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CookieRun
Flesh and Blood
Grand Archive
Haikyu
Keyforge
Magic: The Gathering
One Piece
Pokemon
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Age of Empires
Aliens v Predator
Altered
Anachronism
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Austin Powers
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Dark Age
Duelmasters
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Harry Potter
InuYasha
Kaijudo
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Star Trek
Star Trek 2E
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World of Warcraft
- World of Warcraft Sealed
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X-Files
Young Jedi
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topThere are 3396 productsSort
Translation missing: en.sections.collection_template.product_count
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Gault - Introductory 2-Player Game$1.95Star Trek CCG | Gault - Introductory 2-Player Game | The Nerd Merchant
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Distress Mission - Introductory 2-Player Game$1.95Star Trek CCG | Distress Mission - Introductory 2-Player Game | The Nerd Merchant
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Cargo Rendezvous (Errata) - Introductory 2-Player Game$1.95Star Trek CCG | Cargo Rendezvous (Errata) - Introductory 2-Player Game | The Nerd Merchant
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Avert Danger - Introductory 2-Player Game$1.95Star Trek CCG | Avert Danger - Introductory 2-Player Game | The Nerd Merchant
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Hunter Gangs - Introductory 2-Player Game$0.35Star Trek CCG | Hunter Gangs - Introductory 2-Player Game | The Nerd Merchant
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Hidden Entrance - Introductory 2-Player Game$0.35Star Trek CCG | Hidden Entrance - Introductory 2-Player Game | The Nerd Merchant
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Ja'rod - Introductory 2-Player Game$1.95Star Trek CCG | Ja'rod - Introductory 2-Player Game | The Nerd Merchant
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Gi'ral - Introductory 2-Player Game$1.95Star Trek CCG | Gi'ral - Introductory 2-Player Game | The Nerd Merchant
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Wormhole Negotiations - Premiere White '95$1.45Star Trek CCG | Wormhole Negotiations - Premiere White '95 | The Nerd Merchant
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Study "Hole in Space" - Premiere White '95$0.95Star Trek CCG | Study "Hole in Space" - Premiere White '95 | The Nerd Merchant
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Seek Life-form - Premiere White '95$0.95Star Trek CCG | Seek Life-form - Premiere White '95 | The Nerd Merchant
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Sarthong Plunder - Premiere White '95$0.95Star Trek CCG | Sarthong Plunder - Premiere White '95 | The Nerd Merchant
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Plunder Site - Premiere White '95$0.25Star Trek CCG | Plunder Site - Premiere White '95 | The Nerd Merchant
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Pegasus Search - Premiere White '95$0.95Star Trek CCG | Pegasus Search - Premiere White '95 | The Nerd Merchant
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Investigate Time Continuum - Premiere White '95$0.95Star Trek CCG | Investigate Time Continuum - Premiere White '95 | The Nerd Merchant
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Investigate Rogue Comet - Premiere White '95$0.95Star Trek CCG | Investigate Rogue Comet - Premiere White '95 | The Nerd Merchant
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Investigate Raid - Premiere White '95$0.95Star Trek CCG | Investigate Raid - Premiere White '95 | The Nerd Merchant
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Investigate Disturbance - Premiere White '95$0.95Star Trek CCG | Investigate Disturbance - Premiere White '95 | The Nerd Merchant
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Investigate Disappearance - Premiere White '95$0.95Star Trek CCG | Investigate Disappearance - Premiere White '95 | The Nerd Merchant
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Iconia Investigation - Premiere White '95$0.95Star Trek CCG | Iconia Investigation - Premiere White '95 | The Nerd Merchant
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First Contact - Premiere White '95$0.25Star Trek CCG | First Contact - Premiere White '95 | The Nerd Merchant
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Extraction - Premiere White '95$0.95Star Trek CCG | Extraction - Premiere White '95 | The Nerd Merchant
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Explore Typhon Expanse - Premiere White '95$0.95Star Trek CCG | Explore Typhon Expanse - Premiere White '95 | The Nerd Merchant
Added To Cart :Add To Cart Failed :The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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