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topThere are 3396 productsSort
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Relocate Settlers - Deep Space Nine$0.25Star Trek CCG | Relocate Settlers - Deep Space Nine | The Nerd Merchant
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Punishment Box - Deep Space Nine$0.35Star Trek CCG | Punishment Box - Deep Space Nine | The Nerd Merchant
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Plans of the Obsidian Order - Deep Space Nine$2.75Star Trek CCG | Plans of the Obsidian Order - Deep Space Nine | The Nerd Merchant
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Orb Fragment - Deep Space Nine$2.45Star Trek CCG | Orb Fragment - Deep Space Nine | The Nerd Merchant
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Navigate Plasma Storms - Deep Space Nine$0.35Star Trek CCG | Navigate Plasma Storms - Deep Space Nine | The Nerd Merchant
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Martus Mazur - Deep Space Nine$3.95Star Trek CCG | Martus Mazur - Deep Space Nine | The Nerd Merchant
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Magnetic North - Deep Space Nine$0.35Star Trek CCG | Magnetic North - Deep Space Nine | The Nerd Merchant
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Lethean Telepathic Attack - Deep Space Nine$0.35Star Trek CCG | Lethean Telepathic Attack - Deep Space Nine | The Nerd Merchant
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Kressari Rendezvous - Deep Space Nine$0.25Star Trek CCG | Kressari Rendezvous - Deep Space Nine | The Nerd Merchant
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Kotran Pa'Dar - Deep Space Nine$0.75Star Trek CCG | Kotran Pa'Dar - Deep Space Nine | The Nerd Merchant
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Julian Bashir - Deep Space Nine$11.95Star Trek CCG | Julian Bashir - Deep Space Nine | The Nerd Merchant
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Isolinear Puzzle - Deep Space Nine$0.25Star Trek CCG | Isolinear Puzzle - Deep Space Nine | The Nerd Merchant
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Investigate Rumors - Deep Space Nine$5.95Star Trek CCG | Investigate Rumors - Deep Space Nine | The Nerd Merchant
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Intercept Renegade - Deep Space Nine$0.25Star Trek CCG | Intercept Renegade - Deep Space Nine | The Nerd Merchant
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Incoming Message - Bajoran - Deep Space Nine$0.35Star Trek CCG | Incoming Message - Bajoran - Deep Space Nine | The Nerd Merchant
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I.K.C. Toh'Kaht - Deep Space Nine$1.25Star Trek CCG | I.K.C. Toh'Kaht - Deep Space Nine | The Nerd Merchant
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HQ: Defensive Measures - Deep Space Nine$0.75Star Trek CCG | HQ: Defensive Measures - Deep Space Nine | The Nerd Merchant
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Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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