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There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
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Knife Wind - Unlimited$1.45The user directs a harsh gust of arctic wind at any target, causing 1 damage. Place this card on the target for the purpose of recording damage.
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King Albrecht - Legacy of the Tribes$15.95Jonas Albrecht has become the King of the Silver Fangs. When in combat with Wyrm creatures, Albrecht's Combat Actions are always resolved first. He may begin play equipped with a Grand Klaive. Riva...
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Journey Onward - Limited$1.20Choose another player. The player must select 1 Stargazers from her pack to discard. The discarded character is worth no victory points. Only 1 Journey Onward can be played on each pack.
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Jaguar - The War of the Amazon$1.75Any pack with the Jaguar as its totem may discard the Jaguar to remove any Battlefield from any victory pile and return it to the Hunting Grounds. A pack may not have more than 1 Pack Totem at any ...
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Incarna Avatar - The Wyrm$1.30The Incarna exists only in the Umbra. The Incarna can use any Gifts of any Gnosis and is unaffected by other Gifts.
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Hunting Party - Unlimited$0.35Play when your character is declaring an attack. For attacks against nonalpha characters, Hunting Party must be played before the challenge is accepted or declined. Select members of your pack to j...
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Higher Calling - Legacy of the Tribes$0.60For 1 full turn, no Gaia pack characters may attack other Gaia pack characters. Discard this Gift after its effects take place.
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Hell's Hand Hive - The War of the Amazon$12.40All Black Spiral Dancers can automatically pack defend (no additional cards are drawn). Only one Hell's Hand Hive can be in play at any time.
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Heavy Machine Gun - The War of the Amazon$1.75Weapon. Firearm. Only useable in Crinos form. Play up to 2 damage-dealing Combat Actions of Rage 5 or lower each round of combat. However, if the Rage of either of your Combat Actions equals your o...
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Harmon Truefriend - Legacy of the Tribes$3.80Harmon is never affected by any Gift that would force him into another pack, even if only temporarily.
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Greater Banishment - Unlimited$1.45The user cancels any Gift. Remove the target Gift from play. Discard this Gift after its effect takes place.
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Grand Restructuring - Legacy of the Tribes$0.85In times like these, radical changes are sometimes the best course of action. If Grand Restructuring passes, all Gaia characters must subtract their Renown from 10. This becomes their new Renown. G...
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Golgol Fangs-First - Limited$1.05Golgol draws 1 extra combat card for any attack or defense he assists.
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Glib Tongue - Unlimited$1.45This Gift gives the user +5 Renown for the current moot vote. Discard this Gift after its effect takes place.
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Ghost Raptor Membership - The War of the Amazon$1.95Play on any Garou you control of Renown 4 or higher. This Garou has undergone initiation into the Ghost Raptors. His challenges cannot be refused and he is at -2 Renown for the purposes of joining ...
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Ghost Raptor Attack - The War of the Amazon$0.85This Event interrupts and cancels any 1 combat on a Battlefield. That combat ends with no decided victor and the Battlefield remains in play. This Event will not cancel a combat in which Thunder Ti...
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Garbage Food Poisoning - Limited$0.65All Bone Gnawers lose 1 Health for the rest of the game. No more than 3 Garbage Food Poisoning Events may be in effect at any time. Bone Gnawers killed when this Event is played are worth no victor...
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Gaia's Breath - The War of the Amazon$1.75All Gaia characters in the Umbra can regenerate 2 additional damage cards during the next Regeneration Phase. Discard Gaia's Breath during the Equip/Ally Phase following its effects.
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Full Moon - Unlimited$0.25Play at the beginning of any turn or to cancel and supersede any Gibbous Moon just played. Any Garou can freely enter Crinos form, and all Ahroun gain 1 Gnosis while Full Moon is in effect. Discard...
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Fist of the Comet - Legacy of the Tribes$0.60The Fist of the Comet is dedicated to making the Umbra safe for travelers. Members of the pack controlling this Caern earn +1 victory points for Enemies they kill in the Umbra. Only 1 Fist of the C...
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Firebomb - Legacy of the Tribes$0.75The bearer of the Firebomb may, as her alpha action, plant the bomb on any Territory in play. Any member of the pack who controls the Territory may defuse the bomb, but will suffer 3 damage doing s...
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Eyes Gouged - Unlimited$0.35A victim damaged by this attack is temporarily blinded. The victim must attack with a random draw from his combat hand during the next combat round.
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Excitable Good Ol' Boy - The War of the Amazon$0.85The Good Ol' Boy will run amok and attack the lowest Renown alpha before any alphas can act at the beginning of each Combat Phase. If alphas are tied, the Good Ol' Boy will attack a Gaia alpha befo...
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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