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topThere are 3551 productsSort
Translation missing: en.sections.collection_template.product_count
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Helm of Teleportation - 2nd Edition 219 of 400$1.50Set: 2nd Edition Card Type: Magic Item World: AD&D Frequency: Rare Text: One other champion (belonging to the same player) can join this champion as an ally. That champion returns to the pool ...
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Rod of Dispel Magic - 2nd Edition 220 of 400$0.25Set: 2nd Edition Card Type: Artifact World: GH Frequency: Uncommon Text: A champion with this rod can cancel one magic spell when attacking or defending.
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Tyr - 2nd Edition 224 of 400$0.15Set: 2nd Edition Card Type: Realm World: DS Icon: 5 Frequency: Realm Text: Owner draws one extra card per turn. Tyr can defend itself as a level 5 hero.
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Nibenay - 2nd Edition 226 of 400$0.25Set: 2nd Edition Card Type: Realm World: DS Frequency: Uncommon Text: This card is not flipped face down unless Nibenay is razed twice in a row.
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The Mud Palace - 2nd Edition 228 of 400$0.25Set: 2nd Edition Card Type: Holding World: DS Frequency: Uncommon Text: The Mud Palace increases hand size by two cards.
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North Ledopolus - 2nd Edition 229 of 400$0.25Set: 2nd Edition Card Type: Holding World: DS Frequency: Uncommon Text: One card can be drawn and played immediately in defense of the attached realm.
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Altaruk - 2nd Edition 231 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Any champion defending the attached realm can cast cleric spells.
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Salt View - 2nd Edition 232 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Monsters cannot attack the attached realm.
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Ogo - 2nd Edition 233 of 400$0.25Set: 2nd Edition Card Type: Holding World: DS Frequency: Uncommon Text: Any champion and allies attacking the attached realm lose one level for fear of Ogo's cannibal halflings.
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Makla - 2nd Edition 234 of 400$0.25Set: 2nd Edition Card Type: Holding World: DS Frequency: Uncommon Text: Makla adds 1 level to all defenders of the attached realm.
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Kalidnay - 2nd Edition 235 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Any monster defending the attached realm gains 4 levels.
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Arkhold - 2nd Edition 236 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Allows owner to draw one extra card per turn.
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Salt View - 2nd Edition 237 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Defending champion gains 2 levels.
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Waverly - 2nd Edition 238 of 400$1.50Set: 2nd Edition Card Type: Holding World: DS Frequency: Rare Text: The attached realm cannot be attacked by flyers and spells cannot be used against its defenders.
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Bodach - 2nd Edition 239 of 400$1.50Set: 2nd Edition Card Type: Holding World: DS Frequency: Rare Text: A champion attacking the attached realm can have only one ally.
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Giustenal - 2nd Edition 240 of 400$0.25Set: 2nd Edition Card Type: Holding World: DS Frequency: Uncommon Text: A champion attacking the attached realm cannot play more than three allies per round.
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Yaramuke - 2nd Edition 241 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Poisoned water destroys one of the attacker's allies as it is played (defender's choice).
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Lost Oasis - 2nd Edition 242 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: The owner can draw one card and play it immediately when the attached realm is attacked.
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Silver Spring - 2nd Edition 244 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: If the attached realm is razed, one other opponent's realm of the defender's choice is razed also.
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Bitter Well - 2nd Edition 245 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: This oasis destroys any flyers that attack the attached realm.
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Black Waters - 2nd Edition 246 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: No were-creature or monsters can attack any realm held by this player.
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Fort Melidor - 2nd Edition 247 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Allies defending every Dark Sun realm held by this player gain 1 level.
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Dungeon of Gulg - 2nd Edition 248 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: Any champion and allies attacking the attached realm lose 1 level.
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Temple - 2nd Edition 250 of 400$0.20Set: 2nd Edition Card Type: Holding World: DS Frequency: Common Text: The attached realm can cast cleric spells.
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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