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topThere are 707 productsSort
Translation missing: en.sections.collection_template.product_count
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Mark of the Drowned Man - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Fortune of Al-Lat - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Eyes of Ibad, Blue Within Blue - Judge of the Change$0.75Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Dump Box Deployment - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Commandeer Transport - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Command of the Padishah - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Approximation Analysis - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Amtal Accord - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Venture Card Rarity: Uncommon
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Water Tribute, Custon of the Fai - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Undermine Support - Judge of the Change$2.50Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Rare
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Support of the Houses - Judge of the Change$0.55Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Uncommon
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Strategic Positioning - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Straight-Line Computation - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Silo Pillaging, Spice Raid - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Scars of Remembrance - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Ritual Combat, Article of Kanly - Judge of the Change$2.95Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Rare
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Pru-Door Scenario - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Protracted Duration - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
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Prana-Bindu Suspension - Judge of the Change$0.75Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Rare
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Pillar of Fire, Signaling Technique - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Uncommon
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Petitioning Coup - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Uncommon
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Name of the Great Mother - Judge of the Change$0.45Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Uncommon
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Muddled Vision - Judge of the Change$2.50Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Rare
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Mantene Principia - Judge of the Change$0.20Game: Dune CCG Set: Judge of the Change Card Type: Tactic Card Rarity: Common
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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