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AMC
Artbox
Funko
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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Aliens v Predator
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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There are 1300 productsSort
Translation missing: en.sections.collection_template.product_count
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Kinfolk - TV Reporter - Unlimited$1.45Your pack gains 2 votes during all moots while the TV Reporter is in play, due to his ability to sway public opinion around events.
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Kinfolk - Small-Town Cop - Limited$1.30Once per turn, just before alphas are selected, the Cop can select any 1 character in Homid form to put in jail on false charges. That character is removed from play until the beginning of the nex...
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Infectious Touch - The Wyrm$0.35The target of this Gift loses 1 Rage and 1 Gnosis. An individual target cannot be affected by more than 2 Infections. This Gift is permanent until canceled.
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Guidance From Below - The War of the Amazon$0.85The Gift user may supersede any alpha action and take her own alpha action to immediately attack a Battlefield. This Gift is permanent until canceled.
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Growls-at-Moon - Limited$0.75Territorial of her pack's grounds, Growl-at-Moon can automatically pack defend when any nonalpha packmate is attacked.
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Greyfist - Limited$0.25Proud and strong, Greyfist is less affected by Harano than most. If a Harano Gloom card is played on Greyfist, he may discard it at the beginning of his next turn.
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Granola Pete - The War of the Amazon$0.75Game: Rage CCG Set: The War of the Amazon Rarity: Common ?ÿ
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Gooshy Gooze - The Wyrm$0.35Opponents facing a character equipped with Gooshy Gooze lose 1 Rage and 1 Gnosis for the duration of the current combat. An opponent can never be reduced below 1 Rage or Gnosis as a result of Goosh...
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G'louogh, "Dance of Corruption" - The Wyrm$3.95G'louogh grants its children the Gift of maddened wisdom. Characters with this personal totem gain 2 Gnosis and can look at the top card of their sept or combat deck before choosing to discard and ...
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Ghost Lance - Legacy of the Tribes$0.60The Gift user forges a bolt from Wind-spirits and War-spirits and casts it toward an opponent in combat. Targets affected by Ghost Lance may not bluff for the duration of the combat. Discard this G...
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Gere Hunts-the Hunters - Unlimited$0.35Gere's pelt has a scar fetish, which gives him strong health. Any Garou who kills Gere can wear his pelt and gain +2 Health, but will suffer -4 Renown.
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Gangrel Ally - Unlimited$1.50The Gangrel is a vampire who, for whatever reason, has developed a friendship with 1 particular Garou. The Gangrel can only act every other turn. The Gangrel cannot act during the turn he is brou...
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Gaia's Will Corrupted - The War of the Amazon$7.25Combat Restricted. Play Gaia's Will Corrupted during the Withdrawal step of combat. Gaia's Will Corrupted does 5 damage to a Victim that the Gift user is facing in combat. Use this Gift to mark the...
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Gaia's Favored Messenger - Legacy of the Tribes$16.85Play this Gift any time the user is not involved in a combat. The user of this Gift invokes the patronage of Gaia. Under Her care, the Gift user is immediately healed of all damage he currently suf...
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Forestry Outpost Raid - The War of the Amazon$0.45Attacker: 12 Renown Gaia Pack. Draw 2 additional combat cards. Defender: 10 Renown Wyrm Pack. Draw 3 additional combat cards.
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Fool's Gold - The War of the Amazon$1.75During the Equip/Ally Phase after a character equips or receives Fool's Gold, he can trade it to any other character in play in exchange for any 1 piece of Equipment. The character must still meet ...
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Fast Shift - The Umbra$0.80Your character can immediately enter the Umbra (ignore Gauntlet) during any phase of the game. However, this character must act as alpha during the next Combat Phase. If more than one pack member u...
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Fang Dagger - Limited$3.50Weapon. The Fang Dagger allows its user to play 2 damage cards per round of combat.
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Ectoplasmic Extrusion - The War of the Amazon$1.75The Gift user can lash out and hold any 1 opponent in combat. For the next round of combat neither the Gift user nor the opponent can play a Combat Action. This Gift will not affect a target charac...
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Dead Zone - Legacy of the Tribes$2.15A Dead Zone is an area devoid of the normally ubiquitous spirits. A pack controlling the Dead Zone is not affected by any Gifts, and they may not use Gifts or Fetish Equipment. Only 1 Dead Zone may...
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Dark Moon's Femur - Legacy of the Tribes$3.60The leg bone of a powerful Uktena Theurge, Dark Moon's Femur allows its user to ignore card effects that would force her to lose an action, including playing Action cards. Only 1 Dark Moon's Femur ...
Added To Cart :Add To Cart Failed :The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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