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topThere are 671 productsSort
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Catch the Snitch - Quidditch Cup #2/80$1.30Harry Potter TCG | Catch the Snitch - Quidditch Cup #2/80 | The Nerd Merchant
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Gaze into the Mirror - Quidditch Cup #6/80$1.10Harry Potter TCG | Gaze into the Mirror - Quidditch Cup #6/80 | The Nerd Merchant
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Gold Cauldron - Quidditch Cup #7/80$1.15Harry Potter TCG | Gold Cauldron - Quidditch Cup #7/80 | The Nerd Merchant
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Potions Class Disaster - Quidditch Cup #20/80$1.10Harry Potter TCG | Potions Class Disaster - Quidditch Cup #20/80 | The Nerd Merchant
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Chocolate Frogs - Quidditch Cup #31/80$0.45Harry Potter TCG | Chocolate Frogs - Quidditch Cup #31/80 | The Nerd Merchant
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Practice Match - Quidditch Cup #65/80$0.25Harry Potter TCG | Practice Match - Quidditch Cup #65/80 | The Nerd Merchant
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Quidditch - Quidditch Cup #79/80$0.20Harry Potter TCG | Quidditch - Quidditch Cup #79/80 | The Nerd Merchant
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Beater Grabs the Snitch - Diagon Alley #1/80$2.10Harry Potter TCG | Beater Grabs the Snitch - Diagon Alley #1/80 | The Nerd Merchant
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Gringotts Vault Key - Diagon Alley #11/80$3.75Harry Potter TCG | Gringotts Vault Key - Diagon Alley #11/80 | The Nerd Merchant
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Griphook - Diagon Alley #12/80$6.25Harry Potter TCG | Griphook - Diagon Alley #12/80 | The Nerd Merchant
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Hebridean Black Dragon - Diagon Alley #16/80$2.85Harry Potter TCG | Hebridean Black Dragon - Diagon Alley #16/80 | The Nerd Merchant
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Lee Jordan - Diagon Alley #19/80$1.10Harry Potter TCG | Lee Jordan - Diagon Alley #19/80 | The Nerd Merchant
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Madam Irma Pince - Diagon Alley #21/80$1.40Harry Potter TCG | Madam Irma Pince - Diagon Alley #21/80 | The Nerd Merchant
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Dog Biscuits - Diagon Alley #57/80$0.25Harry Potter TCG | Dog Biscuits - Diagon Alley #57/80 | The Nerd Merchant
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Albus Dumbledore - Adventures at Hogwarts #1/80$7.35Harry Potter TCG | Albus Dumbledore - Adventures at Hogwarts #1/80 | The Nerd Merchant
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Dumbledore's Watch - Adventures at Hogwarts #6/80$1.60Harry Potter TCG | Dumbledore's Watch - Adventures at Hogwarts #6/80 | The Nerd Merchant
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Great Hall - Adventures at Hogwarts #11/80$0.70Harry Potter TCG | Great Hall - Adventures at Hogwarts #11/80 | The Nerd Merchant
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Riding the Centaur (Foil) - Adventures at Hogwarts #25/80$12.80Harry Potter TCG | Riding the Centaur (Foil) - Adventures at Hogwarts #25/80 | The Nerd Merchant
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Giant Squid - Adventures at Hogwarts #40/80$0.55Harry Potter TCG | Giant Squid - Adventures at Hogwarts #40/80 | The Nerd Merchant
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Liquorice Wand - Adventures at Hogwarts #63/80$0.30Harry Potter TCG | Liquorice Wand - Adventures at Hogwarts #63/80 | The Nerd Merchant
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Gryffindor Common Room - Chamber of Secrets #27/140$3.50Harry Potter TCG | Gryffindor Common Room - Chamber of Secrets #27/140 | The Nerd Merchant
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No Hands - Chamber of Secrets #39/140$8.75Harry Potter TCG | No Hands - Chamber of Secrets #39/140 | The Nerd Merchant
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Endless Sandwiches - Chamber of Secrets #67/140$2.95Harry Potter TCG | Endless Sandwiches - Chamber of Secrets #67/140 | The Nerd Merchant
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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