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topThere are 1301 productsSort
Translation missing: en.sections.collection_template.product_count
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Hidden Lair - Legacy of the Tribes$1.85A pack with a Hidden lair is adept at weathering the storm of Garou relations. As an action, a Character in the pack that controls this Territory may seek cover at the Lair, thereby removing hersel...
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Harmon Truefriend - Legacy of the Tribes$3.80Harmon is never affected by any Gift that would force him into another pack, even if only temporarily.
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Guidance From Below - The War of the Amazon$0.85The Gift user may supersede any alpha action and take her own alpha action to immediately attack a Battlefield. This Gift is permanent until canceled.
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Griffin Avatar - Legacy of the Tribes$0.85The Griffin Avatar is a retainer who serves the mighty Totem-spirit of the Red Talons. The Avatar must join any pack actions that his pack uses if he is eligible. Griffin Avatar is not a spirit.
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Greyfist - Limited$0.25Proud and strong, Greyfist is less affected by Harano than most. If a Harano Gloom card is played on Greyfist, he may discard it at the beginning of his next turn.
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Grand Restructuring - Legacy of the Tribes$0.85In times like these, radical changes are sometimes the best course of action. If Grand Restructuring passes, all Gaia characters must subtract their Renown from 10. This becomes their new Renown. G...
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Gooshy Gooze - The Wyrm$0.35Opponents facing a character equipped with Gooshy Gooze lose 1 Rage and 1 Gnosis for the duration of the current combat. An opponent can never be reduced below 1 Rage or Gnosis as a result of Goosh...
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G'louogh, "Dance of Corruption" - The Wyrm$3.95G'louogh grants its children the Gift of maddened wisdom. Characters with this personal totem gain 2 Gnosis and can look at the top card of their sept or combat deck before choosing to discard and ...
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Ghost Raptor Attack - The War of the Amazon$0.85This Event interrupts and cancels any 1 combat on a Battlefield. That combat ends with no decided victor and the Battlefield remains in play. This Event will not cancel a combat in which Thunder Ti...
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Garbage Food Poisoning - Limited$0.65All Bone Gnawers lose 1 Health for the rest of the game. No more than 3 Garbage Food Poisoning Events may be in effect at any time. Bone Gnawers killed when this Event is played are worth no victor...
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Gangrel Ally - Limited$1.65The Gangrel is a vampire who, for whatever reason, has developed a friendship with 1 particular Garou. The Gangrel can only act every other turn. The Gangrel cannot act during the turn he is brou...
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Gaia's Will Corrupted - The War of the Amazon$7.25Combat Restricted. Play Gaia's Will Corrupted during the Withdrawal step of combat. Gaia's Will Corrupted does 5 damage to a Victim that the Gift user is facing in combat. Use this Gift to mark the...
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Gaia's Favored Messenger - Legacy of the Tribes$16.85Play this Gift any time the user is not involved in a combat. The user of this Gift invokes the patronage of Gaia. Under Her care, the Gift user is immediately healed of all damage he currently suf...
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Firebomb - Legacy of the Tribes$0.75The bearer of the Firebomb may, as her alpha action, plant the bomb on any Territory in play. Any member of the pack who controls the Territory may defuse the bomb, but will suffer 3 damage doing s...
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Fast Shift - The Umbra$0.80Your character can immediately enter the Umbra (ignore Gauntlet) during any phase of the game. However, this character must act as alpha during the next Combat Phase. If more than one pack member u...
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Fang Dagger - Limited$3.50Weapon. The Fang Dagger allows its user to play 2 damage cards per round of combat.
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Eyes Gouged - Unlimited$0.35A victim damaged by this attack is temporarily blinded. The victim must attack with a random draw from his combat hand during the next combat round.
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Dragon - The War of the Amazon$1.75If there are more Wyrm characters in play than Gaia characters, the Dragon allows packs which take him as their totem to take 1 additional alpha action at the end of the Combat Phase. A pack may no...
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Dark Moon's Femur - Legacy of the Tribes$3.60The leg bone of a powerful Uktena Theurge, Dark Moon's Femur allows its user to ignore card effects that would force her to lose an action, including playing Action cards. Only 1 Dark Moon's Femur ...
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Cult Leader - The Wyrm$3.45Any Cultists in play will automatically combine with the Cult Leader for a Pack Defense. The Cult Leader cannot be killed until all Cultists are dead. The Cult Leader can use any Theurge Gifts.
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Circular Attack - Limited$1.00Any attacks directed at the user are either redirected to another character in the same combat, or simply dodged. No character may be forced to damage herself. This card may be played to interrupt ...
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Charging Bull - Unlimited$0.35No character of higher Renown than Charging Bull can refuse his challenges.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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