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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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The High Forest - 1st Edition 16 of 400$0.15Set: 1st Edition Card Type: Realm World: FR Frequency: Realm
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Discovery of Spellfire - 2nd Edition 401 of 420$2.50Set: 2nd Edition Card Type: Event World: AD&D Frequency: Special Text: The user can examine all other player's hands and discard one card from each.
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Traitor - 2nd Edition 403 of 420$2.50Set: 2nd Edition Card Type: Event World: AD&D Frequency: Special Text: One ally of this player's choice switches sides for the duration of this round.
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Phorbes's Scrolls - 2nd Edition 406 of 420$2.50Set: 2nd Edition Card Type: Wizard Spell World: AD&D Icon: +7 Frequency: Special Text: Besides adding 7 levels, the scrolls force the largest enemy ally played so far to be discarded. (Off/4)
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Living Scroll - 2nd Edition 408 of 420$2.50Set: 2nd Edition Card Type: Monster World: FR Icon: 0 Frequency: Special Text: The Living Scroll defeats a hero or cleric automatically. But it is automatically defeated by a wizard or monster.
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Ren's Bell of Death - 2nd Edition 409 of 420$2.50Set: 2nd Edition Card Type: Artifact World: FR Icon: +3 Frequency: Special Text: Allies of level 4 or higher cannot be used against the champion who carries Ren's Bell of Death.
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The Labyrinth Map of Shuuc - 2nd Edition 410 of 420$2.50Set: 2nd Edition Card Type: Artifact World: FR Icon: +4 Frequency: Special Text: A champion with this map is never discarded, if defeated, he escapes into the labyrinth and returns to the player's...
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Annulus - 2nd Edition 411 of 420$2.50Set: 2nd Edition Card Type: Artifact World: DS Icon: +3 Frequency: Special Text: At the beginning of its owner's turn, this helm of telepathy (fashioned from a mummified illithid's head) allows th...
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Supernatural Chill - 2nd Edition 414 of 420$2.50Set: 2nd Edition Card Type: Event World: AD&D Frequency: Special Text: Unnatural winter strips 2 levels from every champion and ally until this player's next turn. Any card reduced to level 0 ...
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Map to a Mercenary Army - 2nd Edition 415 of 420$2.50Set: 2nd Edition Card Type: Ally World: AD&D Icon: +8 Frequency: Special Text: Offensive wizard spells have their levels (if any) halved (rounding up) when used against this ally.
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Pit Trap! - 2nd Edition 416 of 420$2.50Set: 2nd Edition Card Type: Event World: AD&D Frequency: Special Text: Traps a winning champion so a realm is not razed. The champion is discarded as if he had lost the battle.
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Mind Flayer Lord - 2nd Edition 417 of 420$2.50Set: 2nd Edition Card Type: Monster World: FR Icon: 8 Frequency: Special Text: The illithid immediately destroys all opposing allies of level 3 or less. The illithid can only be joined by allies o...
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Aurak Draconian Lord - 2nd Edition 418 of 420$2.50Set: 2nd Edition Card Type: Monster World: DL Icon: 8 Frequency: Special Text: If the aurak is defeated, it also forces the champion who killed it to be discarded.
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Chest of Many Things - 2nd Edition 420 of 420$2.50Set: 2nd Edition Card Type: Magic Item World: AD&D Icon: +5 Frequency: Special Text: The champion with this chest can fly, and can function as a hero, wizard, cleric, or monster, the player ch...
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Zhentil Keep - 2nd Edition 3 of 400$1.50Set: 2nd Edition Card Type: Realm World: FR Icon: 5 Frequency: Rare Text: Zhentil Keep can defend itself as a level 5 cleric.
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Shadowdale - 2nd Edition 4 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can cast cleric and wizard spells when defending Shadowdale.
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Thay - 2nd Edition 8 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Thay.
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Pirate Isles - 2nd Edition 10 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Flyers cannot attack this realm.
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Ravens Bluff - 2nd Edition 11 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Any champion can use wizard spells when defending Ravens Bluff.
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The Great Rift - 2nd Edition 12 of 400$0.15Set: 2nd Edition Card Type: Realm World: FR Frequency: Realm Text: Flyers cannot attack this realm.
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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