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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Banner of the One-Eyed God - 2nd Edition 102 of 400$0.20Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +1 Frequency: Common Text: All of this champion's allies gain 1 level. (Def)
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Orb of Doom - 2nd Edition 104 of 400$0.20Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +2 Frequency: Common Text: (Off)
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Staff of Conjuring - 2nd Edition 105 of 400$0.20Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +5 Frequency: Common Text: (Off)
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Spell of Formless Horror - 2nd Edition 106 of 400$0.25Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: -3 Frequency: Uncommon Text: Cast on opposing champion to reduce its level by 3. Spell remains until dispelled. (Off/4)
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Safe Harbor! - 2nd Edition 107 of 400$1.50Set: 2nd Edition Card Type: Event World: AD&D Frequency: Rare Text: Every player can immediately rebuild one razed realm.
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Labor of Legend - 2nd Edition 108 of 400$0.20Set: 2nd Edition Card Type: Event World: AD&D Frequency: Common Text: One razed realm is rebuilt by a champion from the player's pool, the champion is discarded.
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Wand of Light - 2nd Edition 109 of 400$0.25Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +3 Frequency: Uncommon Text: (Off)
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Elf Galleon - 2nd Edition 110 of 400$1.50Set: 2nd Edition Card Type: Ally World: AD&D Icon: +3 Frequency: Rare
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The Free City of Greyhawk - 2nd Edition 111 of 400$1.50Set: 2nd Edition Card Type: Realm World: GH Frequency: Rare Text: Any champion defending Greyhawk can cast cleric and wizard spells.
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The Pomarj - 2nd Edition 113 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm Text: A monster defending the Pomarj gains 3 levels.
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Hold of the Sea Princes - 2nd Edition 114 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Icon: 1 Frequency: Realm Text: This realm can defend itself as a level 1 champion.
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The Yeomanry - 2nd Edition 115 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm
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Blackmoor - 2nd Edition 116 of 400$0.25Set: 2nd Edition Card Type: Realm World: GH Frequency: Uncommon Text: All magical items and artifacts defending Blackmoor gain 2 levels.
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The Horned Society - 2nd Edition 117 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm
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The Wolf Nomads - 2nd Edition 118 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm
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Sterich - 2nd Edition 119 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm Text: Any monster defending Sterich gains 5 levels.
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Veluna - 2nd Edition 121 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm Text: Any champion defending Veluna can use cleric spells.
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Furyondy - 2nd Edition 122 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm
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The Great Kingdom - 2nd Edition 123 of 400$1.50Set: 2nd Edition Card Type: Realm World: GH Frequency: Rare Text: No undead can attack the Great Kingdom. The player's maximum hand increases by two.
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Greyhawk Ruins - 2nd Edition 125 of 400$0.25Set: 2nd Edition Card Type: Realm World: GH Frequency: Uncommon Text: All Greyhawk champions of this player gain 2 levels.
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Perrenland - 2nd Edition 126 of 400$0.15Set: 2nd Edition Card Type: Realm World: GH Frequency: Realm
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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