-
AMC
Artbox
Funko
-
Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
-
.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
-
Rilkean Heart - Legacy of the Tribes$9.35The Fianna steels herself for the upcoming battle. For the duration of the combat, the character may not be forced to lose the ability to play Combat Actions. Rilkean Heart may not be used during a...
-
Ribs Crushed - The War of the Amazon$1.95A character damaged by Ribs Crushed cannot bluff until this wound is healed.
-
Rheya Wrath-of-Heaven (Foil) - Legacy of the Tribes$69.95Silver Pack. Rheya works closely with the Ghost Dance camp of Wendigo. She may use cards that have Wendigo prerequisites, including Gifts, Allies, Caerns, etc.
-
Revilement - Legacy of the Tribes$2.70The patron totem of a pack turns his back on the pack, believing them to have strayed from his path. Select a Pack Totem in play; that Pack Totem is discarded immediately. Discard this Gift after i...
-
Renew the Cycle - Legacy of the Tribes$5.45The Gift user invokes great power to recall a vampire to the earth. Select any one vampire in play. That vampire is immediately discarded. Vampire characters may not be affected by this Gift. No vi...
-
Renegade Werewolf Hunter - The Wyrm$0.35All damage from the Werewolf Hunter is aggravated. At the end of each Combat Phase, the Werewolf Hunter attacks the Black Spiral Dancer with the highest Renown for 3 rounds.
-
-
Reject - The Umbra$0.25These Wyld spirits are always unpredictable. At the beginning of every Combat Phase, when the Reject is in play, randomly select one bound spirit in play and return it to the Hunting Grounds.
-
Redirected Attack - The Umbra$0.25* If your Gnosis is greater than your opponent's, he is affected by his own combat action. This combat action is only playable in the Umbra.
-
-
Reclaiming the Stolen - Unlimited$0.25Play this card on a character in your pack who has had an item stolen from her. If that character can defeat the new owner in combat or otherwise reclaim her stolen property, this card is worth 2 v...
-
Reclaiming the Stolen - Limited$0.30Play this card on a character in your pack who has had an item stolen from her. If that character can defeat the new owner in combat or otherwise reclaim her stolen property, this card is worth 2 v...
-
Razor Claws - Unlimited$0.35The character's next claw attack that connects does +2 damage. Place the Razor Claws card with the combat card for the purpose of recording damage.
-
Razor Claws - Limited$0.45The character's next claw attack that connects does +2 damage. Place the Razor Claws card with the combat card for the purpose of recording damage.
-
Rat - Limited$0.45Each pack member gains 1 Health. A pack may not have more than 1 Pack Totem at any time.
-
Ranch Apocalypse - The War of the Amazon$12.40Attacker: 20 Renown Wyrm Pack. Draw 8 additional combat cards. Only 1 Ranch Apocalypse may be played per game. Defender: 25 Renown Gaia Pack. Draw 9 additional combat cards.
-
Ragnor the Terror - The Wyrm$0.25Ragnor is a member of Pentex First Team #21. He can pack attack or defend with any other member of Team #21 in his pack.
-
Ragnarok - Unlimited$1.45The Get of Fenris believe that the Final Battle is upon them. All Get of Fenris go to the Hunting Grounds until the next Regeneration Phase. Only 1 Ragnarok can be played per game.
-
Quoting the Litany - Limited$0.45Play this card during any Moot to give a Philodox you control double his Renown for 1 vote only.
-
Quest of Spirit - The Umbra$0.20A character must single-handedly bind a spirit whose Renown is at least twice her own. If successful, the spirit is worth its full Renown in victory points.
-
Purity of Spirit - The Umbra$0.20The Ahroun protects himself from aggravated damage for one complete turn when in the Umbra. The Ahroun still takes any wounds, they simply are not aggravated injuries. This Gift is discarded after ...
-
Pure Breeding - Promo Apocalypse$4.40Select 1 character; that character's ancestors were all highly exemplary members of their particular tribe. You may search through your sept deck for the Past Life of the character's tribe and imme...
-
Punitive Damages - The Wyrm$0.25Select 1 piece of Equipment held by a Wyrm character or ally. On a successful vote, that piece of Equipment is immediately transferred to the character calling the board meeting.
-
Pumpkin Man - Limited$0.45Characters attacking the Pumpkin Man can retreat only after all their combat action cards have been played. The Pumpkin Man can use any Theurge or Philodox Gifts.
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'