit doesn't deal combat damage this turn.)
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Bandle Soldier - Unleashed (151/219)$0.10[Level 3][>] I enter ready. (While you have 3+ XP, get the effect.)
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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