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CookieRun
Flesh and Blood
Grand Archive
Keyforge
Magic: The Gathering
One Piece
Pokemon
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.Hack//Enemy
Age of Empires
Aliens v Predator
Altered
Anachronism
Ani-Mayhem
Austin Powers
Buffy the Vampire Slayer
Chaotic
Chizo Rising
Dark Age
Duelmasters
Dune
Guardians
Harry Potter
InuYasha
Kaijudo
Kingdom Hearts
Lightseekers
Munchkin
NetRunner
OverPower
Rage CCG
Raw Deal
Shadowfist
Spellfire
Star Trek
Star Trek 2E
Star Trek TCG
Star Wars
Tomb Raider
World of Warcraft
- World of Warcraft Sealed
- World of Warcraft Loot
- World of Warcraft UD Singles
- World of Warcraft CZE Singles
X-Files
Young Jedi
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topThere are 3396 productsSort
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Kevin Uxbridge: Convergence - Alternate Universe$0.15Star Trek CCG | Kevin Uxbridge: Convergence - Alternate Universe | The Nerd Merchant
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Barclay Transporter Phobia - Alternate Universe$0.25Star Trek CCG | Barclay Transporter Phobia - Alternate Universe | The Nerd Merchant
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Yellow Alert - Alternate Universe$0.15Star Trek CCG | Yellow Alert - Alternate Universe | The Nerd Merchant
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Mot's Advice - Alternate Universe$0.25Star Trek CCG | Mot's Advice - Alternate Universe | The Nerd Merchant
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Devidian Door - Alternate Universe$1.25Star Trek CCG | Devidian Door - Alternate Universe | The Nerd Merchant
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Parallel Romance - Alternate Universe$0.25Star Trek CCG | Parallel Romance - Alternate Universe | The Nerd Merchant
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Cryosatellite - Alternate Universe$1.25Star Trek CCG | Cryosatellite - Alternate Universe | The Nerd Merchant
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Stefan DeSeve - Alternate Universe$1.25Star Trek CCG | Stefan DeSeve - Alternate Universe | The Nerd Merchant
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Neutral Outpost - Alternate Universe$0.15Star Trek CCG | Neutral Outpost - Alternate Universe | The Nerd Merchant
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Governor Worf - Alternate Universe$1.25Star Trek CCG | Governor Worf - Alternate Universe | The Nerd Merchant
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Montgomery Scott - Alternate Universe$0.15Star Trek CCG | Montgomery Scott - Alternate Universe | The Nerd Merchant
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Lt. (j.g.) Picard - Alternate Universe$0.25Star Trek CCG | Lt. (j.g.) Picard - Alternate Universe | The Nerd Merchant
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Beverly Picard - Alternate Universe$1.25Star Trek CCG | Beverly Picard - Alternate Universe | The Nerd Merchant
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Study "Hole in Space" - Premiere White '94$0.95Star Trek CCG | Study "Hole in Space" - Premiere White '94 | The Nerd Merchant
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Investigate Massacre - Premiere White '94$0.95Star Trek CCG | Investigate Massacre - Premiere White '94 | The Nerd Merchant
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Explore Black Cluster - Premiere White '94$0.95Star Trek CCG | Explore Black Cluster - Premiere White '94 | The Nerd Merchant
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Evacuation - Premiere White '94$0.25Star Trek CCG | Evacuation - Premiere White '94 | The Nerd Merchant
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Covert Installation - Premiere White '94$0.15Star Trek CCG | Covert Installation - Premiere White '94 | The Nerd Merchant
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Wormhole - Premiere White '94$0.15Star Trek CCG | Wormhole - Premiere White '94 | The Nerd Merchant
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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