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Flesh and Blood
Keyforge
Lorcana
Magic: The Gathering
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.Hack//Enemy
Aliens v Predator
Anachronism
Austin Powers
Buffy the Vampire Slayer
Chaotic
Guardians
Harry Potter
InuYasha
Kingdom Hearts
There are 595 productsSort
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Rachel - 2C5$0.15Card Text: When you flip an action, you may spot its opposing element to destroy a hidden card. Rarity: Common Card Type: PC Level: 1 Strength: 1 Destiny: 2 Sub Type: Blademaster
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Moonstone - 2C4$0.15Card Text: If Moonstone is healthy when you draw destiny, you may wound him to redraw that destiny. Rarity: Common Card Type: PC Level: 1 Strength: 1 Destiny: 2 Sub Type: Twin Blade
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Micino - 2C3$0.15Card Text: Micino is strength +2 when fighting multiple monsters. Rarity: Common Card Type: PC Level: 1 Strength: 1 Destiny: 2 Sub Type: Heavy Blade
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Crest - 2C2$0.15Card Text: When you play an item, you may heal its bearer. Rarity: Common Card Type: PC Level: 1 Strength: 1 Destiny: 2 Sub Type: Heavy Axeman
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Acerola - 2C1$0.15Card Text: When your PC wins a fight, you may discard a card. Rarity: Common Card Type: PC Level: 1 Strength: 1 Destiny: 3 Sub Type: Long Arm
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Scarlet King (Foil) - 1S117$1.75Card Text: No Card Text Rarity: Fixed Format: Foil Card Type: Monster Score: 1 Strength: 4 Destiny: 4 Requirement: Spot 3 scored plants. Reward: On his or her next turn, your opponent can play onl...
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Phantom Wing (Foil) - 1S116$1.75Card Text: Storable-may attack when another monster attacks. Rarity: Fixed Format: Foil Card Type: Monster Score: 1 Strength: 3 Destiny: 1 Requirement: Spot 3 different elements. Reward: Opponent ...
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Menhir (Foil) - 1S115$1.75Card Text: On the turn this idol attacks, a monster in your portal may attack and is strength +2. Rarity: Fixed Format: Foil Card Type: Monster Score: 1 Strength: 3 Destiny: 4 Requirement: Spot 3 ...
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Gladiator (Foil) - 1S113$1.75Card Text: No Card Text Rarity: Fixed Format: Foil Card Type: Monster Score: 1 Strength: 5 Destiny: 2 Requirement: Spot 5 squares. Reward: Take a monster from your discard pile into your hand. Sub...
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Enemy (Foil) - 1S112$1.75Card Text: A monster in your portal may attack this turn. Rarity: Fixed Format: Foil Card Type: Action Destiny: 2 Requirement: Spot triangle. You must have just played a monster to attack.
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Sprite Ocarina - 1R107$0.75Card Text: Each player sacrifices a monster in his or her portal, if possible. Rarity: Rare Card Type: Event Destiny: 2
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Quiet, Eternal, White Devil - 1R103$0.75Card Text: When a triangle monster loses a fight by inly 1 strength, its owner may sacrifice a triangle card to score that monster. Rarity: Rare Card Type: Field Destiny: 4
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Collapsed, Smiling, Remnant - 1R101$0.75Card Text: The first square monster assigned to each fight is strength +1. Rarity: Rare Card Type: Field Destiny: 1
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Wood Stock - 1R100$0.75Card Text: No Card Text Rarity: Rare Card Type: Monster Score: 1 Strength: 5 Destiny: 5 Requirement: Spot 4 sacred plants. Reward: Your opponent sacrifices two cards. He or she may prevent this by...
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Ogre - 1R97$0.75Card Text: If you sacrifice a scored goblin to play this goblin, you may draw a card. Rarity: Rare Card Type: Monster Score: 1 Strength: 5 Destiny: 5 Requirement: Sacrifice a goblin. Reward: Draw ...
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Noisy Wisp - 1R96$0.75Card Text: Storable-may attack when a ghost or undead attacks. Rarity: Rare Card Type: Monster Strength: 3 Destiny: 2 Requirement: No Reward: Play a storable monster to your portal. Sub Type: Ghost
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Hell Hound - 1R94$0.75Card Text: On the turn this hound attacks, each triangle monster in your portal may attack. Rarity: Rare Card Type: Monster Score: 1 Strength: 6 Destiny: 5 Requirement: Spot 8 triangles. Reward: D...
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Fire Witch - 1R90$0.75Card Text: Storable-may attack when a triangle monster attacks. On the turn this witch attacks, you may change one card to triangle. Rarity: Rare Card Type: Monster Score: 1 Strength: 4 Destiny: 1...
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Dark Witch - 1R89$0.75Card Text: Storable-may attack when a diamond monster attacks. On the turn this witch attacks, you determine the order fights are resolved. Rarity: Rare Card Type: Monster Score: 1 Strength: 4 Des...
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Dark Rider - 1R88$0.75Card Text: No Card Text Rarity: Rare Card Type: Monster Score: 1 Strength: 5 Destiny: 3 Requirement: Spot 2 diamonds and 3 squares. Reward: Wound a PC. Sub Type: Warrior
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Rue Tornado - 1R87$0.75Card Text: Give that Heavy Axeman strength +3 (or +4 if fighting a triangle monster). Rarity: Rare Card Type: Action Destiny: 1 Requirement: Your Heavy Axeman must be in a fight. You must flip thi...
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La Repth - 1R86$0.75Card Text: If that Wavemaster wins the fight, heal all of your PCs. Rarity: Rare Card Type: Action Destiny: 5 Requirement: Your Wavemaster must be in a fight. You must flip this card before drawi...
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Critical! - 1R81$0.75Card Text: Give that PC strength +2 (or +3 if you have only 2 PCs, or +4 if you have only 1 PC). Rarity: Rare Card Type: Action Destiny: 3 Requirement: Spot 3 squares. Your PC must be in a fight. ...
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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