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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Jungles of Chult - 2nd Edition 15 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Icon: 5 Frequency: Realm Text: Chult can defend itself as a level 5 monster.
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The High Forest - 2nd Edition 16 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm
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Sword Coast - 2nd Edition 17 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: The defending player can return one ally to his hand after each round of battle.
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Anauroch - 2nd Edition 18 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: All attackers lose one level.
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Impiltur - 2nd Edition 19 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: All champions and allies who defend Impiltur gain 1 level.
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The High Moor - 2nd Edition 21 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Any defending monster gains 4 levels.
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Damara - 2nd Edition 23 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Double the level of a defending Forgotten Realms champion.
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Dragonspear Castle - 2nd Edition 25 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: All allies of a defending monster gain 2 levels.
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Daggerdale - 2nd Edition 26 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Allies cannot be used when attacking this realm.
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Haunted Hall of Eveningstar - 2nd Edition 28 of 400$1.50Set: 2nd Edition Card Type: Realm World: FR Frequency: Rare Text: Draw one card and place it in your hand when this realm is played or rebuilt.
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The Trollmoors - 2nd Edition 30 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm
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Berdusk - 2nd Edition 31 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: A wizard or cleric gains 3 levels when defending the attached realm.
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Tantras - 2nd Edition 32 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: No spells can be cast when attacking or defending Tantras.
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Mulmaster - 2nd Edition 33 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Draw another card every time a spell card is played.
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Hillsfar - 2nd Edition 34 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Any champion gains 3 levels when defending the attached realm.
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Suzail - 2nd Edition 35 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Any champion can cast wizard spells when defending the attached realm. If attached to Cormyr, all defenders also gain 4 levels.
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Arabel - 2nd Edition 36 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Icon: 4 Frequency: Uncommon Text: The attached realm can defend itself as a level 4 monster.
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Fortifications - 2nd Edition 37 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Each defender of the attached realm gains 2 levels.
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Fortifications - 2nd Edition 38 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Each defender of the attached realm gains 3 levels.
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Selune - 2nd Edition 39 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Undead cannot attack the attached realm.
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Peasant Militia - 2nd Edition 40 of 400$0.25Set: 2nd Edition Card Type: Holding World: FR Frequency: Uncommon Text: Each champion and ally attacking the attached realm loses 1 level.
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Alias the Sell-Sword - 2nd Edition 41 of 400$0.25Set: 2nd Edition Card Type: Hero World: FR Icon: 6 Frequency: Uncommon Text: Immune to offensive spells.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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