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topFILTER FILTERThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Admiral Ozzel (82/104) - As Clumsy as He Is Stupid (82/104) [Intro Battle: Hoth]$1.00Set Name: Intro Battle: Hoth Release Date: 2025-10-03 Rarity: Special Card N...
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Admiral Ozzel (85/104) - As Clumsy as He Is Stupid (85/104) [Intro Battle: Hoth]$0.70Set Name: Intro Battle: Hoth Release Date: 2025-10-03 Rarity: Special Card N...
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Admiral Ozzel (Foil) - Reflections$3.95Star Wars CCG | Admiral Ozzel (Foil) - Reflections | The Nerd Merchant
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Admiral Ozzel - Overconfident (129/252) [Spark of Rebellion]$0.20Set Name: Spark of Rebellion Release Date: 2024-03-08 Rarity: Uncommon Card ...
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Admiral Ozzel - Overconfident (Hyperspace) (393) [Spark of Rebellion]$0.20Set Name: Spark of Rebellion Release Date: 2024-03-08 Rarity: Uncommon Card ...
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Admiral Picard - Introductory 2-Player Game$1.95Star Trek CCG | Admiral Picard - Introductory 2-Player Game | The Nerd Merchant
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Admiral Piett (60/104) - In Command Now (60/104) [Intro Battle: Hoth]$0.15Set Name: Intro Battle: Hoth Release Date: 2025-10-03 Rarity: Special Card N...
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Admiral Piett (65/104) - In Command Now (65/104) [Intro Battle: Hoth]$0.15Set Name: Intro Battle: Hoth Release Date: 2025-10-03 Rarity: Special Card N...
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Admiral Piett (Foil) - Reflections II$9.95Star Wars CCG | Admiral Piett (Foil) - Reflections II | The Nerd Merchant
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Admiral Piett - Captain of the Executor (079/252) [Spark of Rebellion]$0.20Set Name: Spark of Rebellion Release Date: 2024-03-08 Rarity: Uncommon Card ...
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Admiral Piett - Captain of the Executor (Hyperspace) (344) [Spark of Rebellion]$0.70Set Name: Spark of Rebellion Release Date: 2024-03-08 Rarity: Uncommon Card ...
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Admiral Piett - Commanding the Armada (005/262) (005/257) [Jump to Lightspeed]$0.50Set Name: Jump to Lightspeed Release Date: 2025-03-31 Rarity: Rare Card Name...
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Admiral Piett - Commanding the Armada (1001) (Showcase) (1001) [Jump to Lightspeed]$132.70Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Piett - Commanding the Armada (267) (Hyperspace) (267) [Jump to Lightspeed]$0.50Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Riker - All Good Things$129.95Star Trek CCG | Admiral Riker - All Good Things | The Nerd Merchant
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Admiral Riker - Reflections: The First Five-Year Mission$7.95Star Trek CCG | Admiral Riker - Reflections: The First Five-Year Mission | The Nerd Merchant
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Admiral Ripsnarl (Foil) - Dungeon Deck Treasure 23/60$0.65World of Warcraft TCG | Admiral Ripsnarl (Foil) - Dungeon Deck Treasure 23/60 | The Nerd Merchant
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Admiral Ross - Blaze of Glory$3.95Star Trek CCG | Admiral Ross - Blaze of Glory | The Nerd Merchant
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Admiral Trench - Chk-chk-chk-chk (014/262) (014/257) [Jump to Lightspeed]$0.50Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
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Admiral Trench - Chk-chk-chk-chk (1010) (Showcase) (1010) [Jump to Lightspeed]$30.00Set Name: Jump to Lightspeed Release Date: 2025-03-14 Rarity: Rare Card Name...
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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