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Flesh and Blood
Grand Archive
Keyforge
Lorcana
Magic: The Gathering
One Piece
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.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Chizo Rising
Dark Age
Duelmasters
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
NetRunner
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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topThere are 485 productsSort
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Take Them To Camp Four (The Jedi Council #128)$0.15Young Jedi CCG | Take Them To Camp Four (The Jedi Council #128) | The Nerd Merchant
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Switch To Bio (The Jedi Council #127)$0.20Young Jedi CCG | Switch To Bio (The Jedi Council #127) | The Nerd Merchant
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Start Your Engines! (The Jedi Council #126)$0.25Young Jedi CCG | Start Your Engines! (The Jedi Council #126) | The Nerd Merchant
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Seal Off The Bridge (The Jedi Council #125)$0.25Young Jedi CCG | Seal Off The Bridge (The Jedi Council #125) | The Nerd Merchant
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Open Fire! (The Jedi Council #124)$0.25Young Jedi CCG | Open Fire! (The Jedi Council #124) | The Nerd Merchant
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Move Against The Jedi First (The Jedi Council #123)$0.20Young Jedi CCG | Move Against The Jedi First (The Jedi Council #123) | The Nerd Merchant
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Let Them Make The First Move (The Jedi Council #122)$2.65Young Jedi CCG | Let Them Make The First Move (The Jedi Council #122) | The Nerd Merchant
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I Will Deal With Them Myself (The Jedi Council #121)$0.20Young Jedi CCG | I Will Deal With Them Myself (The Jedi Council #121) | The Nerd Merchant
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I Object! (The Jedi Council #120)$0.20Young Jedi CCG | I Object! (The Jedi Council #120) | The Nerd Merchant
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Blaster Rifle (The Jedi Council #119)$0.15Young Jedi CCG | Blaster Rifle (The Jedi Council #119) | The Nerd Merchant
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Blaster (The Jedi Council #118)$0.15Young Jedi CCG | Blaster (The Jedi Council #118) | The Nerd Merchant
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Battle Droid Blaster Rifle (The Jedi Council #117)$0.20Young Jedi CCG | Battle Droid Blaster Rifle (The Jedi Council #117) | The Nerd Merchant
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Thermal Detonator (The Jedi Council #116)$0.25Young Jedi CCG | Thermal Detonator (The Jedi Council #116) | The Nerd Merchant
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STAP (The Jedi Council #115)$0.25Young Jedi CCG | STAP (The Jedi Council #115) | The Nerd Merchant
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Trade Federation Tank Laser Cannon (The Jedi Council #113)$0.25Young Jedi CCG | Trade Federation Tank Laser Cannon (The Jedi Council #113) | The Nerd Merchant
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Ratts Tyerell's Podracer (The Jedi Council #112)$0.25Young Jedi CCG | Ratts Tyerell's Podracer (The Jedi Council #112) | The Nerd Merchant
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Ody Mandrell's Podracer (The Jedi Council #111)$0.25Young Jedi CCG | Ody Mandrell's Podracer (The Jedi Council #111) | The Nerd Merchant
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Mars Guo's Podracer (The Jedi Council #110)$0.25Young Jedi CCG | Mars Guo's Podracer (The Jedi Council #110) | The Nerd Merchant
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Dud Bolt's Podracer (The Jedi Council #109)$0.25Young Jedi CCG | Dud Bolt's Podracer (The Jedi Council #109) | The Nerd Merchant
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Clegg Holdfast's Podracer (The Jedi Council #108)$0.25Young Jedi CCG | Clegg Holdfast's Podracer (The Jedi Council #108) | The Nerd Merchant
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Darth Maul's Sith Speeder (The Jedi Council #107)$2.65Young Jedi CCG | Darth Maul's Sith Speeder (The Jedi Council #107) | The Nerd Merchant
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Darth Maul's Lightsaber (The Jedi Council #106)$2.65Young Jedi CCG | Darth Maul's Lightsaber (The Jedi Council #106) | The Nerd Merchant
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Darth Maul - Sith Warrior (The Jedi Council #105)$0.40Young Jedi CCG | Darth Maul - Sith Warrior (The Jedi Council #105) | The Nerd Merchant
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Neimoidian Aide - Trade Federation Delegate (The Jedi Council #104)$0.15Young Jedi CCG | Neimoidian Aide - Trade Federation Delegate (The Jedi Council #104) | The Nerd Merchant
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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