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topThere are 3396 productsSort
Translation missing: en.sections.collection_template.product_count
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Mine Gallicite - Holodeck Adventures$0.20Star Trek CCG | Mine Gallicite - Holodeck Adventures | The Nerd Merchant
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Small Oversight - Holodeck Adventures$0.20Star Trek CCG | Small Oversight - Holodeck Adventures | The Nerd Merchant
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Data, Keep Dealing - Holodeck Adventures$0.35Star Trek CCG | Data, Keep Dealing - Holodeck Adventures | The Nerd Merchant
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White Deprivation - Holodeck Adventures$0.20Star Trek CCG | White Deprivation - Holodeck Adventures | The Nerd Merchant
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Jem'Hadar Shrouding - Holodeck Adventures$0.20Star Trek CCG | Jem'Hadar Shrouding - Holodeck Adventures | The Nerd Merchant
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In the Zone - Holodeck Adventures$0.20Star Trek CCG | In the Zone - Holodeck Adventures | The Nerd Merchant
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Holoprogram: The Office of Dixon Hill - Holodeck Adventures$0.20Star Trek CCG | Holoprogram: The Office of Dixon Hill - Holodeck Adventures | The Nerd Merchant
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Holoprogram: The Fortress of Doom - Holodeck Adventures$0.20Star Trek CCG | Holoprogram: The Fortress of Doom - Holodeck Adventures | The Nerd Merchant
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Holoprogram: Noah's Mountain Retreat - Holodeck Adventures$0.20Star Trek CCG | Holoprogram: Noah's Mountain Retreat - Holodeck Adventures | The Nerd Merchant
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Holoprogram: Deadwood - Holodeck Adventures$0.20Star Trek CCG | Holoprogram: Deadwood - Holodeck Adventures | The Nerd Merchant
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Holoprogram: 221B Baker Street - Holodeck Adventures$0.20Star Trek CCG | Holoprogram: 221B Baker Street - Holodeck Adventures | The Nerd Merchant
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Cybernetics Expertise - Holodeck Adventures$0.20Star Trek CCG | Cybernetics Expertise - Holodeck Adventures | The Nerd Merchant
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Clone Machine - Holodeck Adventures$1.75Star Trek CCG | Clone Machine - Holodeck Adventures | The Nerd Merchant
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Children of Light - Holodeck Adventures$0.20Star Trek CCG | Children of Light - Holodeck Adventures | The Nerd Merchant
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Transwarp Hub - Holodeck Adventures$2.75Star Trek CCG | Transwarp Hub - Holodeck Adventures | The Nerd Merchant
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Holo-Projectors - Holodeck Adventures$0.35Star Trek CCG | Holo-Projectors - Holodeck Adventures | The Nerd Merchant
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Dominion War Efforts - Holodeck Adventures$0.20Star Trek CCG | Dominion War Efforts - Holodeck Adventures | The Nerd Merchant
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Ablative Armor - Holodeck Adventures$3.25Star Trek CCG | Ablative Armor - Holodeck Adventures | The Nerd Merchant
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Holodeck Door - Holodeck Adventures$5.75Star Trek CCG | Holodeck Door - Holodeck Adventures | The Nerd Merchant
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Your Galaxy Is Impure - Holodeck Adventures$4.95Star Trek CCG | Your Galaxy Is Impure - Holodeck Adventures | The Nerd Merchant
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The Clown: Playing Doctor - Holodeck Adventures$2.95Star Trek CCG | The Clown: Playing Doctor - Holodeck Adventures | The Nerd Merchant
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Cytoplasmic Life-form - Holodeck Adventures$0.35Star Trek CCG | Cytoplasmic Life-form - Holodeck Adventures | The Nerd Merchant
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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