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CookieRun
Flesh and Blood
Grand Archive
Keyforge
Magic: The Gathering
One Piece
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.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
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Chaotic
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World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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topThere are 923 productsSort
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Founder Trap - Call to Arms 3 R 72$1.25Star Trek 2E | Founder Trap - Call to Arms 3 R 72 | The Nerd Merchant
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The Manheim Effect - Call to Arms 3 R 62$0.95Star Trek 2E | The Manheim Effect - Call to Arms 3 R 62 | The Nerd Merchant
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The Crystalline Entity - Call to Arms 3 R 60$0.95Star Trek 2E | The Crystalline Entity - Call to Arms 3 R 60 | The Nerd Merchant
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The Blight - Call to Arms 3 R 59$0.95Star Trek 2E | The Blight - Call to Arms 3 R 59 | The Nerd Merchant
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Steeled By Loss - Call to Arms 3 R 57$0.95Star Trek 2E | Steeled By Loss - Call to Arms 3 R 57 | The Nerd Merchant
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Psychological Pressure - Call to Arms 3 R 49$1.25Star Trek 2E | Psychological Pressure - Call to Arms 3 R 49 | The Nerd Merchant
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I Don't Like to Lose - Call to Arms 3 R 44$1.25Star Trek 2E | I Don't Like to Lose - Call to Arms 3 R 44 | The Nerd Merchant
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Bred for Battle - Call to Arms 3 R 37$0.95Star Trek 2E | Bred for Battle - Call to Arms 3 R 37 | The Nerd Merchant
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Abduction - Call to Arms 3 R 34$0.95Star Trek 2E | Abduction - Call to Arms 3 R 34 | The Nerd Merchant
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The Demands of Duty - Call to Arms 3 R 31$0.95Star Trek 2E | The Demands of Duty - Call to Arms 3 R 31 | The Nerd Merchant
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Rock People - Call to Arms 3 C 24$0.20Star Trek 2E | Rock People - Call to Arms 3 C 24 | The Nerd Merchant
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Quantum Filament - Call to Arms 3 R 22$0.95Star Trek 2E | Quantum Filament - Call to Arms 3 R 22 | The Nerd Merchant
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Overwhelmed - Call to Arms 3 R 19$0.95Star Trek 2E | Overwhelmed - Call to Arms 3 R 19 | The Nerd Merchant
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Graviton Wave - Call to Arms 3 C 13$0.20Star Trek 2E | Graviton Wave - Call to Arms 3 C 13 | The Nerd Merchant
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Gomtuu Shock Wave - Call to Arms 3 R 12$2.25Star Trek 2E | Gomtuu Shock Wave - Call to Arms 3 R 12 | The Nerd Merchant
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Forsaken - Call to Arms 3 R 11$0.95Star Trek 2E | Forsaken - Call to Arms 3 R 11 | The Nerd Merchant
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Dangerous Climb - Call to Arms 3 R 5$1.95Star Trek 2E | Dangerous Climb - Call to Arms 3 R 5 | The Nerd Merchant
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A Bad End - Call to Arms 3 C 1$0.20Star Trek 2E | A Bad End - Call to Arms 3 C 1 | The Nerd Merchant
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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